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acc9eaae9e
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A* and move logic improvements
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2024-08-20 21:33:57 +02:00 |
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079d9408a8
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npm run format, improved a* and move event
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2024-08-20 02:16:06 +02:00 |
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cb90e0cdf8
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Commands
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2024-08-20 01:50:05 +02:00 |
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706107ba4d
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First try chat logics
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2024-08-19 18:55:41 +02:00 |
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910d8ad8f1
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Prevent walk through obstacles
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2024-08-19 18:00:06 +02:00 |
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5ce844c919
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Move bug fixes
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2024-08-17 23:14:58 +02:00 |
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cd538bc4db
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New move mechanic
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2024-08-17 20:42:11 +02:00 |
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fd3e503966
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npm update, updated .gitignore for IDEA auto-generated files
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2024-08-16 23:41:51 +02:00 |
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433f4fba46
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typescript improvement
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2024-08-04 04:25:29 +02:00 |
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81d4d9bf49
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Typescript fix
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2024-08-03 19:19:38 +02:00 |
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a9994f6d95
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Move bug fix
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2024-08-03 19:18:07 +02:00 |
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4d65379c3e
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Better anims
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2024-08-03 19:13:19 +02:00 |
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eb4cbb5e9e
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Stop current pathfinding task if a new one is initialized to prevent glitches
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2024-08-03 18:31:41 +02:00 |
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535bb36edc
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node update
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2024-08-03 03:35:18 +02:00 |
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4d7f64643b
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larger delay between moves
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2024-07-31 19:56:55 +02:00 |
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7f9ca66c0e
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Worked on character animations
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2024-07-30 23:31:11 +02:00 |
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bbeac95512
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Worked on pathfinding, character animation & rotation, few enhancements
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2024-07-29 09:01:54 +02:00 |
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dbe25071c7
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npm update
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2024-07-29 01:15:36 +02:00 |
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6700ff7a5d
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Fix for loading assets, removed debugging logics
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2024-07-28 05:02:55 +02:00 |
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6c30e8d277
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Improved pathfinding
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2024-07-28 02:47:46 +02:00 |
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f2fcc67cb6
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Added logics for a* pathfinding , rotation calculation and anti cheat, npm update.
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2024-07-28 00:46:13 +02:00 |
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7f84c4fedf
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Also set frame width and height
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2024-07-26 20:22:53 +02:00 |
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e3d556dce2
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Loading sprites and animations now works
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2024-07-26 20:20:25 +02:00 |
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9273d877f8
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Asset type enhancement
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2024-07-26 19:12:20 +02:00 |
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7e71ac3c09
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Fix for removing sprites
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2024-07-26 19:03:10 +02:00 |
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0f595d13f3
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Removed unused component
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2024-07-26 17:35:09 +02:00 |
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cc59bc4150
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npm run format
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2024-07-26 17:27:20 +02:00 |
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fb6e9d2fcc
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Typescript fix, almost finished the sprite generator
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2024-07-26 17:26:09 +02:00 |
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e3bafca0ad
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forgotten fields
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2024-07-26 05:32:06 +02:00 |
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71f5330b9b
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Worked on sprite logic
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2024-07-26 04:40:46 +02:00 |
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bc626c57ad
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Updated db structure
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2024-07-25 21:05:04 +02:00 |
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b54b614a1b
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new migration
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2024-07-25 20:52:46 +02:00 |
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363807df43
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removed unused ifeld
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2024-07-25 20:48:05 +02:00 |
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ec4a9904f4
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Updated DB models
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2024-07-25 04:05:05 +02:00 |
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3f4e9fa36e
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WIP
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2024-07-24 22:55:35 +02:00 |
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19234b1f6e
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Sprite manager front- and backend logics
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2024-07-24 22:32:21 +02:00 |
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a0fe0760b0
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Removed migrations (oops), npm update, registration bug fix, include spriteImages in spriteRepository, few typo fixes
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2024-07-24 03:27:22 +02:00 |
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4b81d7ff67
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Improved folder and file structure, separated prisma schema into multiple ones, removed obsolete functions, worked on dynamic character sprite logics, general enhancements
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2024-07-23 02:17:46 +02:00 |
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7531385912
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Finished sprite CRUD in asset manager, removed unused DB field, renamed files for consistency
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2024-07-23 00:16:25 +02:00 |
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bea76e9ace
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Fixed character disconnect
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2024-07-22 15:40:09 +02:00 |
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34d6aa3d1b
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DB updates, removed all CRUD func's from repositories as prisma's func's are sufficient and reduces boilerplate.
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2024-07-22 02:16:35 +02:00 |
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6131a8455a
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NPM update, removed CRUD functions from object repository, added prettier
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2024-07-22 01:36:05 +02:00 |
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792abdfaf6
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Set longer session times
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2024-07-21 23:30:11 +02:00 |
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6070e587c6
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Added PvP field to zones table
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2024-07-21 20:31:29 +02:00 |
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58f801e302
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Path fix
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2024-07-21 20:21:39 +02:00 |
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62b9b4ec5c
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Improved folder structures for better maintainability
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2024-07-21 20:20:06 +02:00 |
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88820178cf
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Fixes
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2024-07-20 22:54:21 +02:00 |
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fe437aa331
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DB adjustments
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2024-07-20 22:53:02 +02:00 |
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be2d7ca7f8
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new migration
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2024-07-20 19:55:02 +02:00 |
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Colin Kallemein
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9bf88b86fe
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Fix type error on sprites
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2024-07-20 16:21:04 +02:00 |
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