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cc1dbe5179
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Attempt to fix performance :(((
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2025-01-05 07:22:23 +01:00 |
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d7982493e1
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Map event tile improvements
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2025-01-05 06:22:22 +01:00 |
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57b21f1499
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More map editor work
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2025-01-05 04:52:16 +01:00 |
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33afef5466
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Map editor WIP
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2025-01-05 04:01:43 +01:00 |
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813ddbd8b1
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Better logging
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2025-01-05 01:44:39 +01:00 |
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4a55f47c06
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Map editor improvements
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2025-01-05 01:43:44 +01:00 |
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097773995f
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Removed redundant import
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2025-01-04 23:53:31 +01:00 |
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04e4170c2d
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Cleanup imports, changed item:update to new ORM
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2025-01-04 23:37:38 +01:00 |
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46cfb61cf5
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More map editor work
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2025-01-04 23:15:18 +01:00 |
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db7121a4fa
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map editor
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2025-01-04 23:14:32 +01:00 |
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1dd0e73c4a
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e
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2025-01-04 23:14:05 +01:00 |
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747d05a92a
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Updated response type
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2025-01-04 23:12:22 +01:00 |
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48784a437f
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Fixed characterhair:create
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2025-01-04 22:39:26 +01:00 |
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6b12d8e7b1
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Convert item create to new ORM
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2025-01-04 22:29:56 +01:00 |
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50c2b249f4
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More event streamlining
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2025-01-04 21:23:47 +01:00 |
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82aaf8a015
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a
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2025-01-04 21:17:46 +01:00 |
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b2e0ac47e7
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Finished char hair type list event
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2025-01-04 21:00:22 +01:00 |
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9bdafd5026
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Made printWidth smaller for better readability, removed redundant services
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2025-01-04 20:42:32 +01:00 |
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ae269be196
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Replaced old teleport func. with new one
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2025-01-04 20:14:56 +01:00 |
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21f4c5328f
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Converted more events
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2025-01-04 20:11:34 +01:00 |
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1f0db75806
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Minor fix
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2025-01-04 19:16:58 +01:00 |
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9a448542d3
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More improvements
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2025-01-04 19:05:54 +01:00 |
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067976c54a
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OOP is my passion ( ͡° ͜ʖ ͡°)
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2025-01-04 18:35:53 +01:00 |
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0b4420f956
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POC
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2025-01-03 21:50:16 +01:00 |
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4d50edd5dd
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yeet
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2025-01-03 18:46:56 +01:00 |
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0cadbc33b9
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Added populate attributes to functions
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2025-01-03 18:23:48 +01:00 |
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0c155347c4
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Merge remote-tracking branch 'origin/main' into feature/#263
# Conflicts:
# src/events/zone/characterMove.ts
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2025-01-03 17:30:40 +01:00 |
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a40b71140a
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Almost finalised refactoring
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2025-01-03 14:35:02 +01:00 |
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9a016a1fb6
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Re added the movement interruption code to allow overwriting movement
Still needs tinkering
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2025-01-02 23:47:55 +01:00 |
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ce80eb223c
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#263 - Updated character movement to ts (WIP)
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2025-01-02 23:36:56 +01:00 |
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fecdf222d7
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Forgot
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2025-01-02 18:14:12 +01:00 |
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11041fec83
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Renamed zone > map
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2025-01-02 17:31:24 +01:00 |
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347554998a
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Small consistency changes
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2025-01-02 02:25:32 +01:00 |
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f7dbf09bf5
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More event progress
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2025-01-02 02:24:09 +01:00 |
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ab89d0cbb0
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Tile CRUD works again
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2025-01-02 01:38:52 +01:00 |
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0c77758351
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More small improvements
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2025-01-01 23:01:44 +01:00 |
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e8ef160f2a
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Minor improvements
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2025-01-01 22:50:58 +01:00 |
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e61aeed691
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Refactor send chat logic
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2025-01-01 21:57:24 +01:00 |
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45e756fcd3
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Fixed left-overs from #293
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2025-01-01 21:49:01 +01:00 |
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5982422e04
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Storage class is now OOP
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2025-01-01 21:34:23 +01:00 |
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586bb0ca83
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#293: Changed IDs to UUIDs for all entities
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2025-01-01 20:53:05 +01:00 |
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85af73c079
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renamed id to characterId
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2025-01-01 17:49:10 +01:00 |
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9c28b10383
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format & lint
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2025-01-01 04:48:30 +01:00 |
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495e9f192e
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Joining, leaving rooms and teleporting works again + refactor
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2025-01-01 04:46:00 +01:00 |
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30b2028bd8
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Fix for creating new characters, added teleport function to zone character model
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2025-01-01 03:00:03 +01:00 |
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a5c941cbb0
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Added note, added new init migration
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2024-12-30 01:37:49 +01:00 |
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ce073a67af
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Added socketManager and moved logic into it where appropiate
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2024-12-29 02:35:50 +01:00 |
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cb6fcbcb8e
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Maybe 3
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2024-12-29 01:43:24 +01:00 |
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2d43b3f1d2
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WIP zone loading
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2024-12-29 00:40:11 +01:00 |
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045c693329
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Removed characterJoin and characterLeave
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2024-12-28 23:48:37 +01:00 |
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