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67 Commits

Author SHA1 Message Date
7b90fa5c13 fixed console logging on windows devices. 2025-01-06 14:33:45 -06:00
514ed87818 rm file 2025-01-06 18:04:17 +01:00
24586855cb Created base entities, extended normal entities with these 2025-01-06 18:03:12 +01:00
be9ee97385 npm update 2025-01-06 16:09:04 +01:00
a05cd97430 updated packages 2025-01-05 21:00:24 +01:00
cc1dbe5179 Attempt to fix performance :((( 2025-01-05 07:22:23 +01:00
d7982493e1 Map event tile improvements 2025-01-05 06:22:22 +01:00
57b21f1499 More map editor work 2025-01-05 04:52:16 +01:00
33afef5466 Map editor WIP 2025-01-05 04:01:43 +01:00
813ddbd8b1 Better logging 2025-01-05 01:44:39 +01:00
4a55f47c06 Map editor improvements 2025-01-05 01:43:44 +01:00
097773995f Removed redundant import 2025-01-04 23:53:31 +01:00
04e4170c2d Cleanup imports, changed item:update to new ORM 2025-01-04 23:37:38 +01:00
46cfb61cf5 More map editor work 2025-01-04 23:15:18 +01:00
db7121a4fa map editor 2025-01-04 23:14:32 +01:00
1dd0e73c4a e 2025-01-04 23:14:05 +01:00
747d05a92a Updated response type 2025-01-04 23:12:22 +01:00
48784a437f Fixed characterhair:create 2025-01-04 22:39:26 +01:00
6b12d8e7b1 Convert item create to new ORM 2025-01-04 22:29:56 +01:00
50c2b249f4 More event streamlining 2025-01-04 21:23:47 +01:00
82aaf8a015 a 2025-01-04 21:17:46 +01:00
0e0854d365 yes 2025-01-04 21:14:54 +01:00
b2e0ac47e7 Finished char hair type list event 2025-01-04 21:00:22 +01:00
f2d0e87e26 Date & weather manager fixes 2025-01-04 20:46:55 +01:00
9bdafd5026 Made printWidth smaller for better readability, removed redundant services 2025-01-04 20:42:32 +01:00
ae269be196 Replaced old teleport func. with new one 2025-01-04 20:14:56 +01:00
21f4c5328f Converted more events 2025-01-04 20:11:34 +01:00
47ec425acf Fixes 2025-01-04 19:52:00 +01:00
1f0db75806 Minor fix 2025-01-04 19:16:58 +01:00
9a448542d3 More improvements 2025-01-04 19:05:54 +01:00
067976c54a OOP is my passion ( ͡° ͜ʖ ͡°) 2025-01-04 18:35:53 +01:00
0b4420f956 POC 2025-01-03 21:50:16 +01:00
e843213b0a Temp. fix for populating 2025-01-03 21:41:37 +01:00
4d50edd5dd yeet 2025-01-03 18:46:56 +01:00
0cadbc33b9 Added populate attributes to functions 2025-01-03 18:23:48 +01:00
0c155347c4 Merge remote-tracking branch 'origin/main' into feature/#263
# Conflicts:
#	src/events/zone/characterMove.ts
2025-01-03 17:30:40 +01:00
149485634d seggs 2025-01-03 17:10:52 +01:00
bc67db7db7 Readme imporvement 2025-01-03 16:08:19 +01:00
a40b71140a Almost finalised refactoring 2025-01-03 14:35:02 +01:00
9a016a1fb6 Re added the movement interruption code to allow overwriting movement
Still needs tinkering
2025-01-02 23:47:55 +01:00
ce80eb223c #263 - Updated character movement to ts (WIP) 2025-01-02 23:36:56 +01:00
fecdf222d7 Forgot 2025-01-02 18:14:12 +01:00
11041fec83 Renamed zone > map 2025-01-02 17:31:24 +01:00
887da447e0 Updated package.json 2025-01-02 02:27:42 +01:00
347554998a Small consistency changes 2025-01-02 02:25:32 +01:00
f7dbf09bf5 More event progress 2025-01-02 02:24:09 +01:00
ab89d0cbb0 Tile CRUD works again 2025-01-02 01:38:52 +01:00
664a74c973 Characters bug fix 2025-01-01 23:52:48 +01:00
0c77758351 More small improvements 2025-01-01 23:01:44 +01:00
e8ef160f2a Minor improvements 2025-01-01 22:50:58 +01:00
2d6831b4ef Improved readability of weather and date managers 2025-01-01 22:09:44 +01:00
0464538b1c N/A 2025-01-01 21:57:47 +01:00
e61aeed691 Refactor send chat logic 2025-01-01 21:57:24 +01:00
45e756fcd3 Fixed left-overs from #293 2025-01-01 21:49:01 +01:00
7c473de12b number>uuid 2025-01-01 21:37:02 +01:00
5982422e04 Storage class is now OOP 2025-01-01 21:34:23 +01:00
04e081c31a Small improvement 2025-01-01 21:19:35 +01:00
599264b362 TS fix 2025-01-01 21:03:42 +01:00
6f84238503 Minor TS improvement 2025-01-01 20:59:30 +01:00
586bb0ca83 #293: Changed IDs to UUIDs for all entities 2025-01-01 20:53:05 +01:00
465219276d Added update & delete rules to entities 2025-01-01 20:44:36 +01:00
11d30351ba Bug fix for loading sprite actions 2025-01-01 20:44:16 +01:00
85af73c079 renamed id to characterId 2025-01-01 17:49:10 +01:00
9c28b10383 format & lint 2025-01-01 04:48:30 +01:00
495e9f192e Joining, leaving rooms and teleporting works again + refactor 2025-01-01 04:46:00 +01:00
30b2028bd8 Fix for creating new characters, added teleport function to zone character model 2025-01-01 03:00:03 +01:00
9d6a8730a9 Added socket helper functions 2024-12-31 15:27:31 +01:00
154 changed files with 3958 additions and 4148 deletions

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@ -3,6 +3,6 @@
"semi": false,
"tabWidth": 2,
"singleQuote": true,
"printWidth": 300,
"printWidth": 200,
"trailingComma": "none"
}

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@ -33,8 +33,12 @@ Run `npx mikro-orm migration:create --initial` to create a new initial migration
### Create migrations
Run `npx mikro-orm migration:create` to create a new migration.
Run `npx mikro-orm migration:create` to create a new migration. You do this when you want to add a new table or change an existing one.
### Apply migrations
Run `npx mikro-orm migration:up` to apply all pending migrations.
Run `npx mikro-orm migration:up` to apply all pending migrations.
### Import default data
After running the server, write `init` in the console to import default data.

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@ -1,104 +0,0 @@
import { Migration } from '@mikro-orm/migrations';
export class Migration20241229234130 extends Migration {
override async up(): Promise<void> {
this.addSql(`create table \`map_object\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`tags\` json null, \`origin_x\` int not null default 0, \`origin_y\` int not null default 0, \`is_animated\` tinyint(1) not null default false, \`frame_rate\` int not null default 0, \`frame_width\` int not null default 0, \`frame_height\` int not null default 0, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`sprite\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`item\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`description\` varchar(255) null, \`item_type\` enum('WEAPON', 'HELMET', 'CHEST', 'LEGS', 'BOOTS', 'GLOVES', 'RING', 'NECKLACE') not null, \`stackable\` tinyint(1) not null default false, \`rarity\` enum('COMMON', 'UNCOMMON', 'RARE', 'EPIC', 'LEGENDARY') not null default 'COMMON', \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`item\` add index \`item_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`character_type\` (\`id\` int unsigned not null auto_increment primary key, \`name\` varchar(255) not null, \`gender\` enum('MALE', 'FEMALE') not null, \`race\` enum('HUMAN', 'ELF', 'DWARF', 'ORC', 'GOBLIN') not null, \`is_selectable\` tinyint(1) not null default false, \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_type\` add index \`character_type_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`character_hair\` (\`id\` int unsigned not null auto_increment primary key, \`name\` varchar(255) not null, \`gender\` varchar(255) not null default 'MALE', \`is_selectable\` tinyint(1) not null default false, \`sprite_id\` varchar(255) null) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_hair\` add index \`character_hair_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`sprite_action\` (\`id\` varchar(255) not null, \`sprite_id\` varchar(255) not null, \`action\` varchar(255) not null, \`sprites\` json null, \`origin_x\` int not null default 0, \`origin_y\` int not null default 0, \`is_animated\` tinyint(1) not null default false, \`is_looping\` tinyint(1) not null default false, \`frame_width\` int not null default 0, \`frame_height\` int not null default 0, \`frame_rate\` int not null default 0, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`sprite_action\` add index \`sprite_action_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`tile\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`tags\` json null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`user\` (\`id\` int unsigned not null auto_increment primary key, \`username\` varchar(255) not null, \`email\` varchar(255) not null, \`password\` varchar(255) not null, \`online\` tinyint(1) not null default false) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`user\` add unique \`user_username_unique\`(\`username\`);`);
this.addSql(`alter table \`user\` add unique \`user_email_unique\`(\`email\`);`);
this.addSql(`create table \`password_reset_token\` (\`id\` int unsigned not null auto_increment primary key, \`user_id\` int unsigned not null, \`token\` varchar(255) not null, \`created_at\` datetime not null) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`password_reset_token\` add index \`password_reset_token_user_id_index\`(\`user_id\`);`);
this.addSql(`alter table \`password_reset_token\` add unique \`password_reset_token_token_unique\`(\`token\`);`);
this.addSql(`create table \`world\` (\`date\` datetime not null, \`is_rain_enabled\` tinyint(1) not null default false, \`rain_percentage\` int not null default 0, \`is_fog_enabled\` tinyint(1) not null default false, \`fog_density\` int not null default 0, primary key (\`date\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`zone\` (\`id\` int unsigned not null auto_increment primary key, \`name\` varchar(255) not null, \`width\` int not null default 10, \`height\` int not null default 10, \`tiles\` json null, \`pvp\` tinyint(1) not null default false, \`created_at\` datetime not null, \`updated_at\` datetime not null) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`character\` (\`id\` int unsigned not null auto_increment primary key, \`user_id\` int unsigned not null, \`name\` varchar(255) not null, \`online\` tinyint(1) not null default false, \`role\` varchar(255) not null default 'player', \`zone_id\` int unsigned not null, \`position_x\` int not null default 0, \`position_y\` int not null default 0, \`rotation\` int not null default 0, \`character_type_id\` int unsigned null, \`character_hair_id\` int unsigned null, \`alignment\` int not null default 50, \`hitpoints\` int not null default 100, \`mana\` int not null default 100, \`level\` int not null default 1, \`experience\` int not null default 0, \`strength\` int not null default 10, \`dexterity\` int not null default 10, \`intelligence\` int not null default 10, \`wisdom\` int not null default 10) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character\` add index \`character_user_id_index\`(\`user_id\`);`);
this.addSql(`alter table \`character\` add unique \`character_name_unique\`(\`name\`);`);
this.addSql(`alter table \`character\` add index \`character_zone_id_index\`(\`zone_id\`);`);
this.addSql(`alter table \`character\` add index \`character_character_type_id_index\`(\`character_type_id\`);`);
this.addSql(`alter table \`character\` add index \`character_character_hair_id_index\`(\`character_hair_id\`);`);
this.addSql(`create table \`chat\` (\`id\` int unsigned not null auto_increment primary key, \`character_id\` int unsigned not null, \`zone_id\` int unsigned not null, \`message\` varchar(255) not null, \`created_at\` datetime not null) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`chat\` add index \`chat_character_id_index\`(\`character_id\`);`);
this.addSql(`alter table \`chat\` add index \`chat_zone_id_index\`(\`zone_id\`);`);
this.addSql(`create table \`character_item\` (\`id\` int unsigned not null auto_increment primary key, \`character_id\` int unsigned not null, \`item_id\` varchar(255) not null, \`quantity\` int not null) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_item\` add index \`character_item_character_id_index\`(\`character_id\`);`);
this.addSql(`alter table \`character_item\` add index \`character_item_item_id_index\`(\`item_id\`);`);
this.addSql(`create table \`character_equipment\` (\`id\` int unsigned not null auto_increment primary key, \`slot\` enum('HEAD', 'BODY', 'ARMS', 'LEGS', 'NECK', 'RING') not null, \`character_id\` int unsigned not null, \`character_item_id\` int unsigned not null) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_equipment\` add index \`character_equipment_character_id_index\`(\`character_id\`);`);
this.addSql(`alter table \`character_equipment\` add index \`character_equipment_character_item_id_index\`(\`character_item_id\`);`);
this.addSql(`create table \`zone_effect\` (\`id\` varchar(255) not null, \`zone_id\` int unsigned not null, \`effect\` varchar(255) not null, \`strength\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`zone_effect\` add index \`zone_effect_zone_id_index\`(\`zone_id\`);`);
this.addSql(`create table \`zone_event_tile\` (\`id\` varchar(255) not null, \`zone_id\` int unsigned not null, \`type\` enum('BLOCK', 'TELEPORT', 'NPC', 'ITEM') not null, \`position_x\` int not null, \`position_y\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`zone_event_tile\` add index \`zone_event_tile_zone_id_index\`(\`zone_id\`);`);
this.addSql(`create table \`zone_event_tile_teleport\` (\`id\` varchar(255) not null, \`zone_event_tile_id\` varchar(255) not null, \`to_zone_id\` int unsigned not null, \`to_rotation\` int not null, \`to_position_x\` int not null, \`to_position_y\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`zone_event_tile_teleport\` add unique \`zone_event_tile_teleport_zone_event_tile_id_unique\`(\`zone_event_tile_id\`);`);
this.addSql(`alter table \`zone_event_tile_teleport\` add index \`zone_event_tile_teleport_to_zone_id_index\`(\`to_zone_id\`);`);
this.addSql(`create table \`zone_object\` (\`id\` varchar(255) not null, \`zone_id\` int unsigned not null, \`map_object_id\` varchar(255) not null, \`depth\` int not null default 0, \`is_rotated\` tinyint(1) not null default false, \`position_x\` int not null default 0, \`position_y\` int not null default 0, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`zone_object\` add index \`zone_object_zone_id_index\`(\`zone_id\`);`);
this.addSql(`alter table \`zone_object\` add index \`zone_object_map_object_id_index\`(\`map_object_id\`);`);
this.addSql(`alter table \`item\` add constraint \`item_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`character_type\` add constraint \`character_type_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`character_hair\` add constraint \`character_hair_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`sprite_action\` add constraint \`sprite_action_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`password_reset_token\` add constraint \`password_reset_token_user_id_foreign\` foreign key (\`user_id\`) references \`user\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`character\` add constraint \`character_user_id_foreign\` foreign key (\`user_id\`) references \`user\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`character\` add constraint \`character_zone_id_foreign\` foreign key (\`zone_id\`) references \`zone\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`character\` add constraint \`character_character_type_id_foreign\` foreign key (\`character_type_id\`) references \`character_type\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`character\` add constraint \`character_character_hair_id_foreign\` foreign key (\`character_hair_id\`) references \`character_hair\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`chat\` add constraint \`chat_character_id_foreign\` foreign key (\`character_id\`) references \`character\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`chat\` add constraint \`chat_zone_id_foreign\` foreign key (\`zone_id\`) references \`zone\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`character_item\` add constraint \`character_item_character_id_foreign\` foreign key (\`character_id\`) references \`character\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`character_item\` add constraint \`character_item_item_id_foreign\` foreign key (\`item_id\`) references \`item\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`character_equipment\` add constraint \`character_equipment_character_id_foreign\` foreign key (\`character_id\`) references \`character\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`character_equipment\` add constraint \`character_equipment_character_item_id_foreign\` foreign key (\`character_item_id\`) references \`character_item\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`zone_effect\` add constraint \`zone_effect_zone_id_foreign\` foreign key (\`zone_id\`) references \`zone\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`zone_event_tile\` add constraint \`zone_event_tile_zone_id_foreign\` foreign key (\`zone_id\`) references \`zone\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`zone_event_tile_teleport\` add constraint \`zone_event_tile_teleport_zone_event_tile_id_foreign\` foreign key (\`zone_event_tile_id\`) references \`zone_event_tile\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`zone_event_tile_teleport\` add constraint \`zone_event_tile_teleport_to_zone_id_foreign\` foreign key (\`to_zone_id\`) references \`zone\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`zone_object\` add constraint \`zone_object_zone_id_foreign\` foreign key (\`zone_id\`) references \`zone\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`zone_object\` add constraint \`zone_object_map_object_id_foreign\` foreign key (\`map_object_id\`) references \`map_object\` (\`id\`) on update cascade;`);
}
}

