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forked from noxious/client

43 Commits

Author SHA1 Message Date
d8805dd775 Added pivot point logic 2025-02-15 16:40:17 +01:00
201f628bfa Saving teleports works again 2025-02-14 03:16:22 +01:00
110fd4e608 TS improvements 2025-02-14 02:49:14 +01:00
2e3ff803f6 Improvement 2025-02-11 23:17:06 +01:00
dd1cc795de Replaced all event names with numbers for less bandwidth usage 2025-02-11 23:13:15 +01:00
a9cedba4e0 Renamed get to getById, map improvement 2025-02-09 17:33:10 +01:00
49dcd92a9e Map bug fix 2025-02-09 17:28:42 +01:00
c21e78c2ec Removed getDomain func. 2025-02-09 03:34:33 +01:00
6ba4c1b843 Updated Dockerfile, renamed config key 2025-02-07 01:14:57 +01:00
14474f7665 Removed map from mapEffects type 2025-02-05 03:04:33 +01:00
d2b6d8dcb3 Showing placed map object works in both game and map editor, updated types, cleaned some logic 2025-02-05 02:27:18 +01:00
e4b9bb4d61 Refactored Character.vue as preparation for attack anims. 2025-02-01 15:10:52 +01:00
99bb1555a0 Listen for attack events. TODO: finish anim. handling 2025-02-01 04:30:07 +01:00
15f9e9861e Zoom 2025-01-31 01:55:52 +01:00
f268ac9e5b Removed comment, updated types for sprite actions, minor modal component improvement, added components for better sprite management 2025-01-30 18:29:55 +01:00
027325f2bf Merge remote-tracking branch 'origin/main' into feature/map-refactor 2025-01-28 01:59:29 +01:00
791830fd6f Refactoring of modalShown booleans 2025-01-26 18:56:13 -06:00
37acf1782b Removed isAnimated and isLooping fields 2025-01-27 01:51:53 +01:00
7a51323682 Load map data inside a composable instead of Pinia store 2025-01-25 02:38:40 +01:00
807bc2066e Merge remote-tracking branch 'origin/main' into feature/map-refactor 2025-01-25 02:38:13 +01:00
bc685c63ef Cleaned code; overwrite cache if newer results are found 2025-01-23 20:40:41 +01:00
9744083dea Renamed downloadAndStore to downloadCache 2025-01-23 19:46:19 +01:00
a61e05592d Removed weather effects booleans, now to disable weather effects, setting the value to 0 is the way 2025-01-22 18:00:39 -06:00
9de7af961e Improved map tile initialising 2025-01-10 23:22:32 +01:00
7546116878 Better variable namings 2025-01-09 15:58:02 +01:00
574777da80 stuffs 2025-01-07 22:20:46 +01:00
c2db9b5469 POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code 2025-01-07 03:59:08 +01:00
6e30a8530a POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code 2025-01-07 03:59:02 +01:00
b54b825422 Map event tile improvements 2025-01-05 06:22:28 +01:00
ef807982a5 Map editor improvements 2025-01-05 00:07:55 +01:00
700bd57e67 Almost finalised refactoring 2025-01-03 14:35:08 +01:00
40c87f0ee3 Renamed zone > map 2025-01-02 17:31:31 +01:00
63758e67b3 Removed redundant field 2025-01-01 23:01:58 +01:00
b51aa29bd8 Updated types 2025-01-01 20:59:38 +01:00
2abce7a7e7 Sorted imports 2025-01-01 19:05:24 +01:00
6ec9f8a7bc Loading char. texture works again 2025-01-01 18:16:31 +01:00
540425ca44 Minor change 2025-01-01 04:48:57 +01:00
8355c83dc8 Renamed class 2024-12-31 16:15:28 +01:00
5fcb336835 Moved file 2024-12-30 17:44:56 +01:00
744df2e2dc Re-enabled vue dev tools, moved type into types.ts, added temp. logging 2024-12-28 17:27:00 +01:00
18b07d2f46 Several fixes, improvements, refactor for authentication 2024-12-27 19:00:53 +01:00
6dad7bc9dd http improvements, fixed link 2024-12-27 00:48:36 +01:00
231f19a30f Added characterChest component for chest equipment, moved some files 2024-12-27 00:27:54 +01:00