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9 changed files with 349 additions and 320 deletions

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package-lock.json generated
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@ -1279,10 +1279,11 @@
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"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-arm64-musl/-/rollup-linux-arm64-musl-4.24.4.tgz",
"integrity": "sha512-38yiWLemQf7aLHDgTg85fh3hW9stJ0Muk7+s6tIkSUOMmi4Xbv5pH/5Bofnsb6spIwD5FJiR+jg71f0CH5OzoA==",
"cpu": [
"arm64"
],
@ -1773,9 +1796,9 @@
]
},
"node_modules/@rollup/rollup-linux-powerpc64le-gnu": {
"version": "4.24.3",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-powerpc64le-gnu/-/rollup-linux-powerpc64le-gnu-4.24.3.tgz",
"integrity": "sha512-yNaWw+GAO8JjVx3s3cMeG5Esz1cKVzz8PkTJSfYzE5u7A+NvGmbVFEHP+BikTIyYWuz0+DX9kaA3pH9Sqxp69g==",
"version": "4.24.4",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-powerpc64le-gnu/-/rollup-linux-powerpc64le-gnu-4.24.4.tgz",
"integrity": "sha512-q73XUPnkwt9ZNF2xRS4fvneSuaHw2BXuV5rI4cw0fWYVIWIBeDZX7c7FWhFQPNTnE24172K30I+dViWRVD9TwA==",
"cpu": [
"ppc64"
],
@ -1787,9 +1810,9 @@
]
},
"node_modules/@rollup/rollup-linux-riscv64-gnu": {
"version": "4.24.3",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-riscv64-gnu/-/rollup-linux-riscv64-gnu-4.24.3.tgz",
"integrity": "sha512-lWKNQfsbpv14ZCtM/HkjCTm4oWTKTfxPmr7iPfp3AHSqyoTz5AgLemYkWLwOBWc+XxBbrU9SCokZP0WlBZM9lA==",
"version": "4.24.4",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-riscv64-gnu/-/rollup-linux-riscv64-gnu-4.24.4.tgz",
"integrity": "sha512-Aie/TbmQi6UXokJqDZdmTJuZBCU3QBDA8oTKRGtd4ABi/nHgXICulfg1KI6n9/koDsiDbvHAiQO3YAUNa/7BCw==",
"cpu": [
"riscv64"
],
@ -1801,9 +1824,9 @@
]
},
"node_modules/@rollup/rollup-linux-s390x-gnu": {
"version": "4.24.3",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-s390x-gnu/-/rollup-linux-s390x-gnu-4.24.3.tgz",
"integrity": "sha512-HoojGXTC2CgCcq0Woc/dn12wQUlkNyfH0I1ABK4Ni9YXyFQa86Fkt2Q0nqgLfbhkyfQ6003i3qQk9pLh/SpAYw==",
"version": "4.24.4",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-s390x-gnu/-/rollup-linux-s390x-gnu-4.24.4.tgz",
"integrity": "sha512-P8MPErVO/y8ohWSP9JY7lLQ8+YMHfTI4bAdtCi3pC2hTeqFJco2jYspzOzTUB8hwUWIIu1xwOrJE11nP+0JFAQ==",
"cpu": [
"s390x"
],
@ -1815,9 +1838,9 @@
]
},
"node_modules/@rollup/rollup-linux-x64-gnu": {
"version": "4.24.3",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-x64-gnu/-/rollup-linux-x64-gnu-4.24.3.tgz",
"integrity": "sha512-mnEOh4iE4USSccBOtcrjF5nj+5/zm6NcNhbSEfR3Ot0pxBwvEn5QVUXcuOwwPkapDtGZ6pT02xLoPaNv06w7KQ==",
"version": "4.24.4",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-x64-gnu/-/rollup-linux-x64-gnu-4.24.4.tgz",
"integrity": "sha512-K03TljaaoPK5FOyNMZAAEmhlyO49LaE4qCsr0lYHUKyb6QacTNF9pnfPpXnFlFD3TXuFbFbz7tJ51FujUXkXYA==",
"cpu": [
"x64"
],
@ -1829,9 +1852,9 @@
]
},
"node_modules/@rollup/rollup-linux-x64-musl": {
"version": "4.24.3",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-x64-musl/-/rollup-linux-x64-musl-4.24.3.tgz",
"integrity": "sha512-rMTzawBPimBQkG9NKpNHvquIUTQPzrnPxPbCY1Xt+mFkW7pshvyIS5kYgcf74goxXOQk0CP3EoOC1zcEezKXhw==",
"version": "4.24.4",
"resolved": "https://registry.npmjs.org/@rollup/rollup-linux-x64-musl/-/rollup-linux-x64-musl-4.24.4.tgz",
"integrity": "sha512-VJYl4xSl/wqG2D5xTYncVWW+26ICV4wubwN9Gs5NrqhJtayikwCXzPL8GDsLnaLU3WwhQ8W02IinYSFJfyo34Q==",
"cpu": [
"x64"
],
@ -1843,9 +1866,9 @@
]
},
"node_modules/@rollup/rollup-win32-arm64-msvc": {
"version": "4.24.3",