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@ -0,0 +1,104 @@
import { Migration } from '@mikro-orm/migrations';
export class Migration20250106170204 extends Migration {
override async up(): Promise<void> {
this.addSql(`create table \`map\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`width\` int not null default 10, \`height\` int not null default 10, \`tiles\` json null, \`pvp\` tinyint(1) not null default false, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`map_effect\` (\`id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`effect\` varchar(255) not null, \`strength\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`map_effect\` add index \`map_effect_map_id_index\`(\`map_id\`);`);
this.addSql(`create table \`map_event_tile\` (\`id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`type\` enum('BLOCK', 'TELEPORT', 'NPC', 'ITEM') not null, \`position_x\` int not null, \`position_y\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`map_event_tile\` add index \`map_event_tile_map_id_index\`(\`map_id\`);`);
this.addSql(`create table \`map_event_tile_teleport\` (\`id\` varchar(255) not null, \`map_event_tile_id\` varchar(255) not null, \`to_map_id\` varchar(255) not null, \`to_rotation\` int not null, \`to_position_x\` int not null, \`to_position_y\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`map_event_tile_teleport\` add unique \`map_event_tile_teleport_map_event_tile_id_unique\`(\`map_event_tile_id\`);`);
this.addSql(`alter table \`map_event_tile_teleport\` add index \`map_event_tile_teleport_to_map_id_index\`(\`to_map_id\`);`);
this.addSql(`create table \`map_object\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`tags\` json null, \`origin_x\` numeric(10,2) not null default 0, \`origin_y\` numeric(10,2) not null default 0, \`is_animated\` tinyint(1) not null default false, \`frame_rate\` int not null default 0, \`frame_width\` int not null default 0, \`frame_height\` int not null default 0, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`placed_map_object\` (\`id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`map_object_id\` varchar(255) not null, \`depth\` int not null default 0, \`is_rotated\` tinyint(1) not null default false, \`position_x\` int not null default 0, \`position_y\` int not null default 0, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`placed_map_object\` add index \`placed_map_object_map_id_index\`(\`map_id\`);`);
this.addSql(`alter table \`placed_map_object\` add index \`placed_map_object_map_object_id_index\`(\`map_object_id\`);`);
this.addSql(`create table \`sprite\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`item\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`description\` varchar(255) not null default '', \`item_type\` enum('WEAPON', 'HELMET', 'CHEST', 'LEGS', 'BOOTS', 'GLOVES', 'RING', 'NECKLACE') not null, \`stackable\` tinyint(1) not null default false, \`rarity\` enum('COMMON', 'UNCOMMON', 'RARE', 'EPIC', 'LEGENDARY') not null default 'COMMON', \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`item\` add index \`item_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`character_type\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`gender\` enum('MALE', 'FEMALE') not null, \`race\` enum('HUMAN', 'ELF', 'DWARF', 'ORC', 'GOBLIN') not null, \`is_selectable\` tinyint(1) not null default false, \`sprite_id\` varchar(255) null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_type\` add index \`character_type_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`character_hair\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`gender\` varchar(255) not null default 'MALE', \`is_selectable\` tinyint(1) not null default false, \`sprite_id\` varchar(255) null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_hair\` add index \`character_hair_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`sprite_action\` (\`id\` varchar(255) not null, \`sprite_id\` varchar(255) not null, \`action\` varchar(255) not null, \`sprites\` json null, \`origin_x\` int not null default 0, \`origin_y\` int not null default 0, \`is_animated\` tinyint(1) not null default false, \`is_looping\` tinyint(1) not null default false, \`frame_width\` int not null default 0, \`frame_height\` int not null default 0, \`frame_rate\` int not null default 0, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`sprite_action\` add index \`sprite_action_sprite_id_index\`(\`sprite_id\`);`);
this.addSql(`create table \`tile\` (\`id\` varchar(255) not null, \`name\` varchar(255) not null, \`tags\` json null, \`created_at\` datetime not null, \`updated_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`create table \`user\` (\`id\` varchar(255) not null, \`username\` varchar(255) not null, \`email\` varchar(255) not null, \`password\` varchar(255) not null, \`online\` tinyint(1) not null default false, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`user\` add unique \`user_username_unique\`(\`username\`);`);
this.addSql(`alter table \`user\` add unique \`user_email_unique\`(\`email\`);`);
this.addSql(`create table \`password_reset_token\` (\`id\` varchar(255) not null, \`user_id\` varchar(255) not null, \`token\` varchar(255) not null, \`created_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`password_reset_token\` add index \`password_reset_token_user_id_index\`(\`user_id\`);`);
this.addSql(`alter table \`password_reset_token\` add unique \`password_reset_token_token_unique\`(\`token\`);`);
this.addSql(`create table \`character\` (\`id\` varchar(255) not null, \`user_id\` varchar(255) not null, \`name\` varchar(255) not null, \`online\` tinyint(1) not null default false, \`role\` varchar(255) not null default 'player', \`map_id\` varchar(255) not null, \`position_x\` int not null default 0, \`position_y\` int not null default 0, \`rotation\` int not null default 0, \`character_type_id\` varchar(255) null, \`character_hair_id\` varchar(255) null, \`alignment\` int not null default 50, \`hitpoints\` int not null default 100, \`mana\` int not null default 100, \`level\` int not null default 1, \`experience\` int not null default 0, \`strength\` int not null default 10, \`dexterity\` int not null default 10, \`intelligence\` int not null default 10, \`wisdom\` int not null default 10, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character\` add index \`character_user_id_index\`(\`user_id\`);`);
this.addSql(`alter table \`character\` add unique \`character_name_unique\`(\`name\`);`);
this.addSql(`alter table \`character\` add index \`character_map_id_index\`(\`map_id\`);`);
this.addSql(`alter table \`character\` add index \`character_character_type_id_index\`(\`character_type_id\`);`);
this.addSql(`alter table \`character\` add index \`character_character_hair_id_index\`(\`character_hair_id\`);`);
this.addSql(`create table \`chat\` (\`id\` varchar(255) not null, \`character_id\` varchar(255) not null, \`map_id\` varchar(255) not null, \`message\` varchar(255) not null, \`created_at\` datetime not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`chat\` add index \`chat_character_id_index\`(\`character_id\`);`);
this.addSql(`alter table \`chat\` add index \`chat_map_id_index\`(\`map_id\`);`);
this.addSql(`create table \`character_item\` (\`id\` varchar(255) not null, \`character_id\` varchar(255) not null, \`item_id\` varchar(255) not null, \`quantity\` int not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_item\` add index \`character_item_character_id_index\`(\`character_id\`);`);
this.addSql(`alter table \`character_item\` add index \`character_item_item_id_index\`(\`item_id\`);`);
this.addSql(`create table \`character_equipment\` (\`id\` varchar(255) not null, \`slot\` enum('HEAD', 'BODY', 'ARMS', 'LEGS', 'NECK', 'RING') not null, \`character_id\` varchar(255) not null, \`character_item_id\` varchar(255) not null, primary key (\`id\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`character_equipment\` add index \`character_equipment_character_id_index\`(\`character_id\`);`);
this.addSql(`alter table \`character_equipment\` add index \`character_equipment_character_item_id_index\`(\`character_item_id\`);`);
this.addSql(`create table \`world\` (\`date\` datetime not null, \`is_rain_enabled\` tinyint(1) not null default false, \`rain_percentage\` int not null default 0, \`is_fog_enabled\` tinyint(1) not null default false, \`fog_density\` int not null default 0, primary key (\`date\`)) default character set utf8mb4 engine = InnoDB;`);
this.addSql(`alter table \`map_effect\` add constraint \`map_effect_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`map_event_tile\` add constraint \`map_event_tile_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`map_event_tile_teleport\` add constraint \`map_event_tile_teleport_map_event_tile_id_foreign\` foreign key (\`map_event_tile_id\`) references \`map_event_tile\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`map_event_tile_teleport\` add constraint \`map_event_tile_teleport_to_map_id_foreign\` foreign key (\`to_map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`placed_map_object\` add constraint \`placed_map_object_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`placed_map_object\` add constraint \`placed_map_object_map_object_id_foreign\` foreign key (\`map_object_id\`) references \`map_object\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`item\` add constraint \`item_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`character_type\` add constraint \`character_type_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`character_hair\` add constraint \`character_hair_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`sprite_action\` add constraint \`sprite_action_sprite_id_foreign\` foreign key (\`sprite_id\`) references \`sprite\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`password_reset_token\` add constraint \`password_reset_token_user_id_foreign\` foreign key (\`user_id\`) references \`user\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character\` add constraint \`character_user_id_foreign\` foreign key (\`user_id\`) references \`user\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character\` add constraint \`character_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade;`);
this.addSql(`alter table \`character\` add constraint \`character_character_type_id_foreign\` foreign key (\`character_type_id\`) references \`character_type\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`character\` add constraint \`character_character_hair_id_foreign\` foreign key (\`character_hair_id\`) references \`character_hair\` (\`id\`) on update cascade on delete set null;`);
this.addSql(`alter table \`chat\` add constraint \`chat_character_id_foreign\` foreign key (\`character_id\`) references \`character\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`chat\` add constraint \`chat_map_id_foreign\` foreign key (\`map_id\`) references \`map\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character_item\` add constraint \`character_item_character_id_foreign\` foreign key (\`character_id\`) references \`character\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character_item\` add constraint \`character_item_item_id_foreign\` foreign key (\`item_id\`) references \`item\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character_equipment\` add constraint \`character_equipment_character_id_foreign\` foreign key (\`character_id\`) references \`character\` (\`id\`) on update cascade on delete cascade;`);
this.addSql(`alter table \`character_equipment\` add constraint \`character_equipment_character_item_id_foreign\` foreign key (\`character_item_id\`) references \`character_item\` (\`id\`) on update cascade on delete cascade;`);
}
}

View File

@ -8,8 +8,8 @@ import serverConfig from './src/application/config'
export default defineConfig({
extensions: [Migrator],
metadataProvider: TsMorphMetadataProvider,
entities: ['./src/entities/**/*.js'],
entitiesTs: ['./src/entities/**/*.ts'],
entities: ['./src/entities/*.js'],
entitiesTs: ['./src/entities/*.ts'],
driver: MySqlDriver,
host: serverConfig.DB_HOST,
port: serverConfig.DB_PORT,
@ -17,6 +17,7 @@ export default defineConfig({
password: serverConfig.DB_PASS,
dbName: serverConfig.DB_NAME,
debug: serverConfig.ENV !== 'production',
// allowGlobalContext: true,
driverOptions: {
allowPublicKeyRetrieval: true
},

