Renamed folder utilities > application, added baseEntity class, updated baseRepo class, removed prisma helper
This commit is contained in:
@ -1,7 +1,7 @@
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import { Server } from 'socket.io'
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import { CharacterHair } from '@prisma/client'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import characterHairRepository from '#repositories/characterHairRepository'
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import { CharacterHair } from '#entities/characterHair'
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interface IPayload {}
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@ -15,7 +15,7 @@ export default class characterHairListEvent {
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this.socket.on('character:hair:list', this.handleEvent.bind(this))
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}
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private async handleEvent(data: IPayload, callback: (response: CharacterHair[]) => void): Promise<void> {
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private async handleEvent(data: IPayload, callback: (response: CharacterHair[] | null) => void): Promise<void> {
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const items = await characterHairRepository.getAllSelectable()
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callback(items)
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}
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@ -1,7 +1,7 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import CharacterRepository from '#repositories/characterRepository'
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import { gameLogger } from '#utilities/logger'
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import { gameLogger } from '#application/logger'
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import ZoneManager from '#managers/zoneManager'
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import { CharacterService } from '#services/characterService'
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@ -1,10 +1,10 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { Character } from '@prisma/client'
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import { TSocket } from '#application/types'
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import { Character } from '#entities/character'
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import CharacterRepository from '#repositories/characterRepository'
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import { CharacterService } from '#services/characterService'
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import { ZCharacterCreate } from '#utilities/zodTypes'
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import { gameLogger } from '#utilities/logger'
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import { ZCharacterCreate } from '#application/zodTypes'
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import { gameLogger } from '#application/logger'
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import { ZodError } from 'zod'
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export default class CharacterCreateEvent {
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@ -1,8 +1,9 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { Character, Zone } from '@prisma/client'
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import { TSocket } from '#application/types'
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import CharacterRepository from '#repositories/characterRepository'
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import { CharacterService } from '#services/characterService'
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import { Character } from '#entities/character'
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import { Zone } from '#entities/zone'
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type TypePayload = {
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characterId: number
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@ -1,8 +1,8 @@
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import { Socket, Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { Character } from '@prisma/client'
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import { TSocket } from '#application/types'
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import CharacterRepository from '#repositories/characterRepository'
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import { gameLogger } from '#utilities/logger'
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import { gameLogger } from '#application/logger'
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import { Character } from '#entities/character'
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export default class CharacterListEvent {
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constructor(
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { getArgs, isCommand } from '#utilities/chat'
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import { TSocket } from '#application/types'
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import { getArgs, isCommand } from '#application/chat'
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import CharacterRepository from '#repositories/characterRepository'
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import { gameLogger } from '#utilities/logger'
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import { gameLogger } from '#application/logger'
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type TypePayload = {
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message: string
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { getArgs, isCommand } from '#utilities/chat'
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import { TSocket } from '#application/types'
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import { getArgs, isCommand } from '#application/chat'
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import CharacterRepository from '#repositories/characterRepository'
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import { gameLogger } from '#utilities/logger'
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import { gameLogger } from '#application/logger'
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import DateManager from '#managers/dateManager'
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type TypePayload = {
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { getArgs, isCommand } from '#utilities/chat'
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import { TSocket } from '#application/types'
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import { getArgs, isCommand } from '#application/chat'
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import ZoneRepository from '#repositories/zoneRepository'
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import { gameLogger, gameMasterLogger } from '#utilities/logger'
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import { gameLogger, gameMasterLogger } from '#application/logger'
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import ZoneManager from '#managers/zoneManager'
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import ZoneCharacter from '#models/zoneCharacter'
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import zoneManager from '#managers/zoneManager'
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { isCommand } from '#utilities/chat'
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import { TSocket } from '#application/types'