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-arm64-msvc/-/rollup-win32-arm64-msvc-4.24.3.tgz",
"integrity": "sha512-2lg1CE305xNvnH3SyiKwPVsTVLCg4TmNCF1z7PSHX2uZY2VbUpdkgAllVoISD7JO7zu+YynpWNSKAtOrX3AiuA==",
"version": "4.24.4",
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-arm64-msvc/-/rollup-win32-arm64-msvc-4.24.4.tgz",
"integrity": "sha512-ku2GvtPwQfCqoPFIJCqZ8o7bJcj+Y54cZSr43hHca6jLwAiCbZdBUOrqE6y29QFajNAzzpIOwsckaTFmN6/8TA==",
"cpu": [
"arm64"
],
@ -1857,9 +1880,9 @@
]
},
"node_modules/@rollup/rollup-win32-ia32-msvc": {
"version": "4.24.3",
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-ia32-msvc/-/rollup-win32-ia32-msvc-4.24.3.tgz",
"integrity": "sha512-9SjYp1sPyxJsPWuhOCX6F4jUMXGbVVd5obVpoVEi8ClZqo52ViZewA6eFz85y8ezuOA+uJMP5A5zo6Oz4S5rVQ==",
"version": "4.24.4",
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-ia32-msvc/-/rollup-win32-ia32-msvc-4.24.4.tgz",
"integrity": "sha512-V3nCe+eTt/W6UYNr/wGvO1fLpHUrnlirlypZfKCT1fG6hWfqhPgQV/K/mRBXBpxc0eKLIF18pIOFVPh0mqHjlg==",
"cpu": [
"ia32"
],
@ -1871,9 +1894,9 @@
]
},
"node_modules/@rollup/rollup-win32-x64-msvc": {
"version": "4.24.3",
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-x64-msvc/-/rollup-win32-x64-msvc-4.24.3.tgz",
"integrity": "sha512-HGZgRFFYrMrP3TJlq58nR1xy8zHKId25vhmm5S9jETEfDf6xybPxsavFTJaufe2zgOGYJBskGlj49CwtEuFhWQ==",
"version": "4.24.4",
"resolved": "https://registry.npmjs.org/@rollup/rollup-win32-x64-msvc/-/rollup-win32-x64-msvc-4.24.4.tgz",
"integrity": "sha512-LTw1Dfd0mBIEqUVCxbvTE/LLo+9ZxVC9k99v1v4ahg9Aak6FpqOfNu5kRkeTAn0wphoC4JU7No1/rL+bBCEwhg==",
"cpu": [
"x64"
],
@ -3598,9 +3621,9 @@
}
},
"node_modules/electron-to-chromium": {
"version": "1.5.50",
"resolved": "https://registry.npmjs.org/electron-to-chromium/-/electron-to-chromium-1.5.50.tgz",
"integrity": "sha512-eMVObiUQ2LdgeO1F/ySTXsvqvxb6ZH2zPGaMYsWzRDdOddUa77tdmI0ltg+L16UpbWdhPmuF3wIQYyQq65WfZw==",
"version": "1.5.51",
"resolved": "https://registry.npmjs.org/electron-to-chromium/-/electron-to-chromium-1.5.51.tgz",
"integrity": "sha512-kKeWV57KSS8jH4alKt/jKnvHPmJgBxXzGUSbMd4eQF+iOsVPl7bz2KUmu6eo80eMP8wVioTfTyTzdMgM15WXNg==",
"dev": true,
"license": "ISC"
},
@ -6357,9 +6380,9 @@
}
},
"node_modules/rollup": {
"version": "4.24.3",
"resolved": "https://registry.npmjs.org/rollup/-/rollup-4.24.3.tgz",
"integrity": "sha512-HBW896xR5HGmoksbi3JBDtmVzWiPAYqp7wip50hjQ67JbDz61nyoMPdqu1DvVW9asYb2M65Z20ZHsyJCMqMyDg==",
"version": "4.24.4",
"resolved": "https://registry.npmjs.org/rollup/-/rollup-4.24.4.tgz",
"integrity": "sha512-vGorVWIsWfX3xbcyAS+I047kFKapHYivmkaT63Smj77XwvLSJos6M1xGqZnBPFQFBRZDOcG1QnYEIxAvTr/HjA==",
"dev": true,
"license": "MIT",
"dependencies": {
@ -6373,24 +6396,24 @@
"npm": ">=8.0.0"
},
"optionalDependencies": {
"@rollup/rollup-android-arm-eabi": "4.24.3",
"@rollup/rollup-android-arm64": "4.24.3",
"@rollup/rollup-darwin-arm64": "4.24.3",
"@rollup/rollup-darwin-x64": "4.24.3",
"@rollup/rollup-freebsd-arm64": "4.24.3",
"@rollup/rollup-freebsd-x64": "4.24.3",
"@rollup/rollup-linux-arm-gnueabihf": "4.24.3",
"@rollup/rollup-linux-arm-musleabihf": "4.24.3",
"@rollup/rollup-linux-arm64-gnu": "4.24.3",
"@rollup/rollup-linux-arm64-musl": "4.24.3",
"@rollup/rollup-linux-powerpc64le-gnu": "4.24.3",
"@rollup/rollup-linux-riscv64-gnu": "4.24.3",
"@rollup/rollup-linux-s390x-gnu": "4.24.3",
"@rollup/rollup-linux-x64-gnu": "4.24.3",
"@rollup/rollup-linux-x64-musl": "4.24.3",
"@rollup/rollup-win32-arm64-msvc": "4.24.3",
"@rollup/rollup-win32-ia32-msvc": "4.24.3",