257
package-lock.json generated
View File

@ -1784,9 +1784,9 @@
"license": "MIT"
},
"node_modules/@types/node": {
"version": "20.17.10",
"resolved": "https://registry.npmjs.org/@types/node/-/node-20.17.10.tgz",
"integrity": "sha512-/jrvh5h6NXhEauFFexRin69nA0uHJ5gwk4iDivp/DeoEua3uwCUto6PC86IpRITBOs4+6i2I56K5x5b6WYGXHA==",
"version": "20.17.12",
"resolved": "https://registry.npmjs.org/@types/node/-/node-20.17.12.tgz",
"integrity": "sha512-vo/wmBgMIiEA23A/knMfn/cf37VnuF52nZh5ZoW0GWt4e4sxNquibrMRJ7UQsA06+MBx9r/H1jsI9grYjQCQlw==",
"license": "MIT",
"dependencies": {
"undici-types": "~6.19.2"
@ -1840,17 +1840,17 @@
}
},
"node_modules/@typescript-eslint/eslint-plugin": {
"version": "8.18.2",
"resolved": "https://registry.npmjs.org/@typescript-eslint/eslint-plugin/-/eslint-plugin-8.18.2.tgz",
"integrity": "sha512-adig4SzPLjeQ0Tm+jvsozSGiCliI2ajeURDGHjZ2llnA+A67HihCQ+a3amtPhUakd1GlwHxSRvzOZktbEvhPPg==",
"version": "8.19.0",
"resolved": "https://registry.npmjs.org/@typescript-eslint/eslint-plugin/-/eslint-plugin-8.19.0.tgz",
"integrity": "sha512-NggSaEZCdSrFddbctrVjkVZvFC6KGfKfNK0CU7mNK/iKHGKbzT4Wmgm08dKpcZECBu9f5FypndoMyRHkdqfT1Q==",
"dev": true,
"license": "MIT",
"dependencies": {
"@eslint-community/regexpp": "^4.10.0",
"@typescript-eslint/scope-manager": "8.18.2",
"@typescript-eslint/type-utils": "8.18.2",
"@typescript-eslint/utils": "8.18.2",
"@typescript-eslint/visitor-keys": "8.18.2",
"@typescript-eslint/scope-manager": "8.19.0",
"@typescript-eslint/type-utils": "8.19.0",
"@typescript-eslint/utils": "8.19.0",
"@typescript-eslint/visitor-keys": "8.19.0",
"graphemer": "^1.4.0",
"ignore": "^5.3.1",
"natural-compare": "^1.4.0",
@ -1870,16 +1870,16 @@
}
},
"node_modules/@typescript-eslint/parser": {
"version": "8.18.2",
"resolved": "https://registry.npmjs.org/@typescript-eslint/parser/-/parser-8.18.2.tgz",
"integrity": "sha512-y7tcq4StgxQD4mDr9+Jb26dZ+HTZ/SkfqpXSiqeUXZHxOUyjWDKsmwKhJ0/tApR08DgOhrFAoAhyB80/p3ViuA==",
"version": "8.19.0",
"resolved": "https://registry.npmjs.org/@typescript-eslint/parser/-/parser-8.19.0.tgz",
"integrity": "sha512-6M8taKyOETY1TKHp0x8ndycipTVgmp4xtg5QpEZzXxDhNvvHOJi5rLRkLr8SK3jTgD5l4fTlvBiRdfsuWydxBw==",
"dev": true,
"license": "MIT",
"dependencies": {
"@typescript-eslint/scope-manager": "8.18.2",
"@typescript-eslint/types": "8.18.2",
"@typescript-eslint/typescript-estree": "8.18.2",
"@typescript-eslint/visitor-keys": "8.18.2",
"@typescript-eslint/scope-manager": "8.19.0",
"@typescript-eslint/types": "8.19.0",
"@typescript-eslint/typescript-estree": "8.19.0",
"@typescript-eslint/visitor-keys": "8.19.0",
"debug": "^4.3.4"
},
"engines": {
@ -1895,14 +1895,14 @@
}
},
"node_modules/@typescript-eslint/scope-manager": {
"version": "8.18.2",
"resolved": "https://registry.npmjs.org/@typescript-eslint/scope-manager/-/scope-manager-8.18.2.tgz",
"integrity": "sha512-YJFSfbd0CJjy14r/EvWapYgV4R5CHzptssoag2M7y3Ra7XNta6GPAJPPP5KGB9j14viYXyrzRO5GkX7CRfo8/g==",
"version": "8.19.0",
"resolved": "https://registry.npmjs.org/@typescript-eslint/scope-manager/-/scope-manager-8.19.0.tgz",
"integrity": "sha512-hkoJiKQS3GQ13TSMEiuNmSCvhz7ujyqD1x3ShbaETATHrck+9RaDdUbt+osXaUuns9OFwrDTTrjtwsU8gJyyRA==",
"dev": true,
"license": "MIT",
"dependencies": {
"@typescript-eslint/types": "8.18.2",
"@typescript-eslint/visitor-keys": "8.18.2"
"@typescript-eslint/types": "8.19.0",
"@typescript-eslint/visitor-keys": "8.19.0"
},
"engines": {
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
@ -1913,14 +1913,14 @@
}
},
"node_modules/@typescript-eslint/type-utils": {
"version": "8.18.2",
"resolved": "https://registry.npmjs.org/@typescript-eslint/type-utils/-/type-utils-8.18.2.tgz",
"integrity": "sha512-AB/Wr1Lz31bzHfGm/jgbFR0VB0SML/hd2P1yxzKDM48YmP7vbyJNHRExUE/wZsQj2wUCvbWH8poNHFuxLqCTnA==",
"version": "8.19.0",
"resolved": "https://registry.npmjs.org/@typescript-eslint/type-utils/-/type-utils-8.19.0.tgz",
"integrity": "sha512-TZs0I0OSbd5Aza4qAMpp1cdCYVnER94IziudE3JU328YUHgWu9gwiwhag+fuLeJ2LkWLXI+F/182TbG+JaBdTg==",
"dev": true,
"license": "MIT",
"dependencies": {
"@typescript-eslint/typescript-estree": "8.18.2",
"@typescript-eslint/utils": "8.18.2",
"@typescript-eslint/typescript-estree": "8.19.0",
"@typescript-eslint/utils": "8.19.0",
"debug": "^4.3.4",
"ts-api-utils": "^1.3.0"
},
@ -1937,9 +1937,9 @@
}
},
"node_modules/@typescript-eslint/types": {
"version": "8.18.2",
"resolved": "https://registry.npmjs.org/@typescript-eslint/types/-/types-8.18.2.tgz",
"integrity": "sha512-Z/zblEPp8cIvmEn6+tPDIHUbRu/0z5lqZ+NvolL5SvXWT5rQy7+Nch83M0++XzO0XrWRFWECgOAyE8bsJTl1GQ==",
"version": "8.19.0",
"resolved": "https://registry.npmjs.org/@typescript-eslint/types/-/types-8.19.0.tgz",
"integrity": "sha512-8XQ4Ss7G9WX8oaYvD4OOLCjIQYgRQxO+qCiR2V2s2GxI9AUpo7riNwo6jDhKtTcaJjT8PY54j2Yb33kWtSJsmA==",
"dev": true,
"license": "MIT",
"engines": {
@ -1951,14 +1951,14 @@
}
},
"node_modules/@typescript-eslint/typescript-estree": {
"version": "8.18.2",
"resolved": "https://registry.npmjs.org/@typescript-eslint/typescript-estree/-/typescript-estree-8.18.2.tgz",
"integrity": "sha512-WXAVt595HjpmlfH4crSdM/1bcsqh+1weFRWIa9XMTx/XHZ9TCKMcr725tLYqWOgzKdeDrqVHxFotrvWcEsk2Tg==",
"version": "8.19.0",
"resolved": "https://registry.npmjs.org/@typescript-eslint/typescript-estree/-/typescript-estree-8.19.0.tgz",
"integrity": "sha512-WW9PpDaLIFW9LCbucMSdYUuGeFUz1OkWYS/5fwZwTA+l2RwlWFdJvReQqMUMBw4yJWJOfqd7An9uwut2Oj8sLw==",
"dev": true,
"license": "MIT",
"dependencies": {
"@typescript-eslint/types": "8.18.2",
"@typescript-eslint/visitor-keys": "8.18.2",
"@typescript-eslint/types": "8.19.0",
"@typescript-eslint/visitor-keys": "8.19.0",
"debug": "^4.3.4",
"fast-glob": "^3.3.2",
"is-glob": "^4.0.3",
@ -1978,16 +1978,16 @@
}
},
"node_modules/@typescript-eslint/utils": {
"version": "8.18.2",
"resolved": "https://registry.npmjs.org/@typescript-eslint/utils/-/utils-8.18.2.tgz",
"integrity": "sha512-Cr4A0H7DtVIPkauj4sTSXVl+VBWewE9/o40KcF3TV9aqDEOWoXF3/+oRXNby3DYzZeCATvbdksYsGZzplwnK/Q==",
"version": "8.19.0",
"resolved": "https://registry.npmjs.org/@typescript-eslint/utils/-/utils-8.19.0.tgz",
"integrity": "sha512-PTBG+0oEMPH9jCZlfg07LCB2nYI0I317yyvXGfxnvGvw4SHIOuRnQ3kadyyXY6tGdChusIHIbM5zfIbp4M6tCg==",
"dev": true,
"license": "MIT",
"dependencies": {
"@eslint-community/eslint-utils": "^4.4.0",
"@typescript-eslint/scope-manager": "8.18.2",
"@typescript-eslint/types": "8.18.2",
"@typescript-eslint/typescript-estree": "8.18.2"
"@typescript-eslint/scope-manager": "8.19.0",
"@typescript-eslint/types": "8.19.0",
"@typescript-eslint/typescript-estree": "8.19.0"
},
"engines": {
"node": "^18.18.0 || ^20.9.0 || >=21.1.0"
@ -2002,13 +2002,13 @@
}
},
"node_modules/@typescript-eslint/visitor-keys": {
"version": "8.18.2",
"resolved": "https://registry.npmjs.org/@typescript-eslint/visitor-keys/-/visitor-keys-8.18.2.tgz",
"integrity": "sha512-zORcwn4C3trOWiCqFQP1x6G3xTRyZ1LYydnj51cRnJ6hxBlr/cKPckk+PKPUw/fXmvfKTcw7bwY3w9izgx5jZw==",
"version": "8.19.0",
"resolved": "https://registry.npmjs.org/@typescript-eslint/visitor-keys/-/visitor-keys-8.19.0.tgz",
"integrity": "sha512-mCFtBbFBJDCNCWUl5y6sZSCHXw1DEFEk3c/M3nRK2a4XUB8StGFtmcEMizdjKuBzB6e/smJAAWYug3VrdLMr1w==",
"dev": true,
"license": "MIT",
"dependencies": {
"@typescript-eslint/types": "8.18.2",
"@typescript-eslint/types": "8.19.0",
"eslint-visitor-keys": "^4.2.0"
},
"engines": {
@ -2457,9 +2457,9 @@
"license": "BSD-3-Clause"
},
"node_modules/bullmq": {
"version": "5.34.5",
"resolved": "https://registry.npmjs.org/bullmq/-/bullmq-5.34.5.tgz",
"integrity": "sha512-MHho9EOhLCTY3ZF+dd0wHv0VlY2FtpBcopMRsvj0kPra4TAwBFh2pik/s4WbX56cIfCE+VzfHIHy4xvqp3g1+Q==",
"version": "5.34.6",
"resolved": "https://registry.npmjs.org/bullmq/-/bullmq-5.34.6.tgz",
"integrity": "sha512-pRCYyO9RlkQWxdmKlrNnUthyFwurYXRYLVXD1YIx+nCCdhAOiHatD8FDHbsT/w2I31c0NWoMcfZiIGuipiF7Lg==",
"license": "MIT",
"dependencies": {
"cron-parser": "^4.9.0",
@ -3085,9 +3085,9 @@
}
},
"node_modules/es-abstract": {
"version": "1.23.8",
"resolved": "https://registry.npmjs.org/es-abstract/-/es-abstract-1.23.8.tgz",
"integrity": "sha512-lfab8IzDn6EpI1ibZakcgS6WsfEBiB+43cuJo+wgylx1xKXf+Sp+YR3vFuQwC/u3sxYwV8Cxe3B0DpVUu/WiJQ==",
"version": "1.23.9",
"resolved": "https://registry.npmjs.org/es-abstract/-/es-abstract-1.23.9.tgz",
"integrity": "sha512-py07lI0wjxAC/DcfK1S6G7iANonniZwTISvdPzk9hzeH0IZIshbuuFxLIU96OyF89Yb9hiqWn8M/bY83KY5vzA==",
"dev": true,
"license": "MIT",
"dependencies": {
@ -3102,10 +3102,11 @@
"es-define-property": "^1.0.1",
"es-errors": "^1.3.0",
"es-object-atoms": "^1.0.0",
"es-set-tostringtag": "^2.0.3",
"es-set-tostringtag": "^2.1.0",
"es-to-primitive": "^1.3.0",
"function.prototype.name": "^1.1.8",
"get-intrinsic": "^1.2.6",
"get-intrinsic": "^1.2.7",
"get-proto": "^1.0.0",
"get-symbol-description": "^1.1.0",
"globalthis": "^1.0.4",
"gopd": "^1.2.0",
@ -3126,11 +3127,12 @@
"object-inspect": "^1.13.3",
"object-keys": "^1.1.1",
"object.assign": "^4.1.7",
"own-keys": "^1.0.0",
"own-keys": "^1.0.1",
"regexp.prototype.flags": "^1.5.3",
"safe-array-concat": "^1.1.3",
"safe-push-apply": "^1.0.0",
"safe-regex-test": "^1.1.0",
"set-proto": "^1.0.0",
"string.prototype.trim": "^1.2.10",
"string.prototype.trimend": "^1.0.9",
"string.prototype.trimstart": "^1.0.8",
@ -3179,15 +3181,16 @@
}
},
"node_modules/es-set-tostringtag": {
"version": "2.0.3",
"resolved": "https://registry.npmjs.org/es-set-tostringtag/-/es-set-tostringtag-2.0.3.tgz",
"integrity": "sha512-3T8uNMC3OQTHkFUsFq8r/BwAXLHvU/9O9mE0fBc/MY5iq/8H7ncvO947LmYA6ldWw9Uh8Yhf25zu6n7nML5QWQ==",
"version": "2.1.0",
"resolved": "https://registry.npmjs.org/es-set-tostringtag/-/es-set-tostringtag-2.1.0.tgz",
"integrity": "sha512-j6vWzfrGVfyXxge+O0x5sh6cvxAog0a/4Rdd2K36zCMV5eJ+/+tOAngRO8cODMNWbVRdVlmGZQL2YS3yR8bIUA==",
"dev": true,
"license": "MIT",
"dependencies": {
"get-intrinsic": "^1.2.4",
"es-errors": "^1.3.0",
"get-intrinsic": "^1.2.6",
"has-tostringtag": "^1.0.2",
"hasown": "^2.0.1"
"hasown": "^2.0.2"
},
"engines": {
"node": ">= 0.4"
@ -3759,16 +3762,16 @@
"license": "MIT"
},
"node_modules/fast-glob": {
"version": "3.3.2",
"resolved": "https://registry.npmjs.org/fast-glob/-/fast-glob-3.3.2.tgz",
"integrity": "sha512-oX2ruAFQwf/Orj8m737Y5adxDQO0LAB7/S5MnxCdTNDd4p6BsyIVsv9JQsATbTSq8KHRpLwIHbVlUNatxd+1Ow==",
"version": "3.3.3",
"resolved": "https://registry.npmjs.org/fast-glob/-/fast-glob-3.3.3.tgz",
"integrity": "sha512-7MptL8U0cqcFdzIzwOTHoilX9x5BrNqye7Z/LuC7kCMRio1EMSyqRK3BEAUD7sXRq4iT4AzTVuZdhgQ2TCvYLg==",
"license": "MIT",
"dependencies": {
"@nodelib/fs.stat": "^2.0.2",
"@nodelib/fs.walk": "^1.2.3",
"glob-parent": "^5.1.2",
"merge2": "^1.3.0",
"micromatch": "^4.0.4"
"micromatch": "^4.0.8"
},
"engines": {
"node": ">=8.6.0"
@ -3810,9 +3813,19 @@
}
},
"node_modules/fast-uri": {
"version": "3.0.3",
"resolved": "https://registry.npmjs.org/fast-uri/-/fast-uri-3.0.3.tgz",
"integrity": "sha512-aLrHthzCjH5He4Z2H9YZ+v6Ujb9ocRuW6ZzkJQOrTxleEijANq4v1TsaPaVG1PZcuurEzrLcWRyYBYXD5cEiaw==",
"version": "3.0.5",
"resolved": "https://registry.npmjs.org/fast-uri/-/fast-uri-3.0.5.tgz",
"integrity": "sha512-5JnBCWpFlMo0a3ciDy/JckMzzv1U9coZrIhedq+HXxxUfDTAiS0LA8OKVao4G9BxmCVck/jtA5r3KAtRWEyD8Q==",
"funding": [
{
"type": "github",
"url": "https://github.com/sponsors/fastify"
},
{
"type": "opencollective",
"url": "https://opencollective.com/fastify"
}
],
"license": "BSD-3-Clause"
},
"node_modules/fastq": {
@ -4050,21 +4063,21 @@
}
},
"node_modules/get-intrinsic": {
"version": "1.2.6",
"resolved": "https://registry.npmjs.org/get-intrinsic/-/get-intrinsic-1.2.6.tgz",
"integrity": "sha512-qxsEs+9A+u85HhllWJJFicJfPDhRmjzoYdl64aMWW9yRIJmSyxdn8IEkuIM530/7T+lv0TIHd8L6Q/ra0tEoeA==",
"version": "1.2.7",
"resolved": "https://registry.npmjs.org/get-intrinsic/-/get-intrinsic-1.2.7.tgz",
"integrity": "sha512-VW6Pxhsrk0KAOqs3WEd0klDiF/+V7gQOpAvY1jVU/LHmaD/kQO4523aiJuikX/QAKYiW6x8Jh+RJej1almdtCA==",
"license": "MIT",
"dependencies": {
"call-bind-apply-helpers": "^1.0.1",
"dunder-proto": "^1.0.0",
"es-define-property": "^1.0.1",
"es-errors": "^1.3.0",
"es-object-atoms": "^1.0.0",
"function-bind": "^1.1.2",
"get-proto": "^1.0.0",
"gopd": "^1.2.0",
"has-symbols": "^1.1.0",
"hasown": "^2.0.2",
"math-intrinsics": "^1.0.0"
"math-intrinsics": "^1.1.0"
},
"engines": {
"node": ">= 0.4"
@ -4082,6 +4095,19 @@
"node": ">=8.0.0"
}
},
"node_modules/get-proto": {
"version": "1.0.1",
"resolved": "https://registry.npmjs.org/get-proto/-/get-proto-1.0.1.tgz",
"integrity": "sha512-sTSfBjoXBp89JvIKIefqw7U2CCebsc74kiY6awiGogKtoSGbgjYE/G/+l9sF3MWFPNc9IcoOC4ODfKHfxFmp0g==",
"license": "MIT",
"dependencies": {
"dunder-proto": "^1.0.1",
"es-object-atoms": "^1.0.0"
},
"engines": {
"node": ">= 0.4"
}
},
"node_modules/get-symbol-description": {
"version": "1.1.0",
"resolved": "https://registry.npmjs.org/get-symbol-description/-/get-symbol-description-1.1.0.tgz",
@ -4466,13 +4492,16 @@
"license": "MIT"
},
"node_modules/is-async-function": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/is-async-function/-/is-async-function-2.0.0.tgz",
"integrity": "sha512-Y1JXKrfykRJGdlDwdKlLpLyMIiWqWvuSd17TvZk68PLAOGOoF4Xyav1z0Xhoi+gCYjZVeC5SI+hYFOfvXmGRCA==",
"version": "2.1.0",
"resolved": "https://registry.npmjs.org/is-async-function/-/is-async-function-2.1.0.tgz",
"integrity": "sha512-GExz9MtyhlZyXYLxzlJRj5WUCE661zhDa1Yna52CN57AJsymh+DvXXjyveSioqSRdxvUrdKdvqB1b5cVKsNpWQ==",
"dev": true,
"license": "MIT",
"dependencies": {
"has-tostringtag": "^1.0.0"
"call-bound": "^1.0.3",
"get-proto": "^1.0.1",
"has-tostringtag": "^1.0.2",
"safe-regex-test": "^1.1.0"
},
"engines": {
"node": ">= 0.4"
@ -4626,13 +4655,16 @@
}
},
"node_modules/is-generator-function": {
"version": "1.0.10",
"resolved": "https://registry.npmjs.org/is-generator-function/-/is-generator-function-1.0.10.tgz",
"integrity": "sha512-jsEjy9l3yiXEQ+PsXdmBwEPcOxaXWLspKdplFUVI9vq1iZgIekeC0L167qeu86czQaxed3q/Uzuw0swL0irL8A==",
"version": "1.1.0",
"resolved": "https://registry.npmjs.org/is-generator-function/-/is-generator-function-1.1.0.tgz",
"integrity": "sha512-nPUB5km40q9e8UfN/Zc24eLlzdSf9OfKByBw9CIdw4H1giPMeA0OIJvbchsCu4npfI2QcMVBsGEBHKZ7wLTWmQ==",
"dev": true,
"license": "MIT",
"dependencies": {
"has-tostringtag": "^1.0.0"
"call-bound": "^1.0.3",
"get-proto": "^1.0.0",
"has-tostringtag": "^1.0.2",
"safe-regex-test": "^1.1.0"
},
"engines": {
"node": ">= 0.4"
@ -5214,9 +5246,9 @@
}
},
"node_modules/mariadb/node_modules/@types/node": {
"version": "22.10.2",
"resolved": "https://registry.npmjs.org/@types/node/-/node-22.10.2.tgz",
"integrity": "sha512-Xxr6BBRCAOQixvonOye19wnzyDiUtTeqldOOmj3CkeblonbccA12PFwlufvRdrpjXxqnmUaeiU5EOA+7s5diUQ==",
"version": "22.10.5",
"resolved": "https://registry.npmjs.org/@types/node/-/node-22.10.5.tgz",
"integrity": "sha512-F8Q+SeGimwOo86fiovQh8qiXfFEh2/ocYv7tU5pJ3EXMSSxk1Joj5wefpFK2fHTf/N6HKGSxIDBT9f3gCxXPkQ==",
"license": "MIT",
"dependencies": {
"undici-types": "~6.20.0"
@ -5732,9 +5764,9 @@
}
},
"node_modules/own-keys": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/own-keys/-/own-keys-1.0.0.tgz",
"integrity": "sha512-HcuIjzpjrUbqZPGzWHVg95Bc2Y37KoY5n66QQyEGMzrIWVKHsgHcv8/Aq5Cu3qFUQJzMSPVP8MD3oaFoaME1lg==",
"version": "1.0.1",
"resolved": "https://registry.npmjs.org/own-keys/-/own-keys-1.0.1.tgz",
"integrity": "sha512-qFOyK5PjiWZd+QQIh+1jhdb9LpxTF0qs7Pm8o5QHYZ0M3vKqSqzsZaEB6oWlxZ+q2sJBMI/Ktgd2N5ZwQoRHfg==",
"dev": true,
"license": "MIT",
"dependencies": {
@ -5980,9 +6012,19 @@
}
},
"node_modules/process-warning": {
"version": "4.0.0",
"resolved": "https://registry.npmjs.org/process-warning/-/process-warning-4.0.0.tgz",
"integrity": "sha512-/MyYDxttz7DfGMMHiysAsFE4qF+pQYAA8ziO/3NcRVrQ5fSk+Mns4QZA/oRPFzvcqNoVJXQNWNAsdwBXLUkQKw==",
"version": "4.0.1",
"resolved": "https://registry.npmjs.org/process-warning/-/process-warning-4.0.1.tgz",
"integrity": "sha512-3c2LzQ3rY9d0hc1emcsHhfT9Jwz0cChib/QN89oME2R451w5fy3f0afAhERFZAwrbDU43wk12d0ORBpDVME50Q==",
"funding": [
{
"type": "github",
"url": "https://github.com/sponsors/fastify"
},
{
"type": "opencollective",
"url": "https://opencollective.com/fastify"
}
],
"license": "MIT"
},
"node_modules/proxy-addr": {
@ -6141,19 +6183,19 @@
"license": "Apache-2.0"
},
"node_modules/reflect.getprototypeof": {
"version": "1.0.9",
"resolved": "https://registry.npmjs.org/reflect.getprototypeof/-/reflect.getprototypeof-1.0.9.tgz",
"integrity": "sha512-r0Ay04Snci87djAsI4U+WNRcSw5S4pOH7qFjd/veA5gC7TbqESR3tcj28ia95L/fYUDw11JKP7uqUKUAfVvV5Q==",
"version": "1.0.10",
"resolved": "https://registry.npmjs.org/reflect.getprototypeof/-/reflect.getprototypeof-1.0.10.tgz",
"integrity": "sha512-00o4I+DVrefhv+nX0ulyi3biSHCPDe+yLv5o/p6d/UVlirijB8E16FtfwSAi4g3tcqrQ4lRAqQSoFEZJehYEcw==",
"dev": true,
"license": "MIT",
"dependencies": {
"call-bind": "^1.0.8",
"define-properties": "^1.2.1",
"dunder-proto": "^1.0.1",
"es-abstract": "^1.23.6",
"es-abstract": "^1.23.9",
"es-errors": "^1.3.0",
"get-intrinsic": "^1.2.6",
"gopd": "^1.2.0",
"es-object-atoms": "^1.0.0",
"get-intrinsic": "^1.2.7",
"get-proto": "^1.0.1",
"which-builtin-type": "^1.2.1"
},
"engines": {
@ -6164,15 +6206,17 @@
}
},
"node_modules/regexp.prototype.flags": {
"version": "1.5.3",
"resolved": "https://registry.npmjs.org/regexp.prototype.flags/-/regexp.prototype.flags-1.5.3.tgz",
"integrity": "sha512-vqlC04+RQoFalODCbCumG2xIOvapzVMHwsyIGM/SIE8fRhFFsXeH8/QQ+s0T0kDAhKc4k30s73/0ydkHQz6HlQ==",
"version": "1.5.4",
"resolved": "https://registry.npmjs.org/regexp.prototype.flags/-/regexp.prototype.flags-1.5.4.tgz",
"integrity": "sha512-dYqgNSZbDwkaJ2ceRd9ojCGjBq+mOm9LmtXnAnEGyHhN/5R7iDW2TRw3h+o/jCFxus3P2LfWIIiwowAjANm7IA==",
"dev": true,
"license": "MIT",
"dependencies": {
"call-bind": "^1.0.7",
"call-bind": "^1.0.8",
"define-properties": "^1.2.1",
"es-errors": "^1.3.0",
"get-proto": "^1.0.1",
"gopd": "^1.2.0",
"set-function-name": "^2.0.2"
},
"engines": {
@ -6478,6 +6522,21 @@
"node": ">= 0.4"
}
},
"node_modules/set-proto": {
"version": "1.0.0",
"resolved": "https://registry.npmjs.org/set-proto/-/set-proto-1.0.0.tgz",
"integrity": "sha512-RJRdvCo6IAnPdsvP/7m6bsQqNnn1FCBX5ZNtFL98MmFF/4xAIJTIg1YbHW5DC2W5SKZanrC6i4HsJqlajw/dZw==",
"dev": true,
"license": "MIT",
"dependencies": {
"dunder-proto": "^1.0.1",
"es-errors": "^1.3.0",
"es-object-atoms": "^1.0.0"
},
"engines": {
"node": ">= 0.4"
}
},
"node_modules/setprototypeof": {
"version": "1.2.0",
"resolved": "https://registry.npmjs.org/setprototypeof/-/setprototypeof-1.2.0.tgz",

