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9a601b7e2e
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Wait for map load before loading effects
Both command and mapSettings effects work again
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2025-01-21 19:59:40 +01:00 |
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5c68b02fff
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Removed redundant const
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2025-01-19 00:06:36 +01:00 |
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b86d9dd4ce
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Half working effects
Command triggered effects still brokey
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2025-01-19 00:03:08 +01:00 |
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93baa10acf
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Improvements
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2025-01-14 02:39:41 +01:00 |
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419cf319be
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TS fix
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2025-01-14 02:17:35 +01:00 |
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1cd7f28402
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Removed debugging code
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2025-01-13 15:02:53 +01:00 |
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0657dbcb1b
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Tiny improvements
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2025-01-13 14:51:28 +01:00 |
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5cf7423a5c
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PlacedMapObjects.vue refactor for map
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2025-01-13 11:40:41 +01:00 |
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4d88917526
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Loading placed map objects works again
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2025-01-13 11:02:04 +01:00 |
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8f07cf5093
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Map editor tiles are now fully loaded from cache
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2025-01-13 10:52:40 +01:00 |
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367d536c52
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more shit
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2025-01-12 22:11:33 +01:00 |
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3f8c911e9d
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Clean up
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2025-01-12 20:54:59 +01:00 |
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689e443b3d
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.
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2025-01-12 03:24:31 +01:00 |
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4fead371d7
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sprite shit
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2025-01-11 21:48:08 +01:00 |
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b9bcfc719f
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Merge remote-tracking branch 'origin/feature/cache'
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2025-01-10 23:23:00 +01:00 |
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9de7af961e
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Improved map tile initialising
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2025-01-10 23:22:32 +01:00 |
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4067ec2585
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.
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2025-01-10 21:03:02 +01:00 |
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fb18841c91
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npm run format
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2025-01-09 16:02:17 +01:00 |
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7b1dcf7ce3
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Added comments
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2025-01-09 16:00:36 +01:00 |
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7546116878
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Better variable namings
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2025-01-09 15:58:02 +01:00 |
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03fef60621
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Load textures using cache data instead of data sent from server
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2025-01-08 21:13:04 +01:00 |
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574777da80
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stuffs
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2025-01-07 22:20:46 +01:00 |
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2b84bfcad2
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#305 - Made all list types full height
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2025-01-07 21:00:26 +01:00 |
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f829cfb883
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#309 - Removed mobile hidden styling from inner ui box
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2025-01-07 20:20:52 +01:00 |
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c2db9b5469
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:08 +01:00 |
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6e30a8530a
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:02 +01:00 |
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41f82897a8
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Better naming
|
2025-01-06 00:11:19 +01:00 |
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37b97b0aac
|
Fixes
|
2025-01-05 22:06:05 +01:00 |
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c1d9cc3a11
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Disabled vue dev tools, replaced ref with shallowRef, better naming
|
2025-01-05 21:00:16 +01:00 |
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b54b825422
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Map event tile improvements
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2025-01-05 06:22:28 +01:00 |
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0142850983
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Map editor WIP
|
2025-01-05 04:01:50 +01:00 |
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2d09715dc4
|
Map editor improvements
|
2025-01-05 01:43:39 +01:00 |
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ef807982a5
|
Map editor improvements
|
2025-01-05 00:07:55 +01:00 |
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ae0841889b
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Fixed emits
|
2025-01-04 23:17:54 +01:00 |
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bdd2f93175
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Added gap between list elements
(Cyan boxes touched when 1 item was selected and other was hovered over)
|
2025-01-04 22:41:20 +01:00 |
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10f6dc3802
|
TS improvements
|
2025-01-04 19:17:10 +01:00 |
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700bd57e67
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Almost finalised refactoring
|
2025-01-03 14:35:08 +01:00 |
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145143cdc5
|
4k on chat bubble text
|
2025-01-02 20:37:37 +01:00 |
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201853a3ec
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Activated 4k on username text rendering
|
2025-01-02 20:33:54 +01:00 |
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40c87f0ee3
|
Renamed zone > map
|
2025-01-02 17:31:31 +01:00 |
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736ddddc54
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Fix chips input component
|
2025-01-02 01:38:42 +01:00 |
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63758e67b3
|
Removed redundant field
|
2025-01-01 23:01:58 +01:00 |
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b51aa29bd8
|
Updated types
|
2025-01-01 20:59:38 +01:00 |
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f9bfbdf735
|
Renamed property for better consistency
|
2025-01-01 20:46:02 +01:00 |
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2abce7a7e7
|
Sorted imports
|
2025-01-01 19:05:24 +01:00 |
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6ec9f8a7bc
|
Loading char. texture works again
|
2025-01-01 18:16:31 +01:00 |
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8191a039c9
|
Walking works again but needs to be improved
|
2025-01-01 17:50:07 +01:00 |
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540425ca44
|
Minor change
|
2025-01-01 04:48:57 +01:00 |
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1c2e642fe3
|
Typo
|
2025-01-01 02:59:26 +01:00 |
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8355c83dc8
|
Renamed class
|
2024-12-31 16:15:28 +01:00 |
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