"@rollup/rollup-win32-x64-msvc": "4.24.3",
"@rollup/rollup-android-arm-eabi": "4.24.4",
"@rollup/rollup-android-arm64": "4.24.4",
"@rollup/rollup-darwin-arm64": "4.24.4",
"@rollup/rollup-darwin-x64": "4.24.4",
"@rollup/rollup-freebsd-arm64": "4.24.4",
"@rollup/rollup-freebsd-x64": "4.24.4",
"@rollup/rollup-linux-arm-gnueabihf": "4.24.4",
"@rollup/rollup-linux-arm-musleabihf": "4.24.4",
"@rollup/rollup-linux-arm64-gnu": "4.24.4",
"@rollup/rollup-linux-arm64-musl": "4.24.4",
"@rollup/rollup-linux-powerpc64le-gnu": "4.24.4",
"@rollup/rollup-linux-riscv64-gnu": "4.24.4",
"@rollup/rollup-linux-s390x-gnu": "4.24.4",
"@rollup/rollup-linux-x64-gnu": "4.24.4",
"@rollup/rollup-linux-x64-musl": "4.24.4",
"@rollup/rollup-win32-arm64-msvc": "4.24.4",
"@rollup/rollup-win32-ia32-msvc": "4.24.4",
"@rollup/rollup-win32-x64-msvc": "4.24.4",
"fsevents": "~2.3.2"
}
},

View File

@ -1,9 +1,9 @@
<template>
<ZoneTiles @tilemap:create="tileMap = $event" />
<ZoneTiles @tileMap:create="tileMap = $event" />
<ZoneObjects v-if="tileMap" :tilemap="tileMap as Phaser.Tilemaps.Tilemap" />
<ZoneEventTiles v-if="tileMap" :tilemap="tileMap as Phaser.Tilemaps.Tilemap" />
<Toolbar @save="save" />
<Toolbar @save="save" @clear="clear" />
<ZoneList />
<TileList />
@ -26,14 +26,24 @@ import ObjectList from '@/components/gameMaster/zoneEditor/partials/ObjectList.v
import ZoneSettings from '@/components/gameMaster/zoneEditor/partials/ZoneSettings.vue'
import ZoneList from '@/components/gameMaster/zoneEditor/partials/ZoneList.vue'
import TeleportModal from '@/components/gameMaster/zoneEditor/partials/TeleportModal.vue'
import ZoneTiles from '@/components/gameMaster/zoneEditor/ZoneTiles.vue'
import ZoneObjects from '@/components/gameMaster/zoneEditor/ZoneObjects.vue'
import ZoneEventTiles from '@/components/gameMaster/zoneEditor/ZoneEventTiles.vue'
import ZoneTiles from '@/components/gameMaster/zoneEditor/zonePartials/ZoneTiles.vue'
import ZoneObjects from '@/components/gameMaster/zoneEditor/zonePartials/ZoneObjects.vue'
import ZoneEventTiles from '@/components/gameMaster/zoneEditor/zonePartials/ZoneEventTiles.vue'
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()
const tileMap = ref(null as Phaser.Tilemaps.Tilemap | null)
function clear() {
if (!zoneEditorStore.zone) return
// Clear objects, event tiles and tiles
zoneEditorStore.zone.zoneObjects = []
zoneEditorStore.zone.zoneEventTiles = []
zoneEditorStore.triggerClearTiles()
}
function save() {
if (!zoneEditorStore.zone) return

View File

@ -1,31 +1,31 @@
<template>
<Controls :layer="tiles" :depth="0" />
<Controls :layer="tileLayer" :depth="0" />
</template>
<script setup lang="ts">
import config from '@/config'
import { useScene } from 'phavuer'
import { useZoneEditorStore } from '@/stores/zoneEditorStore'
import { onMounted, onUnmounted } from 'vue'
import { onMounted, onUnmounted, watch } from 'vue'
import { createTileArray, getTile, placeTile, setLayerTiles } from '@/composables/zoneComposable'
import Controls from '@/components/utilities/Controls.vue'
import { useGameStore } from '@/stores/gameStore'
import type { AssetDataT } from '@/types'
const emit = defineEmits(['tilemap:create'])
const emit = defineEmits(['tileMap:create'])
const scene = useScene()
const gameStore = useGameStore()
const zoneEditorStore = useZoneEditorStore()
const zoneTilemap = createTilemap()
const tiles = createTileLayer()
const tileMap = createTileMap()
const tileLayer = createTileLayer()
/**
* A Tilemap is a container for Tilemap data.