View File

@ -1,9 +1,7 @@
{
"useTsNode": true,
"alwaysAllowTs": true,
"scripts": {
"start": "npx prisma migrate deploy && node dist/server.js",
"dev": "nodemon --ignore 'data/*' --exec tsx src/server.ts",
"start": "node dist/server.js",
"dev": "nodemon --exec tsx src/server.ts",
"build": "tsc",
"format": "prettier --write src/",
"lint": "eslint .",

Binary file not shown.

View File

@ -5,23 +5,32 @@ import Logger, { LoggerType } from '#application/logger'
export abstract class BaseEntity {
protected readonly logger = Logger.type(LoggerType.ENTITY)
protected entityManager?: EntityManager
private getEntityManager(): EntityManager {
return Database.getEntityManager()
if (!this.entityManager) {
this.entityManager = Database.getORM().em.fork()
}
return this.entityManager
}
public setEntityManager(entityManager: EntityManager) {
this.entityManager = entityManager
return this
}
async save(): Promise<this> {
return this.execute('persist', 'save entity')
}
async update(): Promise<this> {
return this.execute('merge', 'update entity')
}
async delete(): Promise<this> {
return this.execute('remove', 'remove entity')
}
async update(): Promise<this> {
return this.execute('merge', 'update entity')
}
private async execute(method: 'persist' | 'merge' | 'remove', actionDescription: string): Promise<this> {
try {
const em = this.getEntityManager()

View File

@ -2,6 +2,8 @@ import { Server } from 'socket.io'
import Logger, { LoggerType } from '#application/logger'
import { TSocket } from '#application/types'
import { Character } from '#entities/character'
import CharacterRepository from '#repositories/characterRepository'
export abstract class BaseEvent {
protected readonly logger = Logger.type(LoggerType.GAME)
@ -11,6 +13,16 @@ export abstract class BaseEvent {
readonly socket: TSocket
) {}
protected async getCharacter(): Promise<Character | null> {
const characterRepository = new CharacterRepository()
return characterRepository.getById(this.socket.characterId!)
}
protected async isCharacterGM(): Promise<boolean> {
const character = await this.getCharacter()
return character?.getRole() === 'gm'
}
protected emitError(message: string): void {
this.socket.emit('notification', { title: 'Server message', message })
this.logger.error('character:connect error', `Player ${this.socket.userId}: ${message}`)

View File

@ -6,8 +6,12 @@ import Logger, { LoggerType } from '#application/logger'
export abstract class BaseRepository {
protected readonly logger = Logger.type(LoggerType.REPOSITORY)
private entityManager?: EntityManager
protected get em(): EntityManager {
return Database.getEntityManager()
getEntityManager(): EntityManager {
if (!this.entityManager) {
this.entityManager = Database.getORM().em.fork()
}
return this.entityManager
}
}