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import { isCommand } from '#application/chat'
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import CharacterRepository from '#repositories/characterRepository'
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import { gameLogger } from '#utilities/logger'
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import { gameLogger } from '#application/logger'
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import WeatherManager from '#managers/weatherManager'
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type TypePayload = {
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { isCommand } from '#utilities/chat'
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import { TSocket } from '#application/types'
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import { isCommand } from '#application/chat'
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import CharacterRepository from '#repositories/characterRepository'
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import { gameLogger } from '#utilities/logger'
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import { gameLogger } from '#application/logger'
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import WeatherManager from '#managers/weatherManager'
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type TypePayload = {
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import ZoneRepository from '#repositories/zoneRepository'
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import { isCommand } from '#utilities/chat'
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import { gameLogger } from '#utilities/logger'
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import { isCommand } from '#application/chat'
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import { gameLogger } from '#application/logger'
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import ZoneManager from '#managers/zoneManager'
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import ChatService from '#services/chatService'
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@ -1,6 +1,6 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { gameLogger } from '#utilities/logger'
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import { TSocket } from '#application/types'
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import { gameLogger } from '#application/logger'
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import ZoneManager from '#managers/zoneManager'
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export default class DisconnectEvent {
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@ -1,6 +1,6 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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export default class CharacterHairCreateEvent {
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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import { gameMasterLogger } from '#utilities/logger'
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import { gameMasterLogger } from '#application/logger'
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interface IPayload {
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id: number
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@ -1,7 +1,7 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import { CharacterHair } from '@prisma/client'
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import { gameMasterLogger } from '#utilities/logger'
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import { gameMasterLogger } from '#application/logger'
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import characterRepository from '#repositories/characterRepository'
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import characterHairRepository from '#repositories/characterHairRepository'
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@ -1,9 +1,9 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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import { CharacterGender, CharacterRace } from '@prisma/client'
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import { gameMasterLogger } from '#utilities/logger'
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import { gameMasterLogger } from '#application/logger'
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type Payload = {
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id: number
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@ -1,6 +1,6 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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import { CharacterGender, CharacterRace } from '@prisma/client'
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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import { gameMasterLogger } from '#utilities/logger'
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import { gameMasterLogger } from '#application/logger'
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interface IPayload {
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id: number
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import { CharacterType } from '@prisma/client'
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import characterRepository from '#repositories/characterRepository'
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import { gameMasterLogger } from '#utilities/logger'
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import { gameMasterLogger } from '#application/logger'
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import CharacterTypeRepository from '#repositories/characterTypeRepository'
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interface IPayload {}
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@ -1,6 +1,6 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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import { CharacterGender, CharacterRace } from '@prisma/client'
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@ -1,6 +1,6 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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export default class ItemCreateEvent {
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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import { gameMasterLogger } from '#utilities/logger'
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import { gameMasterLogger } from '#application/logger'
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interface IPayload {
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id: string
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@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import { Item } from '@prisma/client'
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import characterRepository from '#repositories/characterRepository'
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import { gameMasterLogger } from '#utilities/logger'
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import { gameMasterLogger } from '#application/logger'
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import itemRepository from '#repositories/itemRepository'
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interface IPayload {}
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@ -1,9 +1,9 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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import { ItemType, ItemRarity } from '@prisma/client'
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import { gameMasterLogger } from '#utilities/logger'
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import { gameMasterLogger } from '#application/logger'
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type Payload = {