* This isn't a display object, rather, it holds data about the map and allows you to add tilesets and tilemap layers to it.
* A map can have one or more tilemap layers, which are the display objects that actually render the tiles.
*/
function createTilemap() {
function createTileMap() {
const zoneData = new Phaser.Tilemaps.MapData({
width: zoneEditorStore.zone?.width,
height: zoneEditorStore.zone?.height,
@ -34,9 +34,11 @@ function createTilemap() {
orientation: Phaser.Tilemaps.Orientation.ISOMETRIC,
format: Phaser.Tilemaps.Formats.ARRAY_2D
})
const tilemap = new Phaser.Tilemaps.Tilemap(scene, zoneData)
emit('tilemap:create', tilemap)
return tilemap
const newTileMap = new Phaser.Tilemaps.Tilemap(scene, zoneData)
emit('tileMap:create', newTileMap)
return newTileMap
}
/**
@ -46,12 +48,12 @@ function createTileLayer() {
const tilesArray = gameStore.getLoadedAssetsByGroup('tiles')
const tilesetImages = Array.from(tilesArray).map((tile: AssetDataT, index: number) => {
return zoneTilemap.addTilesetImage(tile.key, tile.key, config.tile_size.x, config.tile_size.y, 1, 2, index + 1, { x: 0, y: -config.tile_size.y })
return tileMap.addTilesetImage(tile.key, tile.key, config.tile_size.x, config.tile_size.y, 1, 2, index + 1, { x: 0, y: -config.tile_size.y })
}) as any
// Add blank tile
tilesetImages.push(zoneTilemap.addTilesetImage('blank_tile', 'blank_tile', config.tile_size.x, config.tile_size.y, 1, 2, 0, { x: 0, y: -config.tile_size.y }))
const layer = zoneTilemap.createBlankLayer('tiles', tilesetImages, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer
tilesetImages.push(tileMap.addTilesetImage('blank_tile', 'blank_tile', config.tile_size.x, config.tile_size.y, 1, 2, 0, { x: 0, y: -config.tile_size.y }))
const layer = tileMap.createBlankLayer('tiles', tilesetImages, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer
layer.setDepth(0)
layer.setCullPadding(2, 2)
@ -79,11 +81,11 @@ function pencil(pointer: Phaser.Input.Pointer) {
if (pointer.event.shiftKey) return
// Check if there is a tile
const tile = getTile(tiles, pointer.worldX, pointer.worldY)
const tile = getTile(tileLayer, pointer.worldX, pointer.worldY)
if (!tile) return
// Place tile
placeTile(zoneTilemap, tiles, tile.x, tile.y, zoneEditorStore.selectedTile)
placeTile(tileMap, tileLayer, tile.x, tile.y, zoneEditorStore.selectedTile)
// Adjust zoneEditorStore.zone.tiles
zoneEditorStore.zone.tiles[tile.y][tile.x] = zoneEditorStore.selectedTile
@ -109,11 +111,11 @@ function eraser(pointer: Phaser.Input.Pointer) {
if (pointer.event.altKey) return
// Check if there is a tile
const tile = getTile(tiles, pointer.worldX, pointer.worldY)
const tile = getTile(tileLayer, pointer.worldX, pointer.worldY)
if (!tile) return
// Place tile
placeTile(zoneTilemap, tiles, tile.x, tile.y, 'blank_tile')
placeTile(tileMap, tileLayer, tile.x, tile.y, 'blank_tile')
// Adjust zoneEditorStore.zone.tiles
zoneEditorStore.zone.tiles[tile.y][tile.x] = 'blank_tile'
@ -139,10 +141,10 @@ function paint(pointer: Phaser.Input.Pointer) {
if (pointer.event.altKey) return
// Set new tileArray with selected tile
setLayerTiles(zoneTilemap, tiles, createTileArray(zoneTilemap.width, zoneTilemap.height, zoneEditorStore.selectedTile.id))
setLayerTiles(tileMap, tileLayer, createTileArray(tileMap.width, tileMap.height, zoneEditorStore.selectedTile))
// Adjust zoneEditorStore.zone.tiles
zoneEditorStore.zone.tiles = createTileArray(zoneTilemap.width, zoneTilemap.height, zoneEditorStore.selectedTile.id)
zoneEditorStore.zone.tiles = createTileArray(tileMap.width, tileMap.height, zoneEditorStore.selectedTile)
}
// When alt is pressed, and the pointer is down, select the tile that the pointer is over
@ -166,18 +168,30 @@ function tilePicker(pointer: Phaser.Input.Pointer) {
if (!pointer.event.altKey) return
// Check if there is a tile
const tile = getTile(tiles, pointer.worldX, pointer.worldY)
const tile = getTile(tileLayer, pointer.worldX, pointer.worldY)
if (!tile) return
// Select the tile