View File

@ -3,7 +3,7 @@ import * as path from 'path'
import { pathToFileURL } from 'url'
import Logger, { LoggerType } from '#application/logger'
import { getAppPath } from '#application/storage'
import Storage from '#application/storage'
import { Command } from '#application/types'
export class CommandRegistry {
@ -15,7 +15,7 @@ export class CommandRegistry {
}
public async loadCommands(): Promise<void> {
const directory = getAppPath('commands')
const directory = Storage.getAppPath('commands')
this.logger.info(`Loading commands from: ${directory}`)
try {
@ -32,7 +32,7 @@ export class CommandRegistry {
private async loadCommandFile(file: fs.Dirent): Promise<void> {
try {
const filePath = getAppPath('commands', file.name)
const filePath = Storage.getAppPath('commands', file.name)
const commandName = path.basename(file.name, path.extname(file.name))
const module = await import(pathToFileURL(filePath).href)

View File

@ -61,8 +61,8 @@ export class LogReader {
})
stream.on('data', (data) => {
process.stdout.write('\r' + `[${filename}]\n${data}`)
process.stdout.write('\n> ')
console.log(`[${filename}]`);
console.log(data.toString()); //
})
currentPosition = newPosition

View File

@ -1,4 +1,3 @@
import { EntityManager } from '@mikro-orm/core'
import { MikroORM } from '@mikro-orm/mysql'
import Logger, { LoggerType } from './logger'
@ -6,13 +5,11 @@ import config from '../../mikro-orm.config'
class Database {
private static orm: MikroORM
private static em: EntityManager
private static logger = Logger.type(LoggerType.APP)
public static async initialize(): Promise<void> {
try {
Database.orm = await MikroORM.init(config)
Database.em = Database.orm.em.fork()
this.orm = await MikroORM.init(config)
this.logger.info('Database connection initialized')
} catch (error) {
this.logger.error(`MikroORM connection failed: ${error}`)
@ -21,17 +18,7 @@ class Database {
}
public static getORM(): MikroORM {
if (!Database.orm) {
throw new Error('Database not initialized. Call Database.initialize() first.')
}
return Database.orm
}
public static getEntityManager(): EntityManager {
if (!Database.em) {
throw new Error('Database not initialized. Call Database.initialize() first.')
}
return Database.em
return this.orm
}
}

View File

@ -55,7 +55,7 @@ export enum CharacterEquipmentSlotType {
RING = 'RING'
}
export enum ZoneEventTileType {
export enum MapEventTileType {
BLOCK = 'BLOCK',
TELEPORT = 'TELEPORT',
NPC = 'NPC',

View File

@ -1,34 +1,71 @@
import fs from 'fs'
import path from 'path'
import config from './config'
import config from '#application/config'
export function getRootPath(folder: string, ...additionalSegments: string[]) {
return path.join(process.cwd(), folder, ...additionalSegments)
}
class Storage {
private readonly baseDir: string
private readonly rootDir: string
export function getAppPath(folder: string, ...additionalSegments: string[]) {
const baseDir = config.ENV === 'development' ? 'src' : 'dist'
return path.join(process.cwd(), baseDir, folder, ...additionalSegments)
}
constructor() {
this.rootDir = process.cwd()
this.baseDir = config.ENV === 'development' ? 'src' : 'dist'
}
export function getPublicPath(folder: string, ...additionalSegments: string[]) {
return path.join(process.cwd(), 'public', folder, ...additionalSegments)
}
/**
* Gets path relative to project root
*/
public getRootPath(folder: string, ...additionalSegments: string[]): string {
return path.join(this.rootDir, folder, ...additionalSegments)
}
export function doesPathExist(path: string) {
try {
fs.accessSync(path, fs.constants.F_OK)
return true
} catch (e) {
return false
/**
* Gets path relative to app directory (src/dist)
*/
public getAppPath(folder: string, ...additionalSegments: string[]): string {
return path.join(this.rootDir, this.baseDir, folder, ...additionalSegments)
}
/**
* Gets path relative to public directory
*/
public getPublicPath(folder: string, ...additionalSegments: string[]): string {
return path.join(this.rootDir, 'public', folder, ...additionalSegments)
}
/**
* Checks if a path exists
* @throws Error if path is empty or invalid
*/
public doesPathExist(pathToCheck: string): boolean {
if (!pathToCheck) {
throw new Error('Path cannot be empty')
}
try {
fs.accessSync(pathToCheck, fs.constants.F_OK)
return true
} catch (e) {
return false
}
}
/**
* Creates a directory and any necessary parent directories
* @throws Error if directory creation fails
*/
public createDir(dirPath: string): void {
if (!dirPath) {
throw new Error('Directory path cannot be empty')
}
try {
fs.mkdirSync(dirPath, { recursive: true })
} catch (error) {
const typedError = error as Error
throw new Error(`Failed to create directory: ${typedError.message}`)
}
}
}
export function createDir(path: string) {
try {
fs.mkdirSync(path, { recursive: true })
} catch (e) {
console.error(e)
}
}
export default new Storage()

View File

@ -1,14 +1,14 @@
import { Server, Socket } from 'socket.io'
import { Character } from '#entities/character'
import { ZoneEventTile } from '#entities/zoneEventTile'
import { ZoneEventTileTeleport } from '#entities/zoneEventTileTeleport'
import { MapEventTile } from '#entities/mapEventTile'
import { MapEventTileTeleport } from '#entities/mapEventTileTeleport'
export type UUID = `${string}-${string}-${string}-${string}-${string}`
export type TSocket = Socket & {
userId?: number
characterId?: number
userId?: UUID
characterId?: UUID
handshake?: {
query?: {
token?: any
@ -26,8 +26,8 @@ export type ExtendedCharacter = Character & {
resetMovement?: boolean
}
export type ZoneEventTileWithTeleport = ZoneEventTile & {
teleport: ZoneEventTileTeleport
export type MapEventTileWithTeleport = MapEventTile & {
teleport: MapEventTileTeleport
}
export type AssetData = {

View File

@ -1,40 +1,43 @@
import fs from 'fs'
import sharp from 'sharp'
import { Server } from 'socket.io'
import { BaseCommand } from '#application/base/baseCommand'
import { CharacterGender, CharacterRace } from '#application/enums'
import { getPublicPath } from '#application/storage'
import Storage from '#application/storage'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { CharacterHair } from '#entities/characterHair'
import { CharacterType } from '#entities/characterType'
import { Map } from '#entities/map'
import { MapEffect } from '#entities/mapEffect'
import { MapObject } from '#entities/mapObject'
import { Sprite } from '#entities/sprite'
import { SpriteAction } from '#entities/spriteAction'
import { Tile } from '#entities/tile'
import { User } from '#entities/user'
import { Zone } from '#entities/zone'
import { ZoneEffect } from '#entities/zoneEffect'
import CharacterHairRepository from '#repositories/characterHairRepository'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
import ZoneRepository from '#repositories/zoneRepository'
import MapRepository from '#repositories/mapRepository'
// @TODO : Replace this with seeding
// https://mikro-orm.io/docs/seeding
export default class InitCommand extends BaseCommand {
private readonly mapRepository = new MapRepository()
private readonly characterTypeRepository = new CharacterTypeRepository()
private readonly characterHairRepository = new CharacterHairRepository()
public async execute(): Promise<void> {
// Assets
await this.importTiles()
await this.importObjects()
await this.importMapObjects()
await this.createCharacterType()
await this.createCharacterHair()
// await this.createCharacterEquipment()
// Zone
await this.createZone()
// Map
await this.createMap()
// User
await this.createUser()
@ -44,7 +47,7 @@ export default class InitCommand extends BaseCommand {
}
private async importTiles(): Promise<void> {
for (const tile of fs.readdirSync(getPublicPath('tiles'))) {
for (const tile of fs.readdirSync(Storage.getPublicPath('tiles'))) {
const newTile = new Tile()
newTile.setId(tile.split('.')[0] as UUID).setName('New tile')
@ -52,19 +55,19 @@ export default class InitCommand extends BaseCommand {
}
}
private async importObjects(): Promise<void> {
for (const object of fs.readdirSync(getPublicPath('objects'))) {
private async importMapObjects(): Promise<void> {
for (const mapObject of fs.readdirSync(Storage.getPublicPath('map_objects'))) {
const newMapObject = new MapObject()
newMapObject
.setId(object.split('.')[0] as UUID)
.setName('New object')
.setId(mapObject.split('.')[0] as UUID)
.setName('New map object')
.setFrameWidth(
(await sharp(getPublicPath('objects', object))
(await sharp(Storage.getPublicPath('map_objects', mapObject))
.metadata()
.then((metadata) => metadata.height)) ?? 0
)
.setFrameHeight(
(await sharp(getPublicPath('objects', object))
(await sharp(Storage.getPublicPath('map_objects', mapObject))
.metadata()
.then((metadata) => metadata.width)) ?? 0
)
@ -149,7 +152,14 @@ export default class InitCommand extends BaseCommand {
.save()
const characterType = new CharacterType()
await characterType.setId(1).setName('New character type').setGender(CharacterGender.MALE).setRace(CharacterRace.HUMAN).setIsSelectable(true).setSprite(characterSprite).save()
await characterType
.setId('75b70c78-17f0-44c0-a4fa-15043cb95be0')
.setName('New character type')
.setGender(CharacterGender.MALE)
.setRace(CharacterRace.HUMAN)
.setIsSelectable(true)
.setSprite(characterSprite)
.save()
}
private async createCharacterHair(): Promise<void> {
@ -190,7 +200,7 @@ export default class InitCommand extends BaseCommand {
.save()
const characterHair = new CharacterHair()
await characterHair.setId(1).setName('Hair 1').setGender(CharacterGender.MALE).setIsSelectable(true).setSprite(hairSprite).save()
await characterHair.setId('a2471230-d238-4ffb-9eca-9eab869f1b67').setName('Hair 1').setGender(CharacterGender.MALE).setIsSelectable(true).setSprite(hairSprite).save()
}
private async createCharacterEquipment(): Promise<void> {
@ -225,32 +235,32 @@ export default class InitCommand extends BaseCommand {
await equipmentSprite.save()
}
private async createZone(): Promise<void> {
const zone = new Zone()
await zone
.setName('New zone')
private async createMap(): Promise<void> {
const map = new Map()
await map
.setName('New map')
.setWidth(100)
.setHeight(100)
.setTiles(Array.from({ length: 100 }, () => Array.from({ length: 100 }, () => 'a2fd8d6f-5042-437a-9c1e-c66b91ecc35b')))
.save()
const effect = new ZoneEffect()
await effect.setEffect('light').setStrength(100).setZone(zone).save()
const effect = new MapEffect()
await effect.setEffect('light').setStrength(100).setMap(map).save()
}
private async createUser(): Promise<void> {
const user = new User()
await user.setId(1).setUsername('root').setEmail('local@host').setPassword('password').setOnline(false).save()
await user.setId('6f9a58b4-172d-425e-b9ea-71e1d13d81ee').setUsername('root').setEmail('local@host').setPassword('password').setOnline(false).save()
const character = new Character()
await character
.setId(1)
.setId('26850183-1757-4135-938f-aa1448c49654')
.setUser(user)
.setName('root')
.setRole('gm')
.setZone((await ZoneRepository.getFirst()) ?? undefined)
.setCharacterType((await CharacterTypeRepository.getFirst()) ?? undefined)
.setCharacterHair((await CharacterHairRepository.getFirst()) ?? undefined)
.setMap((await this.mapRepository.getFirst())!)
.setCharacterType((await this.characterTypeRepository.getFirst()) ?? undefined)
.setCharacterHair((await this.characterHairRepository.getFirst()) ?? undefined)
.save()
}
}

10
src/commands/listMaps.ts Normal file
View File

@ -0,0 +1,10 @@
import { BaseCommand } from '#application/base/baseCommand'
import MapManager from '#managers/mapManager'
type CommandInput = string[]
export default class ListMapsCommand extends BaseCommand {
public execute(input: CommandInput): void {
console.log(MapManager.getLoadedMaps())
}
}

View File

@ -1,12 +0,0 @@
import { Server } from 'socket.io'
import { BaseCommand } from '#application/base/baseCommand'
import ZoneManager from '#managers/zoneManager'
type CommandInput = string[]
export default class ListZonesCommand extends BaseCommand {
public execute(input: CommandInput): void {
console.log(ZoneManager.getLoadedZones())
}
}

View File

@ -3,12 +3,12 @@ import fs from 'fs'
import sharp from 'sharp'
import { BaseCommand } from '#application/base/baseCommand'
import { getPublicPath } from '#application/storage'
import Storage from '#application/storage'
export default class TilesCommand extends BaseCommand {
public async execute(): Promise<void> {
// Get all tiles
const tilesDir = getPublicPath('tiles')
const tilesDir = Storage.getPublicPath('tiles')
const tiles = fs.readdirSync(tilesDir).filter((file) => file.endsWith('.png'))
// Create output directory if it doesn't exist
@ -18,14 +18,14 @@ export default class TilesCommand extends BaseCommand {
for (const tile of tiles) {
// Check if tile is already 66x34
const metadata = await sharp(getPublicPath('tiles', tile)).metadata()
const metadata = await sharp(Storage.getPublicPath('tiles', tile)).metadata()
if (metadata.width === 66 && metadata.height === 34) {
this.logger.info(`Tile ${tile} already processed`)
continue
}
const inputPath = getPublicPath('tiles', tile)
const tempPath = getPublicPath('tiles', `temp_${tile}`)
const inputPath = Storage.getPublicPath('tiles', tile)
const tempPath = Storage.getPublicPath('tiles', `temp_${tile}`)
try {
await sharp(inputPath)

