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forked from noxious/client

212 Commits

Author SHA1 Message Date
c6869f47b1 Typescript improvements, added move zone object logic. 2024-10-18 02:33:51 +02:00
aff32c33c7 npm update, mobile scroll fix, zone editor object refactor work, removed redundant div 2024-10-18 00:20:30 +02:00
774871510e Reordered func. params getTile(), npm run format, refactor zone object part in zone editor, other improvements 2024-10-17 19:26:45 +02:00
e61b705031 Smaller GmTools modal height 2024-10-17 18:41:14 +02:00
3902c611fa Fixed placing tiles 2024-10-17 18:39:18 +02:00
3765cfe5e9 Started refactoring zone editor 2024-10-17 02:32:39 +02:00
be3cbf77bf Added global empty btn styling, adjusted and WIP modal styling 2024-10-16 20:47:29 +02:00
Zaxiure
a9c2b209d9
Works partially 💩 2024-10-15 23:48:50 +02:00
8b98fc5c4e More WIP ingame UI
Temporary skill icons, adjusted borders globally
2024-10-13 20:27:44 +02:00
c86fd2e564 Merge remote-tracking branch 'origin/main' into feature/new-design-FE 2024-10-12 21:37:58 +02:00
f2e439831a npm update, worked on zone effects 2024-10-12 21:36:18 +02:00
474de8b14a Changed global styling so its readable
Placeholder changes before new design is implemented
2024-10-12 21:32:41 +02:00
b264ab3e40 Stash WIP zone effect 2024-10-11 15:04:50 +02:00
4293ec63b6 Adjusted global style classes 2024-10-09 21:46:12 +02:00
e610e866c7 Added new colors, adjusted login styling 2024-10-08 21:28:16 +02:00
9b474909b3 #178 : switch tool mode with key shortcuts in zone editor 2024-10-02 19:38:53 +02:00
95d322a63c Separated menu items and buttons in zone editor 2024-10-02 19:21:54 +02:00
334ceaa8f3 Refactor cameraControls and pointerHandlers, npm update, npm run format 2024-10-02 16:17:34 +02:00
f6b6b4b8ea #91 : Zone editor: allow objects to be rotated 2024-10-01 22:00:08 +02:00
61b2717fb5 Reapply "TileLayer bug fix"
This reverts commit eb4ae4a6258c8da0183ff0e0d568a978e1f54306.

# Conflicts:
#	src/components/gameMaster/zoneEditor/ZoneEditor.vue
2024-09-30 20:24:39 +02:00
99d66a7c42 Revert "#169: Set different parameters to tileLayers to fix tile bleeding"
This reverts commit 0ffec4403815ef81c1bdb46a8ec405f21d328e89.
2024-09-29 21:55:54 +02:00
eb4ae4a625 Revert "TileLayer bug fix"
This reverts commit 586600da7c4640b82d7c202bcf8135377aa323e9.
2024-09-29 21:55:44 +02:00
586600da7c TileLayer bug fix 2024-09-29 21:50:27 +02:00
0ffec44038 #169: Set different parameters to tileLayers to fix tile bleeding 2024-09-29 21:23:46 +02:00
d214bd37ad npm update, improved gameStore structure 2024-09-29 15:12:20 +02:00
130df8f144 npm run format 2024-09-28 02:17:51 +02:00
1105a53feb Minor improvements 2024-09-28 02:17:33 +02:00
0f01a4ec7c Added option to set rotation on teleport tiles 2024-09-23 14:02:00 +02:00
9b592d6c7c npm run format, started working on follow player logic, refactor some camera logic 2024-09-22 02:14:32 +02:00
42291b93eb Renamed store files to (xyz)Store for better readability 2024-09-22 00:53:29 +02:00
83d9cc1516 More unspaghettification 2024-09-21 19:52:07 +02:00
0a02e261b4 Unspaghettify code (WIP) 2024-09-21 18:18:46 +02:00
ef76ebe508 Close pencil / eraser select when clicked outside of the element 2024-09-21 17:03:29 +02:00
Zaxiure
d0bf622443
Centered camera & Modal position changes
- Able to give position to modal other then centered.
 - Camera now centered on character when
   - Character joins zone
   - Character teleports on to zone
   - Window resize
2024-09-21 12:00:49 +02:00
cfb3e427cf Removed console.log()s 2024-09-21 00:12:35 +02:00
32cc613333 Minor improvements 2024-09-20 20:34:16 +02:00
1a7546ba4f zoneEditor reactivity fixes 2024-09-20 16:59:02 +02:00
f3b56ef5fa bruhmoment 2024-09-20 16:49:47 +02:00
be4c201d81 My 13th reason (2.0) 2024-09-20 16:34:17 +02:00
b9bb55cf49 Removed broken logic @TODO. replace with working logic :( 2024-09-20 14:15:47 +02:00
835b6bcc3a npm update, cleaned code 2024-09-19 09:39:21 +02:00
087f007306 Resort components 2024-09-18 21:37:14 +02:00
ddb0e8bf3a Don't use Vue3 ref's for storing map data 2024-09-18 20:55:37 +02:00
43a59c8f7c Removed reduntant code to start working on chunk rendering 2024-09-17 00:50:59 +02:00
a8184449c5 Disabled cullpadding for testing purposes 2024-09-16 20:09:43 +02:00
1c703edc26 Decreased setCullPadding values for better performance 2024-09-16 19:04:20 +02:00
7984853fb8 Removed func from zone editor 2024-09-16 18:56:46 +02:00
af3e9d2b4d Map fixes 2024-09-16 18:56:08 +02:00
2bf1039997 Stash 2024-09-16 17:47:46 +02:00
799cf3a69c How does this still work? Why does it improve performance so much???¿¿ 2024-09-16 16:22:45 +02:00