zoneEditorStore.setSelectedTile(zoneEditorStore.zone.tiles[tile.y][tile.x])
}
watch(
() => zoneEditorStore.shouldClearTiles,
(shouldClear) => {
if (shouldClear && zoneEditorStore.zone) {
const blankTiles = createTileArray(tileMap.width, tileMap.height, 'blank_tile')
setLayerTiles(tileMap, tileLayer, blankTiles)
zoneEditorStore.zone.tiles = blankTiles
zoneEditorStore.resetClearTilesFlag()
}
}
)
onMounted(() => {
if (!zoneEditorStore.zone?.tiles) {
return
}
setLayerTiles(zoneTilemap, tiles, zoneEditorStore.zone.tiles)
setLayerTiles(tileMap, tileLayer, zoneEditorStore.zone.tiles)
scene.input.on(Phaser.Input.Events.POINTER_MOVE, pencil)
scene.input.on(Phaser.Input.Events.POINTER_MOVE, eraser)
@ -191,8 +205,8 @@ onUnmounted(() => {
scene.input.off(Phaser.Input.Events.POINTER_DOWN, paint)
scene.input.off(Phaser.Input.Events.POINTER_DOWN, tilePicker)
zoneTilemap.destroyLayer('tiles')
zoneTilemap.removeAllLayers()
zoneTilemap.destroy()
tileMap.destroyLayer('tiles')
tileMap.removeAllLayers()
tileMap.destroy()
})
</script>

View File

@ -1,22 +1,25 @@
<template>
<Teleport to="body">
<div v-if="isModalOpenRef" class="fixed border-solid border-2 border-gray-500 z-50 flex flex-col backdrop-blur-sm shadow-lg" :style="modalStyle">
<!-- Header -->
<div @mousedown="startDrag" class="cursor-move p-2.5 flex justify-between items-center border-solid border-0 border-b border-gray-500 relative">
<div class="rounded-t absolute w-full h-full top-0 left-0 bg-[url('/assets/ui-texture.png')] bg-no-repeat bg-center bg-cover opacity-90"></div>
<div class="rounded-t absolute w-full h-full top-0 left-0 bg-[url('/assets/ui-texture.png')] bg-no-repeat bg-center bg-cover opacity-90" />
<div class="relative z-10">
<slot name="modalHeader" />
</div>
<div class="flex gap-2.5">
<button @click="toggleFullScreen" class="w-5 h-5 m-0 p-0 relative hover:scale-110 transition-transform duration-300 ease-in-out" v-if="canFullScreen">
<img :alt="isFullScreen ? 'exit full-screen' : 'full-screen'" draggable="false" :src="isFullScreen ? '/assets/icons/minimize.svg' : '/assets/icons/increase-size-option.svg'" class="w-3.5 h-3.5 invert" />
<button v-if="canFullScreen" @click="toggleFullScreen" class="w-5 h-5 m-0 p-0 relative hover:scale-110 transition-transform duration-300 ease-in-out">
<img :alt="isFullScreen ? 'exit full-screen' : 'full-screen'" :src="isFullScreen ? '/assets/icons/minimize.svg' : '/assets/icons/increase-size-option.svg'" class="w-3.5 h-3.5 invert" draggable="false" />
</button>
<button @click="close" v-if="closable" class="w-3.5 h-3.5 m-0 p-0 relative hover:rotate-180 transition-transform duration-300 ease-in-out">
<img alt="close" draggable="false" src="/assets/icons/close-button-white.svg" class="w-full h-full" />
<button v-if="closable" @click="emit('modal:close')" class="w-3.5 h-3.5 m-0 p-0 relative hover:rotate-180 transition-transform duration-300 ease-in-out">
<img alt="close" src="/assets/icons/close-button-white.svg" class="w-full h-full" draggable="false" />
</button>
</div>
</div>
<!-- Body -->
<div class="overflow-hidden grow relative">
<div class="rounded-b absolute w-full h-full top-0 left-0 bg-[url('/assets/ui-texture.png')] bg-no-repeat bg-cover bg-center opacity-90"></div>
<div class="rounded-b absolute w-full h-full top-0 left-0 bg-[url('/assets/ui-texture.png')] bg-no-repeat bg-cover bg-center opacity-90" />
<div class="relative z-10 h-full">
<slot name="modalBody" />
</div>
@ -27,219 +30,187 @@
</template>
<script setup lang="ts">
import { defineEmits, onMounted, onUnmounted, ref, watch, computed } from 'vue'
import { computed, onMounted, onUnmounted, ref, watch } from 'vue'
const props = defineProps({
isModalOpen: {
type: Boolean,
default: false
},
closable: {
type: Boolean,
default: true
},
isResizable: {
type: Boolean,
default: true
},
canFullScreen: {
type: Boolean,
default: false
},
modalPositionX: {
type: Number,
default: 0
},
modalPositionY: {
type: Number,
default: 0
},
modalWidth: {
type: Number,
default: 500
},
modalHeight: {