View File

@ -0,0 +1,296 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { CharacterEquipment } from '#entities/characterEquipment'
import { CharacterHair } from '#entities/characterHair'
import { CharacterItem } from '#entities/characterItem'
import { CharacterType } from '#entities/characterType'
import { Chat } from '#entities/chat'
import { Map } from '#entities/map'
import { User } from '#entities/user'
export class BaseCharacter extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
user!: User
@Property({ unique: true })
name!: string
@Property()
online = false
@Property()
role = 'player'
@OneToMany(() => Chat, (chat) => chat.character)
chats = new Collection<Chat>(this)
// Position - @TODO: Update to spawn point when current map is not found
@ManyToOne()
map!: Map
@Property()
positionX = 0
@Property()
positionY = 0
@Property()
rotation = 0
// Customization
@ManyToOne({ deleteRule: 'set null' })
characterType?: CharacterType | null | undefined
@ManyToOne({ deleteRule: 'set null' })
characterHair?: CharacterHair | null | undefined
// Inventory
@OneToMany({ mappedBy: 'character' })
items = new Collection<CharacterItem>(this)
@OneToMany({ mappedBy: 'character' })
equipment = new Collection<CharacterEquipment>(this)
// Stats
@Property()
alignment = 50
@Property()
hitpoints = 100
@Property()
mana = 100
@Property()
level = 1
@Property()
experience = 0
@Property()
strength = 10
@Property()
dexterity = 10
@Property()
intelligence = 10
@Property()
wisdom = 10
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setUser(user: User) {
this.user = user
return this
}
getUser() {
return this.user
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setOnline(online: boolean) {
this.online = online
return this
}
getOnline() {
return this.online
}
setRole(role: string) {
this.role = role
return this
}
getRole() {
return this.role
}
setChats(chats: Collection<Chat>) {
this.chats = chats
return this
}
getChats() {
return this.chats
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setPositionX(positionX: number) {
this.positionX = positionX
return this
}
getPositionX() {
return this.positionX
}
setPositionY(positionY: number) {
this.positionY = positionY
return this
}
getPositionY() {
return this.positionY
}
setRotation(rotation: number) {
this.rotation = rotation
return this
}
getRotation() {
return this.rotation
}
setCharacterType(characterType: CharacterType | null | undefined) {
this.characterType = characterType
return this
}
getCharacterType() {
return this.characterType
}
setCharacterHair(characterHair: CharacterHair | null | undefined) {
this.characterHair = characterHair
return this
}
getCharacterHair() {
return this.characterHair
}
setItems(items: Collection<CharacterItem>) {
this.items = items
return this
}
getItems() {
return this.items
}
setEquipment(equipment: Collection<CharacterEquipment>) {
this.equipment = equipment
return this
}
getEquipment() {
return this.equipment
}
setAlignment(alignment: number) {
this.alignment = alignment
return this
}
getAlignment() {
return this.alignment
}
setHitpoints(hitpoints: number) {
this.hitpoints = hitpoints
return this
}
getHitpoints() {
return this.hitpoints
}
setMana(mana: number) {
this.mana = mana
return this
}
getMana() {
return this.mana
}
setLevel(level: number) {
this.level = level
return this
}
getLevel() {
return this.level
}
setExperience(experience: number) {
this.experience = experience
return this
}
getExperience() {
return this.experience
}
setStrength(strength: number) {
this.strength = strength
return this
}
getStrength() {
return this.strength
}
setDexterity(dexterity: number) {
this.dexterity = dexterity
return this
}
getDexterity() {
return this.dexterity
}
setIntelligence(intelligence: number) {
this.intelligence = intelligence
return this
}
getIntelligence() {
return this.intelligence
}
setWisdom(wisdom: number) {
this.wisdom = wisdom
return this
}
getWisdom() {
return this.wisdom
}
}

View File

@ -0,0 +1,60 @@
import { randomUUID } from 'node:crypto'
import { Enum, ManyToOne, PrimaryKey } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterEquipmentSlotType } from '#application/enums'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { CharacterItem } from '#entities/characterItem'
export class BaseCharacterEquipment extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Enum(() => CharacterEquipmentSlotType)
slot!: CharacterEquipmentSlotType
@ManyToOne({ deleteRule: 'cascade' })
character!: Character
@ManyToOne({ deleteRule: 'cascade' })
characterItem!: CharacterItem
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setSlot(slot: CharacterEquipmentSlotType) {
this.slot = slot
return this
}
getSlot() {
return this.slot
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setCharacterItem(characterItem: CharacterItem) {
this.characterItem = characterItem
return this
}
getCharacterItem() {
return this.characterItem
}
}

View File

@ -0,0 +1,72 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterGender } from '#application/enums'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { Sprite } from '#entities/sprite'
export class BaseCharacterHair extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property()
gender: CharacterGender = CharacterGender.MALE
@Property()
isSelectable = false
@ManyToOne()
sprite?: Sprite
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setGender(gender: CharacterGender) {
this.gender = gender
return this
}
getGender() {
return this.gender
}
setIsSelectable(isSelectable: boolean) {
this.isSelectable = isSelectable
return this
}
getIsSelectable() {
return this.isSelectable
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
}

View File

@ -0,0 +1,60 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { CharacterEquipment } from '#entities/characterEquipment'
import { Item } from '#entities/item'
export class BaseCharacterItem extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
character!: Character
@ManyToOne({ deleteRule: 'cascade' })
item!: Item
@Property()
quantity!: number
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setItem(item: Item) {
this.item = item
return this
}
getItem() {
return this.item
}
setQuantity(quantity: number) {
this.quantity = quantity
return this
}
getQuantity() {
return this.quantity
}
}

View File

@ -0,0 +1,108 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, Enum, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterGender, CharacterRace } from '#application/enums'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { Sprite } from '#entities/sprite'
export class BaseCharacterType extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Enum(() => CharacterGender)
gender!: CharacterGender
@Enum(() => CharacterRace)
race!: CharacterRace
@Property()
isSelectable = false
@ManyToOne()
sprite?: Sprite
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setGender(gender: CharacterGender) {
this.gender = gender
return this
}
getGender() {
return this.gender
}
setRace(race: CharacterRace) {
this.race = race
return this
}
getRace() {
return this.race
}
setIsSelectable(isSelectable: boolean) {
this.isSelectable = isSelectable
return this
}
getIsSelectable() {
return this.isSelectable
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

71
src/entities/base/chat.ts Normal file
View File

@ -0,0 +1,71 @@
import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { Map } from '#entities/map'
export class BaseChat extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
character!: Character
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@Property()
message!: string
@Property()
createdAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setMap(map: Map) {
this.map = map
return this
}
getMap() {
return this.map
}
setMessage(message: string) {
this.message = message
return this
}
getMessage() {
return this.message
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
}

120
src/entities/base/item.ts Normal file
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@ -0,0 +1,120 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, Enum, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { ItemType, ItemRarity } from '#application/enums'
import { UUID } from '#application/types'
import { CharacterItem } from '#entities/characterItem'
import { Sprite } from '#entities/sprite'
export class BaseItem extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property()
description: string = ''
@Enum(() => ItemType)
itemType!: ItemType
@Property()
stackable = false
@Enum(() => ItemRarity)
rarity: ItemRarity = ItemRarity.COMMON
@ManyToOne(() => Sprite)
sprite?: Sprite
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setDescription(description: string) {
this.description = description
return this
}
getDescription() {
return this.description
}
setItemType(itemType: ItemType) {
this.itemType = itemType
return this
}
getItemType() {
return this.itemType
}
setStackable(stackable: boolean) {
this.stackable = stackable
return this
}
getStackable() {
return this.stackable
}
setRarity(rarity: ItemRarity) {
this.rarity = rarity
return this
}
getRarity() {
return this.rarity
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

143
src/entities/base/map.ts Normal file
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@ -0,0 +1,143 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { MapEffect } from '#entities/mapEffect'
import { MapEventTile } from '#entities/mapEventTile'
import { PlacedMapObject } from '#entities/placedMapObject'
export class BaseMap extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property()
width = 10
@Property()
height = 10
@Property({ type: 'json', nullable: true })
tiles?: any
@Property()
pvp = false
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
@OneToMany(() => MapEffect, (effect) => effect.map, { orphanRemoval: true })
mapEffects = new Collection<MapEffect>(this)
@OneToMany(() => MapEventTile, (tile) => tile.map, { orphanRemoval: true })
mapEventTiles = new Collection<MapEventTile>(this)
@OneToMany(() => PlacedMapObject, (placedMapObject) => placedMapObject.map, { orphanRemoval: true })
placedMapObjects = new Collection<PlacedMapObject>(this)
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setWidth(width: number) {
this.width = width
return this
}
getWidth() {
return this.width
}
setHeight(height: number) {
this.height = height
return this
}
getHeight() {
return this.height
}
setTiles(tiles: any) {
this.tiles = tiles
return this
}
getTiles() {
return this.tiles
}
setPvp(pvp: boolean) {
this.pvp = pvp
return this
}
getPvp() {
return this.pvp
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
setMapEffects(mapEffects: Collection<MapEffect>) {
this.mapEffects = mapEffects
return this
}
getMapEffects() {
return this.mapEffects
}
setMapEventTiles(mapEventTiles: Collection<MapEventTile>) {
this.mapEventTiles = mapEventTiles
return this
}
getMapEventTiles() {
return this.mapEventTiles
}
setPlacedMapObjects(placedMapObjects: Collection<PlacedMapObject>) {
this.placedMapObjects = placedMapObjects
return this
}
getPlacedMapObjects() {
return this.placedMapObjects
}
}

View File

@ -2,18 +2,17 @@ import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Zone } from './zone'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Map } from '#entities/map'
@Entity()
export class ZoneEffect extends BaseEntity {
export class BaseMapEffect extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne(() => Zone)
zone!: Zone
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@Property()
effect!: string
@ -30,13 +29,13 @@ export class ZoneEffect extends BaseEntity {
return this.id
}
setZone(zone: Zone) {
this.zone = zone
setMap(map: Map) {
this.map = map
return this
}
getZone() {
return this.zone
getMap() {
return this.map
}
setEffect(effect: string) {

View File

@ -2,23 +2,22 @@ import { randomUUID } from 'node:crypto'
import { Entity, Enum, ManyToOne, OneToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Zone } from './zone'
import { ZoneEventTileTeleport } from './zoneEventTileTeleport'
import { BaseEntity } from '#application/base/baseEntity'
import { ZoneEventTileType } from '#application/enums'
import { MapEventTileType } from '#application/enums'
import { UUID } from '#application/types'
import { Map } from '#entities/map'
import { MapEventTileTeleport } from '#entities/mapEventTileTeleport'
@Entity()
export class ZoneEventTile extends BaseEntity {
export class BaseMapEventTile extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne(() => Zone)
zone!: Zone
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@Enum(() => ZoneEventTileType)
type!: ZoneEventTileType
@Enum(() => MapEventTileType)
type!: MapEventTileType
@Property()
positionX!: number
@ -26,8 +25,8 @@ export class ZoneEventTile extends BaseEntity {
@Property()
positionY!: number
@OneToOne(() => ZoneEventTileTeleport, (teleport) => teleport.zoneEventTile)
teleport?: ZoneEventTileTeleport
@OneToOne(() => MapEventTileTeleport, (teleport) => teleport.mapEventTile, { eager: true })
teleport?: MapEventTileTeleport
setId(id: UUID) {
this.id = id
@ -38,16 +37,16 @@ export class ZoneEventTile extends BaseEntity {
return this.id
}
setZone(zone: Zone) {
this.zone = zone
setMap(map: Map) {
this.map = map
return this
}
getZone() {
return this.zone
getMap() {
return this.map
}
setType(type: ZoneEventTileType) {
setType(type: MapEventTileType) {
this.type = type
return this
}
@ -74,7 +73,7 @@ export class ZoneEventTile extends BaseEntity {
return this.positionY
}
setTeleport(teleport: ZoneEventTileTeleport) {
setTeleport(teleport: MapEventTileTeleport) {
this.teleport = teleport
return this
}

View File

@ -2,22 +2,21 @@ import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, OneToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Zone } from './zone'
import { ZoneEventTile } from './zoneEventTile'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Map } from '#entities/map'
import { MapEventTile } from '#entities/mapEventTile'
@Entity()
export class ZoneEventTileTeleport extends BaseEntity {
export class BaseMapEventTileTeleport extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@OneToOne(() => ZoneEventTile)
zoneEventTile!: ZoneEventTile
@OneToOne({ deleteRule: 'cascade' })
mapEventTile!: MapEventTile
@ManyToOne(() => Zone)
toZone!: Zone
@ManyToOne({ deleteRule: 'cascade', eager: true })
toMap!: Map
@Property()
toRotation!: number
@ -37,22 +36,22 @@ export class ZoneEventTileTeleport extends BaseEntity {
return this.id
}
setZoneEventTile(zoneEventTile: ZoneEventTile) {
this.zoneEventTile = zoneEventTile
setMapEventTile(mapEventTile: MapEventTile) {
this.mapEventTile = mapEventTile
return this
}
getZoneEventTile() {
return this.zoneEventTile
getMapEventTile() {
return this.mapEventTile
}
setToZone(toZone: Zone) {
this.toZone = toZone
setToMap(toMap: Map) {
this.toMap = toMap
return this
}
getToZone() {
return this.toZone
getToMap() {
return this.toMap
}
setToRotation(toRotation: number) {

View File

@ -0,0 +1,140 @@
import { randomUUID } from 'node:crypto'
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
export class BaseMapObject extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ type: 'json', nullable: true })
tags?: any
@Property({ type: 'decimal', precision: 10, scale: 2 })
originX = 0
@Property({ type: 'decimal', precision: 10, scale: 2 })
originY = 0
@Property()
isAnimated = false
@Property()
frameRate = 0
@Property()
frameWidth = 0
@Property()
frameHeight = 0
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setTags(tags: any) {
this.tags = tags
return this
}
getTags() {
return this.tags
}
setOriginX(originX: number) {
this.originX = originX
return this
}
getOriginX() {
return this.originX
}
setOriginY(originY: number) {
this.originY = originY
return this
}
getOriginY() {
return this.originY
}
setIsAnimated(isAnimated: boolean) {
this.isAnimated = isAnimated
return this
}
getIsAnimated() {
return this.isAnimated
}
setFrameRate(frameRate: number) {
this.frameRate = frameRate
return this
}
getFrameRate() {
return this.frameRate
}
setFrameWidth(frameWidth: number) {
this.frameWidth = frameWidth
return this
}
getFrameWidth() {
return this.frameWidth
}
setFrameHeight(frameHeight: number) {
this.frameHeight = frameHeight
return this
}
getFrameHeight() {
return this.frameHeight
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

View File

@ -0,0 +1,58 @@
import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { User } from '#entities/user'
export class BasePasswordResetToken extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
user!: User
@Property({ unique: true })
token!: string
@Property()
createdAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setUser(user: User) {
this.user = user
return this
}
getUser() {
return this.user
}
setToken(token: string) {
this.token = token
return this
}
getToken() {
return this.token
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
}

View File

@ -2,22 +2,22 @@ import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Zone } from './zone'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Map } from '#entities/map'
import { MapObject } from '#entities/mapObject'
//@TODO : Rename mapObject
@Entity()
export class ZoneObject extends BaseEntity {
export class BasePlacedMapObject extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne(() => Zone)
zone!: Zone
@ManyToOne({ deleteRule: 'cascade' })
map!: Map
@ManyToOne(() => MapObject)
@ManyToOne({ deleteRule: 'cascade', eager: true })
mapObject!: MapObject
@Property()
@ -41,13 +41,13 @@ export class ZoneObject extends BaseEntity {
return this.id
}
setZone(zone: Zone) {
this.zone = zone
setMap(map: Map) {
this.map = map
return this
}
getZone() {
return this.zone
getMap() {
return this.map
}
setMapObject(mapObject: MapObject) {

