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af26ca5e89
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Added container for character for easier X and Y coord handling
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2025-02-01 15:27:14 +01:00 |
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e4b9bb4d61
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Refactored Character.vue as preparation for attack anims.
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2025-02-01 15:10:52 +01:00 |
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cfdfa98379
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Revert
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2025-02-01 14:22:42 +01:00 |
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99bb1555a0
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Listen for attack events. TODO: finish anim. handling
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2025-02-01 04:30:07 +01:00 |
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09ee9bf01d
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Show tile & mapObject list on top of toolbar buttons, re-enabled camera follow
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2025-02-01 02:26:54 +01:00 |
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7d3946e274
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#96 - Renamed and refactored pointer handler composables in favor of arrow key movement.
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2025-01-31 22:26:23 +01:00 |
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014c08b17a
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Set depth to 9999 to always show above character sprite
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2025-01-28 17:54:12 +01:00 |
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bdbda6456c
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CharHair work
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2025-01-28 16:32:16 +01:00 |
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abc58bfa38
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npm run format, removed container that character was in
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2025-01-28 04:57:21 +01:00 |
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791830fd6f
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Refactoring of modalShown booleans
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2025-01-26 18:56:13 -06:00 |
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3f8c911e9d
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Clean up
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2025-01-12 20:54:59 +01:00 |
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689e443b3d
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.
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2025-01-12 03:24:31 +01:00 |
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4fead371d7
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sprite shit
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2025-01-11 21:48:08 +01:00 |
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9de7af961e
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Improved map tile initialising
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2025-01-10 23:22:32 +01:00 |
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fb18841c91
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npm run format
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2025-01-09 16:02:17 +01:00 |
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7546116878
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Better variable namings
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2025-01-09 15:58:02 +01:00 |
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03fef60621
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Load textures using cache data instead of data sent from server
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2025-01-08 21:13:04 +01:00 |
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574777da80
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stuffs
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2025-01-07 22:20:46 +01:00 |
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700bd57e67
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Almost finalised refactoring
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2025-01-03 14:35:08 +01:00 |
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145143cdc5
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4k on chat bubble text
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2025-01-02 20:37:37 +01:00 |
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201853a3ec
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Activated 4k on username text rendering
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2025-01-02 20:33:54 +01:00 |
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40c87f0ee3
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Renamed zone > map
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2025-01-02 17:31:31 +01:00 |
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f9bfbdf735
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Renamed property for better consistency
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2025-01-01 20:46:02 +01:00 |
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2abce7a7e7
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Sorted imports
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2025-01-01 19:05:24 +01:00 |
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6ec9f8a7bc
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Loading char. texture works again
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2025-01-01 18:16:31 +01:00 |
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8191a039c9
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Walking works again but needs to be improved
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2025-01-01 17:50:07 +01:00 |
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90bdf43b64
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Small change
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2024-12-30 02:47:49 +01:00 |
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18b07d2f46
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Several fixes, improvements, refactor for authentication
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2024-12-27 19:00:53 +01:00 |
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231f19a30f
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Added characterChest component for chest equipment, moved some files
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2024-12-27 00:27:54 +01:00 |
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2c7a1e27be
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Fixes for origin being string, styling bug hair select and wrong label tags
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2024-12-21 17:48:20 +01:00 |
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0e455f8ffc
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Use originX and Y for hair
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2024-12-21 03:00:09 +01:00 |
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97080d7380
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Better anim. timing
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2024-12-21 02:09:18 +01:00 |
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1a3a53a229
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Timing for animations
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2024-12-20 21:29:33 +01:00 |
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a926de8466
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Hair anim. adjustment
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2024-12-20 20:36:13 +01:00 |
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5eabb39ec8
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Improved hair animation
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2024-12-20 01:28:48 +01:00 |
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d58cfa668d
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More finetuning of hair positioning
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2024-12-15 14:40:47 +01:00 |
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facdd2d1b4
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Minor styling changes
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2024-12-13 00:47:36 +01:00 |
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608932300f
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Improved proof of concept hair customisation & sprite anchor points
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2024-12-12 00:42:56 +01:00 |
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b5c1c92b04
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Worked on character customisation
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2024-12-10 02:22:03 +01:00 |
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1479d96162
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npm update, proof of concept code for character hair
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2024-12-05 09:55:20 +01:00 |
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924d5bdd13
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Bug fixes and improvements to character select screen
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2024-11-25 00:40:21 +01:00 |
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f7b8c235d8
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Renamed hair > characterHair, split character logic (chat bubble, healthbar etc) into separate components for better DX
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2024-11-24 15:13:11 +01:00 |
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ab97e27f27
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Moved game components into a new folder, working proof of concept hair customisation
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2024-11-23 16:47:41 +01:00 |
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