type: Number,
default: 280
}
interface ModalProps {
isModalOpen: boolean
closable?: boolean
isResizable?: boolean
canFullScreen?: boolean
modalPositionX?: number
modalPositionY?: number
modalWidth?: number
modalHeight?: number
}
interface Position {
x: number
y: number
width: number
height: number
}
const props = withDefaults(defineProps<ModalProps>(), {
isModalOpen: false,
closable: true,
isResizable: true,
canFullScreen: false,
modalPositionX: 0,
modalPositionY: 0,
modalWidth: 500,
modalHeight: 280
})
const isModalOpenRef = ref(props.isModalOpen)
const emit = defineEmits(['modal:close', 'character:create'])
const emit = defineEmits<{
'modal:close': []
'character:create': []
}>()
const isModalOpenRef = ref(props.isModalOpen)
const width = ref(props.modalWidth)
const height = ref(props.modalHeight)
const x = ref(0)
const y = ref(0)
const minWidth = ref(200)
const minHeight = ref(100)
const isResizing = ref(false)
const isDragging = ref(false)
const isFullScreen = ref(false)
let startX = 0
let startY = 0
let initialX = 0
let initialY = 0
let startWidth = 0
let startHeight = 0
let preFullScreenState = { x: 0, y: 0, width: 0, height: 0 }
const minDimensions = {
width: 200,
height: 100
}
let dragState = {
startX: 0,
startY: 0,
initialX: 0,
initialY: 0,
startWidth: 0,
startHeight: 0
}
let preFullScreenState: Position = { x: 0, y: 0, width: 0, height: 0 }
const modalStyle = computed(() => ({
borderRadius: isFullScreen.value ? '0' : '6px',
top: isFullScreen.value ? '0' : `${y.value}px`,
left: isFullScreen.value ? '0' : `${x.value}px`,
width: isFullScreen.value ? '100vw' : `${width.value}px`,
height: isFullScreen.value ? '100vh' : `${height.value}px`,
maxWidth: '100vw',
maxHeight: '100vh'
height: isFullScreen.value ? '100vh' : `${height.value}px`
}))
function close() {
emit('modal:close')
}
function startResize(event: MouseEvent) {
if (isFullScreen.value) return
isResizing.value = true
startWidth = width.value - event.clientX
startHeight = height.value - event.clientY
dragState.startWidth = width.value - event.clientX
dragState.startHeight = height.value - event.clientY
event.preventDefault()
}
function resizeModal(event: MouseEvent) {
if (!isResizing.value || isFullScreen.value) return
const newWidth = Math.min(startWidth + event.clientX, window.innerWidth)
const newHeight = Math.min(startHeight + event.clientY, window.innerHeight)
width.value = Math.max(newWidth, minWidth.value)
height.value = Math.max(newHeight, minHeight.value)
adjustPosition()
}
function stopResize() {
isResizing.value = false
width.value = Math.max(dragState.startWidth + event.clientX, minDimensions.width)
height.value = Math.max(dragState.startHeight + event.clientY, minDimensions.height)
}
function startDrag(event: MouseEvent) {
if (isFullScreen.value) return
isDragging.value = true
startX = event.clientX
startY = event.clientY
initialX = x.value
initialY = y.value
dragState = {
startX: event.clientX,
startY: event.clientY,
initialX: x.value,
initialY: y.value,
startWidth: width.value,
startHeight: height.value
}
event.preventDefault()
}
function drag(event: MouseEvent) {
if (!isDragging.value || isFullScreen.value) return
const dx = event.clientX - startX
const dy = event.clientY - startY
x.value = initialX + dx
y.value = initialY + dy
adjustPosition()
}
function stopDrag() {
isDragging.value = false
}
function adjustPosition() {
if (isFullScreen.value) return
x.value = Math.min(x.value, window.innerWidth - width.value)
y.value = Math.min(y.value, window.innerHeight - height.value)
}
function handleResize() {
if (isFullScreen.value) return
width.value = Math.min(width.value, window.innerWidth)
height.value = Math.min(height.value, window.innerHeight)
adjustPosition()
}
function initializePosition() {
width.value = Math.min(props.modalWidth, window.innerWidth)
height.value = Math.min(props.modalHeight, window.innerHeight)
if (props.modalPositionX !== 0 && props.modalPositionY !== 0) {
x.value = props.modalPositionX
y.value = props.modalPositionY