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id: string
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@ -1,5 +1,5 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import { Object } from '@prisma/client'
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import ObjectRepository from '#repositories/objectRepository'
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import characterRepository from '#repositories/characterRepository'
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@ -1,10 +1,10 @@
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import fs from 'fs'
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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import { getPublicPath } from '#utilities/storage'
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import { gameLogger, gameMasterLogger } from '#utilities/logger'
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import { getPublicPath } from '#application/storage'
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import { gameLogger, gameMasterLogger } from '#application/logger'
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interface IPayload {
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object: string
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|
@ -1,6 +1,6 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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type Payload = {
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|
@ -1,12 +1,12 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import { writeFile } from 'node:fs/promises'
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import fs from 'fs/promises'
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import prisma from '#utilities/prisma'
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import prisma from '#application/prisma'
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import sharp from 'sharp'
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import characterRepository from '#repositories/characterRepository'
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import { gameMasterLogger } from '#utilities/logger'
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import { getPublicPath } from '#utilities/storage'
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import { gameMasterLogger } from '#application/logger'
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import { getPublicPath } from '#application/storage'
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interface IObjectData {
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[key: string]: Buffer
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|
@ -1,8 +1,8 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import CharacterRepository from '#repositories/characterRepository'
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import { gameMasterLogger } from '#utilities/logger'
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import { gameMasterLogger } from '#application/logger'
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import type { Prisma } from '@prisma/client'
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interface CopyPayload {
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|
@ -1,9 +1,9 @@
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import fs from 'fs/promises'
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import prisma from '#utilities/prisma'
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import prisma from '#application/prisma'
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import characterRepository from '#repositories/characterRepository'
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import { getPublicPath } from '#utilities/storage'
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import { getPublicPath } from '#application/storage'
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export default class SpriteCreateEvent {
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constructor(
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|
@ -1,9 +1,9 @@
|
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import { Server } from 'socket.io'
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
|
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import fs from 'fs'
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import prisma from '#utilities/prisma'
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import { gameMasterLogger } from '#utilities/logger'
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import { getPublicPath } from '#utilities/storage'
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import prisma from '#application/prisma'
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import { gameMasterLogger } from '#application/logger'
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import { getPublicPath } from '#application/storage'
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import CharacterRepository from '#repositories/characterRepository'
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type Payload = {
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|
@ -1,5 +1,5 @@
|
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import { Server } from 'socket.io'
|
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import { TSocket } from '#utilities/types'
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import { TSocket } from '#application/types'
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import { Sprite } from '@prisma/client'
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import SpriteRepository from '#repositories/spriteRepository'
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import characterRepository from '#repositories/characterRepository'
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|
@ -1,12 +1,12 @@
|
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import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import prisma from '#utilities/prisma'
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import { TSocket } from '#application/types'
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import prisma from '#application/prisma'
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import type { Prisma, SpriteAction } from '@prisma/client'
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import { writeFile, mkdir } from 'node:fs/promises'
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import sharp from 'sharp'
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import { getPublicPath } from '#utilities/storage'
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import { getPublicPath } from '#application/storage'
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||||
import CharacterRepository from '#repositories/characterRepository'
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import { gameMasterLogger } from '#utilities/logger'
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||||
import { gameMasterLogger } from '#application/logger'
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||||
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// Constants
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const ISOMETRIC_CONFIG = {
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|
@ -1,10 +1,10 @@
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import fs from 'fs/promises'
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import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
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import prisma from '#utilities/prisma'
|
||||
import { TSocket } from '#application/types'
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||||
