41 lines
1.3 KiB
TypeScript

import type { UUID } from '#application/types'
import { BaseEvent } from '#application/base/baseEvent'
import { Sprite } from '#entities/sprite'
import SpriteRepository from '#repositories/spriteRepository'
interface CopyPayload {
id: UUID
}
export default class SpriteCopyEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:sprite:copy', this.handleEvent.bind(this))
}
private async handleEvent(payload: CopyPayload, callback: (success: boolean) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
const spriteRepository = new SpriteRepository()
const sourceSprite = await spriteRepository.getById(payload.id)
if (!sourceSprite) {
this.logger.error('gm:sprite:copy error', 'Source sprite not found')
return callback(false)
}
// Populate source sprite with spriteActions
await spriteRepository.getEntityManager().populate(sourceSprite, ['spriteActions'])
const newSprite = new Sprite()
await newSprite.setName(`${sourceSprite.getName()} (Copy)`).setSpriteActions(sourceSprite.getSpriteActions()).save()
return callback(true)
} catch (error) {
this.logger.error(`Error copying sprite:`, String(error))
return callback(false)
}
}
}