} else {
x.value = (window.innerWidth - width.value) / 2
y.value = (window.innerHeight - height.value) / 2
}
x.value = dragState.initialX + (event.clientX - dragState.startX)
y.value = dragState.initialY + (event.clientY - dragState.startY)
}
function toggleFullScreen() {
if (isFullScreen.value) {
// Exit full-screen
x.value = preFullScreenState.x
y.value = preFullScreenState.y
width.value = preFullScreenState.width
height.value = preFullScreenState.height
isFullScreen.value = false
Object.assign({ x, y, width, height }, preFullScreenState)
} else {
// Enter full-screen
preFullScreenState = { x: x.value, y: y.value, width: width.value, height: height.value }
isFullScreen.value = true
}
isFullScreen.value = !isFullScreen.value
}
function initializePosition() {
width.value = props.modalWidth
height.value = props.modalHeight
x.value = props.modalPositionX || (window.innerWidth - width.value) / 2
y.value = props.modalPositionY || (window.innerHeight - height.value) / 2
}
// Watchers
watch(
() => props.isModalOpen,
(value) => {
isModalOpenRef.value = value
if (value) {
initializePosition()
}
if (value) initializePosition()
}
)
watch(
() => props.modalWidth,
(value) => {
width.value = Math.min(value, window.innerWidth)
}
(value) => (width.value = value)
)
watch(
() => props.modalHeight,
(value) => {
height.value = Math.min(value, window.innerHeight)
}
(value) => (height.value = value)
)
watch(
() => props.modalPositionX,
(value) => {
x.value = value
}
(value) => (x.value = value)
)
watch(
() => props.modalPositionY,
(value) => {
y.value = value
}
(value) => (y.value = value)
)
// Lifecycle hooks
onMounted(() => {
addEventListener('mousemove', drag)
addEventListener('mouseup', stopDrag)
addEventListener('mousemove', resizeModal)
addEventListener('mouseup', stopResize)
if (props.modalPositionX !== 0 && props.modalPositionY !== 0) {
addEventListener('resize', handleResize)
const handlers: Record<string, EventListener[]> = {
mousemove: [(e: Event) => drag(e as MouseEvent), (e: Event) => resizeModal(e as MouseEvent)],
mouseup: [
() => {
isDragging.value = false
},
() => {
isResizing.value = false
}
]
}
Object.entries(handlers).forEach(([event, fns]) => {
fns.forEach((fn) => window.addEventListener(event, fn))
})
initializePosition()
})
onUnmounted(() => {
removeEventListener('mousemove', drag)
removeEventListener('mouseup', stopDrag)
removeEventListener('mousemove', resizeModal)
removeEventListener('mouseup', stopResize)
if (props.modalPositionX !== 0 && props.modalPositionY !== 0) {
removeEventListener('resize', handleResize)
const handlers: Record<string, EventListener[]> = {
mousemove: [(e: Event) => drag(e as MouseEvent), (e: Event) => resizeModal(e as MouseEvent)],
mouseup: [
() => {
isDragging.value = false
},
() => {
isResizing.value = false
}
]
}
Object.entries(handlers).forEach(([event, fns]) => {
fns.forEach((fn) => window.removeEventListener(event, fn))
})
})
</script>

View File

@ -1,5 +1,5 @@
<template>
<ZoneTiles :key="zoneStore.zone?.id ?? 0" @tilemap:create="tileMap = $event" />
<ZoneTiles :key="zoneStore.zone?.id ?? 0" @tileMap:create="tileMap = $event" />
<ZoneObjects v-if="tileMap" :tilemap="tileMap as Phaser.Tilemaps.Tilemap" />
<Characters v-if="tileMap" :tilemap="tileMap as Phaser.Tilemaps.Tilemap" />
</template>

View File

@ -1,5 +1,5 @@
<template>
<Controls :layer="tiles" :depth="0" />
<Controls :layer="tileLayer" :depth="0" />
</template>
<script setup lang="ts">
@ -11,19 +11,19 @@ import { FlattenZoneArray, setLayerTiles } from '@/composables/zoneComposable'
import Controls from '@/components/utilities/Controls.vue'
import { unduplicateArray } from '@/utilities'
const emit = defineEmits(['tilemap:create'])
const emit = defineEmits(['tileMap:create'])
const scene = useScene()
const zoneStore = useZoneStore()
const zoneTilemap = createTilemap()
const tiles = createTileLayer()
const tileMap = createTileMap()
const tileLayer = createTileLayer()
/**
* A Tilemap is a container for Tilemap data.