import prisma from '#application/prisma'
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||||
import characterRepository from '#repositories/characterRepository'
|
||||
import { gameMasterLogger } from '#utilities/logger'
|
||||
import { getPublicPath } from '#utilities/storage'
|
||||
import { gameMasterLogger } from '#application/logger'
|
||||
import { getPublicPath } from '#application/storage'
|
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type Payload = {
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id: string
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|
@ -1,5 +1,5 @@
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import { Server } from 'socket.io'
|
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import { TSocket } from '#utilities/types'
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||||
import { TSocket } from '#application/types'
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import { Tile } from '@prisma/client'
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import TileRepository from '#repositories/tileRepository'
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import characterRepository from '#repositories/characterRepository'
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|
@ -1,6 +1,6 @@
|
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import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import prisma from '#utilities/prisma'
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||||
import { TSocket } from '#application/types'
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||||
import prisma from '#application/prisma'
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||||
import characterRepository from '#repositories/characterRepository'
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||||
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||||
type Payload = {
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||||
|
@ -1,11 +1,11 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { TSocket } from '#application/types'
|
||||
import { writeFile } from 'node:fs/promises'
|
||||
import fs from 'fs/promises'
|
||||
import prisma from '#utilities/prisma'
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||||
import prisma from '#application/prisma'
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||||
import characterRepository from '#repositories/characterRepository'
|
||||
import { gameMasterLogger } from '#utilities/logger'
|
||||
import { getPublicPath } from '#utilities/storage'
|
||||
import { gameMasterLogger } from '#application/logger'
|
||||
import { getPublicPath } from '#application/storage'
|
||||
|
||||
interface ITileData {
|
||||
[key: string]: Buffer
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { TSocket } from '#application/types'
|
||||
import ZoneRepository from '#repositories/zoneRepository'
|
||||
import { Zone } from '@prisma/client'
|
||||
import prisma from '#utilities/prisma'
|
||||
import prisma from '#application/prisma'
|
||||
import CharacterRepository from '#repositories/characterRepository'
|
||||
import { gameMasterLogger } from '#utilities/logger'
|
||||
import { gameMasterLogger } from '#application/logger'
|
||||
|
||||
type Payload = {
|
||||
name: string
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { TSocket } from '#application/types'
|
||||
import ZoneRepository from '#repositories/zoneRepository'
|
||||
import prisma from '#utilities/prisma'
|
||||
import prisma from '#application/prisma'
|
||||
import CharacterRepository from '#repositories/characterRepository'
|
||||
import { gameMasterLogger } from '#utilities/logger'
|
||||
import { gameMasterLogger } from '#application/logger'
|
||||
|
||||
type Payload = {
|
||||
zoneId: number
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { TSocket } from '#application/types'
|
||||
import { Zone } from '@prisma/client'
|
||||
import ZoneRepository from '#repositories/zoneRepository'
|
||||
import CharacterRepository from '#repositories/characterRepository'
|
||||
import { gameMasterLogger } from '#utilities/logger'
|
||||
import { gameMasterLogger } from '#application/logger'
|
||||
|
||||
interface IPayload {}
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { TSocket } from '#application/types'
|
||||
import ZoneRepository from '#repositories/zoneRepository'
|
||||
import { Zone } from '@prisma/client'
|
||||
import CharacterRepository from '#repositories/characterRepository'
|
||||
import { gameMasterLogger } from '#utilities/logger'
|
||||
import { gameMasterLogger } from '#application/logger'
|
||||
|
||||
interface IPayload {
|
||||
zoneId: number
|
||||
|
@ -1,11 +1,11 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { TSocket } from '#application/types'
|
||||
import ZoneRepository from '#repositories/zoneRepository'
|
||||
import { Zone, ZoneEffect, ZoneEventTileType, ZoneObject } from '@prisma/client'
|
||||
import prisma from '#utilities/prisma'
|
||||
import prisma from '#application/prisma'
|
||||
import zoneManager from '#managers/zoneManager'
|
||||
import CharacterRepository from '#repositories/characterRepository'
|
||||
import { gameMasterLogger } from '#utilities/logger'
|
||||
import { gameMasterLogger } from '#application/logger'
|
||||
|
||||
interface IPayload {
|
||||
zoneId: number
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { gameLogger } from '#utilities/logger'
|
||||
import { TSocket } from '#application/types'
|
||||
import { gameLogger } from '#application/logger'
|
||||
import UserRepository from '#repositories/userRepository'
|
||||
|
||||
export default class LoginEvent {
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { TSocket } from '#application/types'
|
||||
import ZoneRepository from '#repositories/zoneRepository'
|
||||
import { Zone } from '@prisma/client'
|
||||
import { gameLogger } from '#utilities/logger'
|
||||
import { gameLogger } from '#application/logger'
|
||||
import CharacterRepository from '#repositories/characterRepository'
|
||||
import ZoneManager from '#managers/zoneManager'
|
||||
import zoneCharacter from '#models/zoneCharacter'
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { TSocket } from '#application/types'
|
||||
import ZoneRepository from '#repositories/zoneRepository'
|
||||
import { gameLogger } from '#utilities/logger'
|
||||
import { gameLogger } from '#application/logger'
|
||||
import ZoneManager from '#managers/zoneManager'
|
||||
import CharacterRepository from '#repositories/characterRepository'
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket, ZoneEventTileWithTeleport } from '#utilities/types'
|
||||
import { TSocket, ZoneEventTileWithTeleport } from '#application/types'
|
||||
import { CharacterService } from '#services/characterService'
|
||||
import { ZoneEventTileService } from '#services/zoneEventTileService'
|
||||
import Rotation from '#utilities/character/rotation'
|
||||
import { gameLogger } from '#utilities/logger'
|
||||
import Rotation from '#application/character/rotation'
|
||||
import { gameLogger } from '#application/logger'
|
||||
import ZoneManager from '#managers/zoneManager'
|
||||
import ZoneCharacter from '#models/zoneCharacter'
|
||||
import zoneEventTileRepository from '#repositories/zoneEventTileRepository'
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { Server } from 'socket.io'
|
||||
import { TSocket } from '#utilities/types'
|
||||
import { gameLogger } from '#utilities/logger'
|
||||
import { TSocket } from '#application/types'
|
||||
import { gameLogger } from '#application/logger'
|
||||
import WeatherManager from '#managers/weatherManager'
|
||||
|
||||
export default class Weather {
|
||||
|
Reference in New Issue
Block a user