View File

@ -0,0 +1,70 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { SpriteAction } from '#entities/spriteAction'
export class BaseSprite extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@OneToMany(() => SpriteAction, (action) => action.sprite)
spriteActions = new Collection<SpriteAction>(this)
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setSpriteActions(spriteActions: Collection<SpriteAction>) {
this.spriteActions = spriteActions
return this
}
getSpriteActions() {
return this.spriteActions
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

View File

@ -0,0 +1,142 @@
import { randomUUID } from 'node:crypto'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Sprite } from '#entities/sprite'
export class BaseSpriteAction extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne({ deleteRule: 'cascade' })
sprite!: Sprite
@Property()
action!: string
@Property({ type: 'json', nullable: true })
sprites?: string[]
@Property()
originX = 0
@Property()
originY = 0
@Property()
isAnimated = false
@Property()
isLooping = false
@Property()
frameWidth = 0
@Property()
frameHeight = 0
@Property()
frameRate = 0
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setAction(action: string) {
this.action = action
return this
}
getAction() {
return this.action
}
setSprites(sprites: string[]) {
this.sprites = sprites
return this
}
getSprites() {
return this.sprites
}
setOriginX(originX: number) {
this.originX = originX
return this
}
getOriginX() {
return this.originX
}
setOriginY(originY: number) {
this.originY = originY
return this
}
getOriginY() {
return this.originY
}
setIsAnimated(isAnimated: boolean) {
this.isAnimated = isAnimated
return this
}
getIsAnimated() {
return this.isAnimated
}
setIsLooping(isLooping: boolean) {
this.isLooping = isLooping
return this
}
getIsLooping() {
return this.isLooping
}
setFrameWidth(frameWidth: number) {
this.frameWidth = frameWidth
return this
}
getFrameWidth() {
return this.frameWidth
}
setFrameHeight(frameHeight: number) {
this.frameHeight = frameHeight
return this
}
getFrameHeight() {
return this.frameHeight
}
setFrameRate(frameRate: number) {
this.frameRate = frameRate
return this
}
getFrameRate() {
return this.frameRate
}
}

68
src/entities/base/tile.ts Normal file
View File

@ -0,0 +1,68 @@
import { randomUUID } from 'node:crypto'
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
export class BaseTile extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ type: 'json', nullable: true })
tags?: any
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setTags(tags: any) {
this.tags = tags
return this
}
getTags() {
return this.tags
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

97
src/entities/base/user.ts Normal file
View File

@ -0,0 +1,97 @@
import { randomUUID } from 'node:crypto'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import bcrypt from 'bcryptjs'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { PasswordResetToken } from '#entities/passwordResetToken'
export class BaseUser extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property({ unique: true })
username!: string
@Property({ unique: true })
email!: string
@Property()
password!: string
@Property()
online = false
@OneToMany(() => Character, (character) => character.user)
characters = new Collection<Character>(this)
@OneToMany(() => PasswordResetToken, (token) => token.user)
passwordResetTokens = new Collection<PasswordResetToken>(this)
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setUsername(username: string) {
this.username = username
return this
}
getUsername() {
return this.username
}
setEmail(email: string) {
this.email = email
return this
}
getEmail() {
return this.email
}
setPassword(password: string) {
this.password = bcrypt.hashSync(password, 10)
return this
}
getPassword() {
return this.password
}
setOnline(online: boolean) {
this.online = online
return this
}
getOnline() {
return this.online
}
setCharacters(characters: Collection<Character>) {
this.characters = characters
return this
}
getCharacters() {
return this.characters
}
setPasswordResetTokens(passwordResetTokens: Collection<PasswordResetToken>) {
this.passwordResetTokens = passwordResetTokens
return this
}
getPasswordResetTokens() {
return this.passwordResetTokens
return this
}
}

View File

@ -0,0 +1,65 @@
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
export class BaseWorld extends BaseEntity {
@PrimaryKey()
date = new Date()
@Property()
isRainEnabled = false
@Property()
rainPercentage = 0
@Property()
isFogEnabled = false
@Property()
fogDensity = 0
setDate(date: Date) {
this.date = date
return this
}
getDate() {
return this.date
}
setIsRainEnabled(isRainEnabled: boolean) {
this.isRainEnabled = isRainEnabled
return this
}
getIsRainEnabled() {
return this.isRainEnabled
}
setRainPercentage(rainPercentage: number) {
this.rainPercentage = rainPercentage
return this
}
getRainPercentage() {
return this.rainPercentage
}
setIsFogEnabled(isFogEnabled: boolean) {
this.isFogEnabled = isFogEnabled
return this
}
getIsFogEnabled() {
return this.isFogEnabled
}
setFogDensity(fogDensity: number) {
this.fogDensity = fogDensity
return this
}
getFogDensity() {
return this.fogDensity
}
}

View File

@ -1,294 +1,6 @@
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { Entity } from '@mikro-orm/core'
import { CharacterEquipment } from './characterEquipment'
import { CharacterHair } from './characterHair'
import { CharacterItem } from './characterItem'
import { CharacterType } from './characterType'
import { Chat } from './chat'
import { User } from './user'
import { Zone } from './zone'
import { BaseEntity } from '#application/base/baseEntity'
import { BaseCharacter } from '#entities/base/character'
@Entity()
export class Character extends BaseEntity {
@PrimaryKey()
id!: number
@ManyToOne(() => User)
user!: User
@Property({ unique: true })
name!: string
@Property()
online = false
@Property()
role = 'player'
@OneToMany(() => Chat, (chat) => chat.character)
chats = new Collection<Chat>(this)
// Position
@ManyToOne()
zone!: Zone
@Property()
positionX = 0
@Property()
positionY = 0
@Property()
rotation = 0
// Customization
@ManyToOne()
characterType?: CharacterType | null | undefined
@ManyToOne()
characterHair?: CharacterHair | null | undefined
// Inventory
@OneToMany({ mappedBy: 'character' })
items = new Collection<CharacterItem>(this)
@OneToMany({ mappedBy: 'character' })
equipment = new Collection<CharacterEquipment>(this)
// Stats
@Property()
alignment = 50
@Property()
hitpoints = 100
@Property()
mana = 100
@Property()
level = 1
@Property()
experience = 0
@Property()
strength = 10
@Property()
dexterity = 10
@Property()
intelligence = 10
@Property()
wisdom = 10
setId(id: number) {
this.id = id
return this
}
getId() {
return this.id
}
setUser(user: User) {
this.user = user
return this
}
getUser() {
return this.user
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setOnline(online: boolean) {
this.online = online
return this
}
getOnline() {
return this.online
}
setRole(role: string) {
this.role = role
return this
}
getRole() {
return this.role
}
setChats(chats: Collection<Chat>) {
this.chats = chats
return this
}
getChats() {
return this.chats
}
setZone(zone: Zone) {
this.zone = zone
return this
}
getZone() {
return this.zone
}
setPositionX(positionX: number) {
this.positionX = positionX
return this
}
getPositionX() {
return this.positionX
}
setPositionY(positionY: number) {
this.positionY = positionY
return this
}
getPositionY() {
return this.positionY
}
setRotation(rotation: number) {
this.rotation = rotation
return this
}
getRotation() {
return this.rotation
}
setCharacterType(characterType: CharacterType | null | undefined) {
this.characterType = characterType
return this
}
getCharacterType() {
return this.characterType
}
setCharacterHair(characterHair: CharacterHair | null | undefined) {
this.characterHair = characterHair
return this
}
getCharacterHair() {
return this.characterHair
}
setItems(items: Collection<CharacterItem>) {
this.items = items
return this
}
getItems() {
return this.items
}
setEquipment(equipment: Collection<CharacterEquipment>) {
this.equipment = equipment
return this
}
getEquipment() {
return this.equipment
}
setAlignment(alignment: number) {
this.alignment = alignment
return this
}
getAlignment() {
return this.alignment
}
setHitpoints(hitpoints: number) {
this.hitpoints = hitpoints
return this
}
getHitpoints() {
return this.hitpoints
}
setMana(mana: number) {
this.mana = mana
return this
}
getMana() {
return this.mana
}
setLevel(level: number) {
this.level = level
return this
}
getLevel() {
return this.level
}
setExperience(experience: number) {
this.experience = experience
return this
}
getExperience() {
return this.experience
}
setStrength(strength: number) {
this.strength = strength
return this
}
getStrength() {
return this.strength
}
setDexterity(dexterity: number) {
this.dexterity = dexterity
return this
}
getDexterity() {
return this.dexterity
}
setIntelligence(intelligence: number) {
this.intelligence = intelligence
return this
}
getIntelligence() {
return this.intelligence
}
setWisdom(wisdom: number) {
this.wisdom = wisdom
return this
}
getWisdom() {
return this.wisdom
}
}
export class Character extends BaseCharacter {}

View File

@ -1,58 +1,6 @@
import { Entity, Enum, ManyToOne, PrimaryKey } from '@mikro-orm/core'
import { Entity } from '@mikro-orm/core'
import { Character } from './character'
import { CharacterItem } from './characterItem'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterEquipmentSlotType } from '#application/enums'
import { BaseCharacterEquipment } from '#entities/base/characterEquipment'
@Entity()
export class CharacterEquipment extends BaseEntity {
@PrimaryKey()
id!: number
@Enum(() => CharacterEquipmentSlotType)
slot!: CharacterEquipmentSlotType
@ManyToOne(() => Character)
character!: Character
@ManyToOne(() => CharacterItem)
characterItem!: CharacterItem
setId(id: number) {
this.id = id
return this
}
getId() {
return this.id
}
setSlot(slot: CharacterEquipmentSlotType) {
this.slot = slot
return this
}
getSlot() {
return this.slot
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setCharacterItem(characterItem: CharacterItem) {
this.characterItem = characterItem
return this
}
getCharacterItem() {
return this.characterItem
}
}
export class CharacterEquipment extends BaseCharacterEquipment {}

View File

@ -1,82 +1,6 @@
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { Entity } from '@mikro-orm/core'
import { Character } from './character'
import { Sprite } from './sprite'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterGender } from '#application/enums'
import { BaseCharacterHair } from '#entities/base/characterHair'
@Entity()
export class CharacterHair extends BaseEntity {
@PrimaryKey()
id!: number
@Property()
name!: string
@Property()
gender: CharacterGender = CharacterGender.MALE
@Property()
isSelectable = false
@ManyToOne(() => Sprite, { nullable: true })
sprite?: Sprite
@OneToMany(() => Character, (character) => character.characterHair)
characters = new Collection<Character>(this)
setId(id: number) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setGender(gender: CharacterGender) {
this.gender = gender
return this
}
getGender() {
return this.gender
}
setIsSelectable(isSelectable: boolean) {
this.isSelectable = isSelectable
return this
}
getIsSelectable() {
return this.isSelectable
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCharacters(characters: Collection<Character>) {
this.characters = characters
return this
}
getCharacters() {
return this.characters
}
}
export class CharacterHair extends BaseCharacterHair {}

View File

@ -1,70 +1,6 @@
import { Collection, Entity, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { Entity } from '@mikro-orm/core'
import { Character } from './character'
import { CharacterEquipment } from './characterEquipment'
import { Item } from './item'
import { BaseEntity } from '#application/base/baseEntity'
import { BaseCharacterItem } from '#entities/base/characterItem'
@Entity()
export class CharacterItem extends BaseEntity {
@PrimaryKey()
id!: number
@ManyToOne(() => Character)
character!: Character
@ManyToOne(() => Item)
item!: Item
@Property()
quantity!: number
@OneToMany(() => CharacterEquipment, (equipment) => equipment.characterItem)
characterEquipment = new Collection<CharacterEquipment>(this)
setId(id: number) {
this.id = id
return this
}
getId() {
return this.id
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setItem(item: Item) {
this.item = item
return this
}
getItem() {
return this.item
}
setQuantity(quantity: number) {
this.quantity = quantity
return this
}
getQuantity() {
return this.quantity
}
setCharacterEquipment(characterEquipment: Collection<CharacterEquipment>) {
this.characterEquipment = characterEquipment
return this
}
getCharacterEquipment() {
return this.characterEquipment
}
}
export class CharacterItem extends BaseCharacterItem {}

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@ -1,118 +1,6 @@
import { Collection, Entity, Enum, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { Entity } from '@mikro-orm/core'
import { Character } from './character'
import { Sprite } from './sprite'
import { BaseEntity } from '#application/base/baseEntity'
import { CharacterGender, CharacterRace } from '#application/enums'
import { BaseCharacterType } from '#entities/base/characterType'
@Entity()
export class CharacterType extends BaseEntity {
@PrimaryKey()
id!: number
@Property()
name!: string
@Enum(() => CharacterGender)
gender!: CharacterGender
@Enum(() => CharacterRace)
race!: CharacterRace
@Property()
isSelectable = false
@OneToMany(() => Character, (character) => character.characterType)
characters = new Collection<Character>(this)
@ManyToOne(() => Sprite, { nullable: true })
sprite?: Sprite
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: number) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setGender(gender: CharacterGender) {
this.gender = gender
return this
}
getGender() {
return this.gender
}
setRace(race: CharacterRace) {
this.race = race
return this
}
getRace() {
return this.race
}
setIsSelectable(isSelectable: boolean) {
this.isSelectable = isSelectable
return this
}
getIsSelectable() {
return this.isSelectable
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
setCharacters(characters: Collection<Character>) {
this.characters = characters
return this
}
getCharacters() {
return this.characters
}
}
export class CharacterType extends BaseCharacterType {}

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@ -1,69 +1,6 @@
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Entity } from '@mikro-orm/core'
import { Character } from './character'
import { Zone } from './zone'
import { BaseEntity } from '#application/base/baseEntity'
import { BaseChat } from '#entities/base/chat'
@Entity()
export class Chat extends BaseEntity {
@PrimaryKey()
id!: number
@ManyToOne(() => Character)
character!: Character
@ManyToOne(() => Zone)
zone!: Zone
@Property()
message!: string
@Property()
createdAt = new Date()
setId(id: number) {
this.id = id
return this
}
getId() {
return this.id
}
setCharacter(character: Character) {
this.character = character
return this
}
getCharacter() {
return this.character
}
setZone(zone: Zone) {
this.zone = zone
return this
}
getZone() {
return this.zone
}
setMessage(message: string) {
this.message = message
return this
}
getMessage() {
return this.message
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
}
export class Chat extends BaseChat {}