* This isn't a display object, rather, it holds data about the map and allows you to add tilesets and tilemap layers to it.
* A map can have one or more tilemap layers, which are the display objects that actually render the tiles.
*/
function createTilemap() {
function createTileMap() {
const zoneData = new Phaser.Tilemaps.MapData({
width: zoneStore.zone?.width,
height: zoneStore.zone?.height,
@ -32,9 +32,11 @@ function createTilemap() {
orientation: Phaser.Tilemaps.Orientation.ISOMETRIC,
format: Phaser.Tilemaps.Formats.ARRAY_2D
})
const tilemap = new Phaser.Tilemaps.Tilemap(scene, zoneData)
emit('tilemap:create', tilemap)
return tilemap
const newTileMap = new Phaser.Tilemaps.Tilemap(scene, zoneData)
emit('tileMap:create', newTileMap)
return newTileMap
}
/**
@ -44,12 +46,12 @@ function createTileLayer() {
const tilesArray = unduplicateArray(FlattenZoneArray(zoneStore.zone?.tiles ?? []))
const tilesetImages = Array.from(tilesArray).map((tile: any, index: number) => {
return zoneTilemap.addTilesetImage(tile, tile, config.tile_size.x, config.tile_size.y, 1, 2, index + 1, { x: 0, y: -config.tile_size.y })
return tileMap.addTilesetImage(tile, tile, config.tile_size.x, config.tile_size.y, 1, 2, index + 1, { x: 0, y: -config.tile_size.y })
}) as any
// Add blank tile
tilesetImages.push(zoneTilemap.addTilesetImage('blank_tile', 'blank_tile', config.tile_size.x, config.tile_size.y, 1, 2, 0, { x: 0, y: -config.tile_size.y }))
const layer = zoneTilemap.createBlankLayer('tiles', tilesetImages, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer
tilesetImages.push(tileMap.addTilesetImage('blank_tile', 'blank_tile', config.tile_size.x, config.tile_size.y, 1, 2, 0, { x: 0, y: -config.tile_size.y }))
const layer = tileMap.createBlankLayer('tiles', tilesetImages, 0, config.tile_size.y) as Phaser.Tilemaps.TilemapLayer
layer.setDepth(0)
layer.setCullPadding(2, 2)
@ -57,11 +59,11 @@ function createTileLayer() {
return layer
}
setLayerTiles(zoneTilemap, tiles, zoneStore.zone?.tiles)
setLayerTiles(tileMap, tileLayer, zoneStore.zone?.tiles)
onBeforeUnmount(() => {
zoneTilemap.destroyLayer('tiles')
zoneTilemap.removeAllLayers()
zoneTilemap.destroy()
tileMap.destroyLayer('tiles')
tileMap.removeAllLayers()
tileMap.destroy()
})
</script>

View File

@ -12,7 +12,7 @@ export type TeleportSettings = {
export const useZoneEditorStore = defineStore('zoneEditor', {
state: () => {
return {
active: false,
active: true,
zone: null as Zone | null,
tool: 'move',
drawMode: 'tile',
@ -27,6 +27,7 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
isZoneListModalShown: false,
isCreateZoneModalShown: false,
isSettingsModalShown: false,
shouldClearTiles: false,
zoneSettings: {
name: '',
width: 0,
@ -106,6 +107,13 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
setTeleportSettings(teleportSettings: TeleportSettings) {
this.teleportSettings = teleportSettings
},
triggerClearTiles() {
this.shouldClearTiles = true
},
resetClearTilesFlag() {
this.shouldClearTiles = false
},
reset(resetZone = false) {
if (resetZone) this.zone = null
this.zoneList = []
@ -118,6 +126,7 @@ export const useZoneEditorStore = defineStore('zoneEditor', {
this.isSettingsModalShown = false
this.isZoneListModalShown = false
this.isCreateZoneModalShown = false
this.shouldClearTiles = false
}
}
})