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03fef60621
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Load textures using cache data instead of data sent from server
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2025-01-08 21:13:04 +01:00 |
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574777da80
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stuffs
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2025-01-07 22:20:46 +01:00 |
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c2db9b5469
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:08 +01:00 |
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6e30a8530a
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:59:02 +01:00 |
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10f6dc3802
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TS improvements
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2025-01-04 19:17:10 +01:00 |
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40c87f0ee3
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Renamed zone > map
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2025-01-02 17:31:31 +01:00 |
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2abce7a7e7
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Sorted imports
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2025-01-01 19:05:24 +01:00 |
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6ec9f8a7bc
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Loading char. texture works again
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2025-01-01 18:16:31 +01:00 |
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8355c83dc8
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Renamed class
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2024-12-31 16:15:28 +01:00 |
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5fcb336835
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Moved file
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2024-12-30 17:44:56 +01:00 |
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e9dfcf7870
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Minor changes
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2024-12-29 02:36:04 +01:00 |
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e4186a1bf5
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WIP zone loading
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2024-12-29 00:40:02 +01:00 |
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b4f9b11143
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Removed console log
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2024-12-27 19:04:33 +01:00 |
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18b07d2f46
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Several fixes, improvements, refactor for authentication
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2024-12-27 19:00:53 +01:00 |
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6dad7bc9dd
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http improvements, fixed link
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2024-12-27 00:48:36 +01:00 |
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231f19a30f
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Added characterChest component for chest equipment, moved some files
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2024-12-27 00:27:54 +01:00 |
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0e455f8ffc
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Use originX and Y for hair
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2024-12-21 03:00:09 +01:00 |
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8005bc1318
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Small fix
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2024-12-21 02:29:48 +01:00 |
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11e978121f
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Renamed frame speed > frame rate
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2024-12-21 02:27:47 +01:00 |
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727ca99b73
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#262 : Use frameRate is value is set in sprite settings
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2024-12-21 02:20:03 +01:00 |
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d58cfa668d
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More finetuning of hair positioning
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2024-12-15 14:40:47 +01:00 |
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608932300f
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Improved proof of concept hair customisation & sprite anchor points
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2024-12-12 00:42:56 +01:00 |
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b5c1c92b04
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Worked on character customisation
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2024-12-10 02:22:03 +01:00 |
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1fa8b8f06e
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You can now zoom in/out with key combination (shift + arrow uo/down)
my 5 EUR Action gaming mouse doesnt let me scroll on MacOS 💩
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2024-12-07 23:24:11 +01:00 |
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f7b8c235d8
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Renamed hair > characterHair, split character logic (chat bubble, healthbar etc) into separate components for better DX
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2024-11-24 15:13:11 +01:00 |
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d9947e29cf
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Prevent loading anims more than once
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2024-11-13 15:42:21 +01:00 |
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1888521762
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Fixed modal fullscreen icons, made types compatible with server changes made for #174, npm update, npm run format, minor improvements
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2024-11-13 13:22:20 +01:00 |
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ed17e7f16e
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#217: Solved duplicate texture loading issue, #215: Finished Dexie implementation.
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2024-11-02 02:20:34 +01:00 |
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74cbf3f2c8
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Animations now load dynamically and are cached
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2024-10-31 12:31:30 +01:00 |
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d402744955
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Map editor fixes (select & move), character sprites are now dynamically loaded and cached, moved repeated code into a composable, updated types
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2024-10-30 15:27:37 +01:00 |
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c62ff2efc1
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Refactor assetManager, renamed assetManager to assetStorage, renamed AssetT to AssetDataT, added better error handling in authentication service, continued working on dynamic asset loading for both maps and map editor
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2024-10-30 09:36:16 +01:00 |
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7c259f455c
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Load all tiles in zone editor
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2024-10-28 23:41:26 +01:00 |
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dc2b6b9851
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WIP: updated zone manager to match with zone logic (dynamic asset/texture loading)
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2024-10-27 21:04:08 +01:00 |
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4aa1309797
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Small cleanup
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2024-10-27 18:50:13 +01:00 |
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4f8517a50c
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Proof of concept dynamic tile loading 2
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2024-10-27 18:48:19 +01:00 |
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7db2ba322c
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Minor improvements, more work on dynamic asset loading
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2024-10-26 02:41:16 +02:00 |
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70fb732051
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finally some good fucking code
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2024-10-26 00:15:31 +02:00 |
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9f50b062b0
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Worked on dynamic texture loading
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2024-10-25 22:17:02 +02:00 |
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347fc0e1e8
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MVP Dexie loader
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2024-10-21 18:35:36 +02:00 |
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df19c1094c
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feature/#215-dexie-caching-implementation
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2024-10-21 02:08:27 +02:00 |
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a0f0b40ed3
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Replaced modal resize icon, started writing components for character type management, spride field made optional
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2024-10-19 02:15:48 +02:00 |
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860fe705c6
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Saving maps works again
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2024-10-18 19:10:41 +02:00 |
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1e0da5f7cc
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Removed unused imports, re-added paint func, more refactor work
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2024-10-18 17:45:50 +02:00 |
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34f547f0a6
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Added deleteTile() func. to zone composable
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2024-10-18 15:40:28 +02:00 |
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c6869f47b1
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Typescript improvements, added move zone object logic.
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2024-10-18 02:33:51 +02:00 |
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774871510e
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Reordered func. params getTile(), npm run format, refactor zone object part in zone editor, other improvements
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2024-10-17 19:26:45 +02:00 |
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3902c611fa
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Fixed placing tiles
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2024-10-17 18:39:18 +02:00 |
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3765cfe5e9
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Started refactoring zone editor
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2024-10-17 02:32:39 +02:00 |
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334ceaa8f3
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Refactor cameraControls and pointerHandlers, npm update, npm run format
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2024-10-02 16:17:34 +02:00 |
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cd9316a384
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Minor camera improvements
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2024-09-29 20:13:54 +02:00 |
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