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bf5fbfef99
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Removed redundant file
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2025-03-27 23:04:00 +01:00 |
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cfbdb0ca3d
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npm update
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2025-03-27 21:20:19 +01:00 |
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fd18ff64eb
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Updated README
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2025-03-24 15:14:55 +01:00 |
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da2f65dc05
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Added a few assets
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2025-03-21 22:05:45 +01:00 |
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29b10086f4
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npm update, npm run format, added new migration
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2025-03-21 21:52:01 +01:00 |
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10e2094444
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npm update
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2025-03-21 02:04:16 +01:00 |
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661abd030f
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Fix for object depths and proper depths for rotated objects
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2025-03-20 15:17:34 -05:00 |
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632f2c9770
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New DB migration
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2025-03-14 00:25:06 +01:00 |
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f1395340b8
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Merge remote-tracking branch 'origin/main' into feature/#362-final-depth-sort-fix
# Conflicts:
# src/entities/base/mapObject.ts
# src/events/gameMaster/assetManager/mapObject/update.ts
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2025-03-14 00:18:14 +01:00 |
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7c78262982
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Depth editing for map objects
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2025-03-12 11:14:12 -05:00 |
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9f42d1e59d
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find the global maximum dimensions across all actions
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2025-03-12 13:46:51 +01:00 |
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36c9522e8a
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Improvements
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2025-03-11 23:53:27 +01:00 |
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5ca41cfd38
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sprite work
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2025-03-11 23:41:42 +01:00 |
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c9e8b29f11
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Simplified code
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2025-03-08 01:40:23 +01:00 |
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bfafd41c46
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npm update, mikro orm bug fix
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2025-03-08 00:48:22 +01:00 |
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2605295542
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npm update
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2025-03-06 15:26:03 +01:00 |
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12805e571a
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revert
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2025-02-23 01:39:30 +01:00 |
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e8adb5c815
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Clear hair fix
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2025-02-21 22:06:01 +01:00 |
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29ef089fce
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npm update
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2025-02-21 22:05:55 +01:00 |
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423dbd93f7
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Clear hair fix
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2025-02-21 22:05:46 +01:00 |
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5b06386a39
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Finish sprite gen. update
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2025-02-21 02:01:51 +01:00 |
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c59b391a6a
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Stash
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2025-02-21 01:46:53 +01:00 |
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d6681f9af7
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Added width and height fields, init fix
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2025-02-20 00:44:36 +01:00 |
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b673e7a176
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empty = undefined
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2025-02-19 11:51:18 +01:00 |
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39d793570d
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#244: Allow nickname changes
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2025-02-19 11:45:43 +01:00 |
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2cbc951816
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init command enhancement
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2025-02-19 11:22:15 +01:00 |
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b7dd0cbd75
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Added default hair color to init command, set updatedAt when saving sprites
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2025-02-18 21:29:37 +01:00 |
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c14ae36a94
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!
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2025-02-18 18:04:02 +01:00 |
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78daac9d95
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Remove hair works again
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2025-02-18 18:00:20 +01:00 |
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66fc6d8b43
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#245 : Added color field to character hair
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2025-02-18 17:52:50 +01:00 |
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258ebf97d1
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Copy sprite fix
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2025-02-18 17:52:25 +01:00 |
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0efa9fb1d5
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#245 : Enhanced asset CRUD logic
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2025-02-18 17:09:15 +01:00 |
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4c7751db55
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#363 : (Re)saving teleports works again
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2025-02-17 14:50:02 +01:00 |
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a77b35d55a
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Updated .env.example
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2025-02-17 02:15:12 +01:00 |
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4ac1e8824d
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Socket event enum enhancement
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2025-02-17 01:20:27 +01:00 |
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bfba7197b7
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#359: Throttle attack
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2025-02-16 21:22:49 +01:00 |
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58d7e02de2
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Updated default values, added new init. migration
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2025-02-16 21:20:25 +01:00 |
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b173a993f7
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Map editor teleport enhancements
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2025-02-16 21:18:01 +01:00 |
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f3e0d6e03a
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Redundant checks
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2025-02-16 19:16:50 +01:00 |
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4cf87536ce
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More teleport improvements
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2025-02-16 18:54:20 +01:00 |
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1191e6bf55
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Small improvement teleports
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2025-02-16 18:47:44 +01:00 |
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f2dd1a2ffe
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Minor movement improvements
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2025-02-16 18:16:17 +01:00 |
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d68d307895
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Send new location as array instead of object
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2025-02-16 17:29:33 +01:00 |
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67984f3e89
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Removed if check since character is always in a map
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2025-02-16 17:20:00 +01:00 |
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562935c6e8
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Send new location as array instead of object
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2025-02-16 17:19:14 +01:00 |
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049456cc40
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npm update
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2025-02-16 17:15:18 +01:00 |
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161a9795bc
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Near perfect movement
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2025-02-16 17:12:01 +01:00 |
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9f84247839
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Stop moving if path is invalid
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2025-02-16 01:35:25 +01:00 |
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17fa2a8f6e
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More movement improvements
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2025-02-16 01:29:24 +01:00 |
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cbd6e2c307
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Minor improvements
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2025-02-16 00:59:30 +01:00 |
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