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9d7cee2334
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Combining sprites to generate a spritesheet works again.
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2025-01-28 15:34:21 +01:00 |
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dbdc8c9d6e
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Continue working on spritesheet generator
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2025-01-28 14:29:45 +01:00 |
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d17408acd9
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Sprite gen. work
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2025-01-28 06:09:29 +01:00 |
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5680b324b4
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Merge remote-tracking branch 'origin/feature/map-refactor'
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2025-01-27 01:56:51 +01:00 |
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9771f45e6d
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Removed isAnimated and isLooping fields
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2025-01-27 01:56:04 +01:00 |
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b3ac6d34b8
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Merge remote-tracking branch 'origin/feature/#313-effects' into feature/map-refactor
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2025-01-25 15:34:40 +01:00 |
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e6adb959ba
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npm run format
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2025-01-25 13:24:46 +01:00 |
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85161ab4f6
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Added comment
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2025-01-25 00:28:23 +01:00 |
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8f4d4fc482
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Removed unused functions
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2025-01-24 23:53:03 +01:00 |
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a0584c2bb9
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Inline checking for less written code; removed unused import
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2025-01-24 23:52:56 +01:00 |
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7f4a784915
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Removed redundant columns
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2025-01-24 23:52:30 +01:00 |
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5c34ed7286
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Fixed error thrown when getArgs called on a command with no arguments
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2025-01-23 13:52:32 -06:00 |
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edb7836e55
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Weather values randomized if no number is given as a command argument
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2025-01-23 13:42:26 -06:00 |
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112559055c
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Added createdAt and updatedAt fields to character hair to fix cache issue
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2025-01-23 20:36:02 +01:00 |
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1546deb811
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Removed depth field from placedMapObject as this is calculated automatically
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2025-01-23 19:47:33 +01:00 |
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d7ac70662a
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Accidentally put fog instead of rain
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2025-01-23 11:59:23 -06:00 |
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dae0d365d5
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Changed toggle functions to set, and refactored the random weather value gen
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2025-01-22 20:33:11 -06:00 |
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020f2bd3c5
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Removed weather effects booleans, now to disable weather effects, setting the value to 0 is the way
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2025-01-22 18:00:04 -06:00 |
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189fd39377
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Moved CORS logic into httpManager
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2025-01-21 14:58:55 +01:00 |
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0ba79c2299
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Teleport fix
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2025-01-14 02:18:53 +01:00 |
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74f5214ca3
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removed console.log
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2025-01-13 15:02:44 +01:00 |
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4232042a06
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Typo
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2025-01-10 23:23:20 +01:00 |
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3869eefaaf
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frameCount fix
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2025-01-10 19:29:28 +01:00 |
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a4437fadce
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npm run format
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2025-01-09 16:02:26 +01:00 |
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458293a5fc
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Better var. naming
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2025-01-09 15:58:16 +01:00 |
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849ef07297
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Entirely replaces asset controller with improved ones (textures & cache)
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2025-01-08 21:12:33 +01:00 |
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39ec4daa06
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More cache stuff
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2025-01-07 22:20:27 +01:00 |
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010454914b
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:58:32 +01:00 |
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f47023dc81
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POC working new caching method - moved controllers folder, renamed assets to textures, fixed HTTP bug, formatted code
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2025-01-07 03:58:26 +01:00 |
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4397552a86
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Merge pull request 'fixed console logging on windows devices.' (#1) from issue/#307-fix-server-console-logging-on-window-based-devices into main
Reviewed-on: #1
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2025-01-06 20:40:36 +00:00 |
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7b90fa5c13
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fixed console logging on windows devices.
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2025-01-06 14:33:45 -06:00 |
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7dabed7ff6
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Minor change
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2025-01-06 21:23:25 +01:00 |
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d91a70be09
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Value can't be undefined anymore, is now null by default if no value is set or found
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2025-01-06 21:23:17 +01:00 |
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24586855cb
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Created base entities, extended normal entities with these
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2025-01-06 18:03:12 +01:00 |
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cc1dbe5179
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Attempt to fix performance :(((
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2025-01-05 07:22:23 +01:00 |
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d7982493e1
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Map event tile improvements
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2025-01-05 06:22:22 +01:00 |
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57b21f1499
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More map editor work
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2025-01-05 04:52:16 +01:00 |
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33afef5466
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Map editor WIP
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2025-01-05 04:01:43 +01:00 |
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813ddbd8b1
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Better logging
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2025-01-05 01:44:39 +01:00 |
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4a55f47c06
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Map editor improvements
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2025-01-05 01:43:44 +01:00 |
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097773995f
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Removed redundant import
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2025-01-04 23:53:31 +01:00 |
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04e4170c2d
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Cleanup imports, changed item:update to new ORM
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2025-01-04 23:37:38 +01:00 |
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46cfb61cf5
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More map editor work
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2025-01-04 23:15:18 +01:00 |
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db7121a4fa
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map editor
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2025-01-04 23:14:32 +01:00 |
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1dd0e73c4a
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e
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2025-01-04 23:14:05 +01:00 |
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747d05a92a
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Updated response type
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2025-01-04 23:12:22 +01:00 |
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48784a437f
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Fixed characterhair:create
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2025-01-04 22:39:26 +01:00 |
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6b12d8e7b1
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Convert item create to new ORM
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2025-01-04 22:29:56 +01:00 |
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50c2b249f4
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More event streamlining
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2025-01-04 21:23:47 +01:00 |
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82aaf8a015
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a
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2025-01-04 21:17:46 +01:00 |
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