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@ -1,133 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, Enum, ManyToOne, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { CharacterItem } from './characterItem'
import { Sprite } from './sprite'
import { BaseEntity } from '#application/base/baseEntity'
import { ItemType, ItemRarity } from '#application/enums'
import { UUID } from '#application/types'
import { BaseItem } from '#entities/base/item'
@Entity()
export class Item extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ nullable: true })
description?: string
@Enum(() => ItemType)
itemType!: ItemType
@Property()
stackable = false
@Enum(() => ItemRarity)
rarity: ItemRarity = ItemRarity.COMMON
@ManyToOne(() => Sprite, { nullable: true })
sprite?: Sprite
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
@OneToMany(() => CharacterItem, (characterItem) => characterItem.item)
characters = new Collection<CharacterItem>(this)
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setDescription(description: string) {
this.description = description
return this
}
getDescription() {
return this.description
}
setItemType(itemType: ItemType) {
this.itemType = itemType
return this
}
getItemType() {
return this.itemType
}
setStackable(stackable: boolean) {
this.stackable = stackable
return this
}
getStackable() {
return this.stackable
}
setRarity(rarity: ItemRarity) {
this.rarity = rarity
return this
}
getRarity() {
return this.rarity
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
setCharacters(characters: Collection<CharacterItem>) {
this.characters = characters
return this
}
getCharacters() {
return this.characters
}
}
export class Item extends BaseItem {}

6
src/entities/map.ts Normal file
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@ -0,0 +1,6 @@
import { Entity } from '@mikro-orm/core'
import { BaseMap } from '#entities/base/map'
@Entity()
export class Map extends BaseMap {}

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@ -0,0 +1,6 @@
import { Entity } from '@mikro-orm/core'
import { BaseMapEffect } from '#entities/base/mapEffect'
@Entity()
export class MapEffect extends BaseMapEffect {}

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@ -0,0 +1,6 @@
import { Entity } from '@mikro-orm/core'
import { BaseMapEventTile } from '#entities/base/mapEventTile'
@Entity()
export class MapEventTile extends BaseMapEventTile {}

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@ -0,0 +1,6 @@
import { Entity } from '@mikro-orm/core'
import { BaseMapEventTileTeleport } from '#entities/base/mapEventTileTeleport'
@Entity()
export class MapEventTileTeleport extends BaseMapEventTileTeleport {}

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@ -1,155 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { ZoneObject } from './zoneObject'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseMapObject } from '#entities/base/mapObject'
@Entity()
export class MapObject extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ type: 'json', nullable: true })
tags?: any
@Property()
originX = 0
@Property()
originY = 0
@Property()
isAnimated = false
@Property()
frameRate = 0
@Property()
frameWidth = 0
@Property()
frameHeight = 0
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
@OneToMany(() => ZoneObject, (zoneObject) => zoneObject.mapObject)
zoneObjects = new Collection<ZoneObject>(this)
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setTags(tags: any) {
this.tags = tags
return this
}
getTags() {
return this.tags
}
setOriginX(originX: number) {
this.originX = originX
return this
}
getOriginX() {
return this.originX
}
setOriginY(originY: number) {
this.originY = originY
return this
}
getOriginY() {
return this.originY
}
setIsAnimated(isAnimated: boolean) {
this.isAnimated = isAnimated
return this
}
getIsAnimated() {
return this.isAnimated
}
setFrameRate(frameRate: number) {
this.frameRate = frameRate
return this
}
getFrameRate() {
return this.frameRate
}
setFrameWidth(frameWidth: number) {
this.frameWidth = frameWidth
return this
}
getFrameWidth() {
return this.frameWidth
}
setFrameHeight(frameHeight: number) {
this.frameHeight = frameHeight
return this
}
getFrameHeight() {
return this.frameHeight
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
setZoneObjects(zoneObjects: Collection<ZoneObject>) {
this.zoneObjects = zoneObjects
return this
}
getZoneObjects() {
return this.zoneObjects
}
}
export class MapObject extends BaseMapObject {}

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@ -1,56 +1,6 @@
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Entity } from '@mikro-orm/core'
import { User } from './user'
import { BaseEntity } from '#application/base/baseEntity'
import { BasePasswordResetToken } from '#entities/base/passwordResetToken'
@Entity()
export class PasswordResetToken extends BaseEntity {
@PrimaryKey()
id!: number
@ManyToOne(() => User)
user!: User
@Property({ unique: true })
token!: string
@Property()
createdAt = new Date()
setId(id: number) {
this.id = id
return this
}
getId() {
return this.id
}
setUser(user: User) {
this.user = user
return this
}
getUser() {
return this.user
}
setToken(token: string) {
this.token = token
return this
}
getToken() {
return this.token
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
}
export class PasswordResetToken extends BasePasswordResetToken {}

View File

@ -0,0 +1,6 @@
import { Entity } from '@mikro-orm/core'
import { BasePlacedMapObject } from '#entities/base/placedMapObject'
@Entity()
export class PlacedMapObject extends BasePlacedMapObject {}

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@ -1,71 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { SpriteAction } from './spriteAction'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseSprite } from '#entities/base/sprite'
@Entity()
export class Sprite extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@OneToMany(() => SpriteAction, (action) => action.sprite)
spriteActions = new Collection<SpriteAction>(this)
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setSpriteActions(spriteActions: Collection<SpriteAction>) {
this.spriteActions = spriteActions
return this
}
getSpriteActions() {
return this.spriteActions
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}
export class Sprite extends BaseSprite {}

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@ -1,143 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, ManyToOne, PrimaryKey, Property } from '@mikro-orm/core'
import { Sprite } from './sprite'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseSpriteAction } from '#entities/base/spriteAction'
@Entity()
export class SpriteAction extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@ManyToOne(() => Sprite)
sprite!: Sprite
@Property()
action!: string
@Property({ type: 'json', nullable: true })
sprites?: string[]
@Property()
originX = 0
@Property()
originY = 0
@Property()
isAnimated = false
@Property()
isLooping = false
@Property()
frameWidth = 0
@Property()
frameHeight = 0
@Property()
frameRate = 0
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setSprite(sprite: Sprite) {
this.sprite = sprite
return this
}
getSprite() {
return this.sprite
}
setAction(action: string) {
this.action = action
return this
}
getAction() {
return this.action
}
setSprites(sprites: string[]) {
this.sprites = sprites
return this
}
getSprites() {
return this.sprites
}
setOriginX(originX: number) {
this.originX = originX
return this
}
getOriginX() {
return this.originX
}
setOriginY(originY: number) {
this.originY = originY
return this
}
getOriginY() {
return this.originY
}
setIsAnimated(isAnimated: boolean) {
this.isAnimated = isAnimated
return this
}
getIsAnimated() {
return this.isAnimated
}
setIsLooping(isLooping: boolean) {
this.isLooping = isLooping
return this
}
getIsLooping() {
return this.isLooping
}
setFrameWidth(frameWidth: number) {
this.frameWidth = frameWidth
return this
}
getFrameWidth() {
return this.frameWidth
}
setFrameHeight(frameHeight: number) {
this.frameHeight = frameHeight
return this
}
getFrameHeight() {
return this.frameHeight
}
setFrameRate(frameRate: number) {
this.frameRate = frameRate
return this
}
getFrameRate() {
return this.frameRate
}
}
export class SpriteAction extends BaseSpriteAction {}

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@ -1,69 +1,6 @@
import { randomUUID } from 'node:crypto'
import { Entity } from '@mikro-orm/core'
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { UUID } from '#application/types'
import { BaseTile } from '#entities/base/tile'
@Entity()
export class Tile extends BaseEntity {
@PrimaryKey()
id = randomUUID()
@Property()
name!: string
@Property({ type: 'json', nullable: true })
tags?: any
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: UUID) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setTags(tags: any) {
this.tags = tags
return this
}
getTags() {
return this.tags
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}
export class Tile extends BaseTile {}

View File

@ -1,95 +1,6 @@
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import bcrypt from 'bcryptjs'
import { Entity } from '@mikro-orm/core'
import { Character } from './character'
import { PasswordResetToken } from './passwordResetToken'
import { BaseEntity } from '#application/base/baseEntity'
import { BaseUser } from '#entities/base/user'
@Entity()
export class User extends BaseEntity {
@PrimaryKey()
id!: number
@Property({ unique: true })
username!: string
@Property({ unique: true })
email!: string
@Property()
password!: string
@Property()
online = false
@OneToMany(() => Character, (character) => character.user)
characters = new Collection<Character>(this)
@OneToMany(() => PasswordResetToken, (token) => token.user)
passwordResetTokens = new Collection<PasswordResetToken>(this)
setId(id: number) {
this.id = id
return this
}
getId() {
return this.id
}
setUsername(username: string) {
this.username = username
return this
}
getUsername() {
return this.username
}
setEmail(email: string) {
this.email = email
return this
}
getEmail() {
return this.email
}
setPassword(password: string) {
this.password = bcrypt.hashSync(password, 10)
return this
}
getPassword() {
return this.password
}
setOnline(online: boolean) {
this.online = online
return this
}
getOnline() {
return this.online
}
setCharacters(characters: Collection<Character>) {
this.characters = characters
return this
}
getCharacters() {
return this.characters
}
setPasswordResetTokens(passwordResetTokens: Collection<PasswordResetToken>) {
this.passwordResetTokens = passwordResetTokens
return this
}
getPasswordResetTokens() {
return this.passwordResetTokens
return this
}
}
export class User extends BaseUser {}

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@ -1,66 +1,6 @@
import { Entity, PrimaryKey, Property } from '@mikro-orm/core'
import { Entity } from '@mikro-orm/core'
import { BaseEntity } from '#application/base/baseEntity'
import { BaseWorld } from '#entities/base/world'
@Entity()
export class World extends BaseEntity {
@PrimaryKey()
date = new Date()
@Property()
isRainEnabled = false
@Property()
rainPercentage = 0
@Property()
isFogEnabled = false
@Property()
fogDensity = 0
setDate(date: Date) {
this.date = date
return this
}
getDate() {
return this.date
}
setIsRainEnabled(isRainEnabled: boolean) {
this.isRainEnabled = isRainEnabled
return this
}
getIsRainEnabled() {
return this.isRainEnabled
}
setRainPercentage(rainPercentage: number) {
this.rainPercentage = rainPercentage
return this
}
getRainPercentage() {
return this.rainPercentage
}
setIsFogEnabled(isFogEnabled: boolean) {
this.isFogEnabled = isFogEnabled
return this
}
getIsFogEnabled() {
return this.isFogEnabled
}
setFogDensity(fogDensity: number) {
this.fogDensity = fogDensity
return this
}
getFogDensity() {
return this.fogDensity
}
}
export class World extends BaseWorld {}

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@ -1,181 +0,0 @@
import { Collection, Entity, OneToMany, PrimaryKey, Property } from '@mikro-orm/core'
import { Character } from './character'
import { Chat } from './chat'
import { ZoneEffect } from './zoneEffect'
import { ZoneEventTile } from './zoneEventTile'
import { ZoneEventTileTeleport } from './zoneEventTileTeleport'
import { ZoneObject } from './zoneObject'
import { BaseEntity } from '#application/base/baseEntity'
@Entity()
export class Zone extends BaseEntity {
@PrimaryKey()
id!: number
@Property()
name!: string
@Property()
width = 10
@Property()
height = 10
@Property({ type: 'json', nullable: true })
tiles?: any
@Property()
pvp = false
@OneToMany(() => ZoneEffect, (effect) => effect.zone)
zoneEffects = new Collection<ZoneEffect>(this)
@OneToMany(() => ZoneEventTile, (tile) => tile.zone)
zoneEventTiles = new Collection<ZoneEventTile>(this)
@OneToMany(() => ZoneEventTileTeleport, (teleport) => teleport.toZone)
zoneEventTileTeleports = new Collection<ZoneEventTileTeleport>(this)
@OneToMany(() => ZoneObject, (object) => object.zone)
zoneObjects = new Collection<ZoneObject>(this)
@OneToMany(() => Character, (character) => character.zone)
characters = new Collection<Character>(this)
@OneToMany(() => Chat, (chat) => chat.zone)
chats = new Collection<Chat>(this)
@Property()
createdAt = new Date()
@Property()
updatedAt = new Date()
setId(id: number) {
this.id = id
return this
}
getId() {
return this.id
}
setName(name: string) {
this.name = name
return this
}
getName() {
return this.name
}
setWidth(width: number) {
this.width = width
return this
}
getWidth() {
return this.width
}
setHeight(height: number) {
this.height = height
return this
}
getHeight() {
return this.height
}
setTiles(tiles: any) {
this.tiles = tiles
return this
}
getTiles() {
return this.tiles
}
setPvp(pvp: boolean) {
this.pvp = pvp
return this
}
getPvp() {
return this.pvp
}
setZoneEffects(zoneEffects: Collection<ZoneEffect>) {
this.zoneEffects = zoneEffects
return this
}
getZoneEffects() {
return this.zoneEffects
}
setZoneEventTiles(zoneEventTiles: Collection<ZoneEventTile>) {
this.zoneEventTiles = zoneEventTiles
return this
}
getZoneEventTiles() {
return this.zoneEventTiles
}
setZoneEventTileTeleports(zoneEventTileTeleports: Collection<ZoneEventTileTeleport>) {
this.zoneEventTileTeleports = zoneEventTileTeleports
return this
}
getZoneEventTileTeleports() {
return this.zoneEventTileTeleports
}
setZoneObjects(zoneObjects: Collection<ZoneObject>) {
this.zoneObjects = zoneObjects
return this
}
getZoneObjects() {
return this.zoneObjects
}
setCharacters(characters: Collection<Character>) {
this.characters = characters
return this
}
getCharacters() {
return this.characters
}
setChats(chats: Collection<Chat>) {
this.chats = chats
return this
}
getChats() {
return this.chats
}
setCreatedAt(createdAt: Date) {
this.createdAt = createdAt
return this
}
getCreatedAt() {
return this.createdAt
}
setUpdatedAt(updatedAt: Date) {
this.updatedAt = updatedAt
return this
}
getUpdatedAt() {
return this.updatedAt
}
}

View File

@ -1,7 +1,6 @@
import { BaseEvent } from '#application/base/baseEvent'
import Database from '#application/database'
import { CharacterHair } from '#entities/characterHair'
import characterHairRepository from '#repositories/characterHairRepository'
import CharacterHairRepository from '#repositories/characterHairRepository'
interface IPayload {}
@ -11,8 +10,14 @@ export default class characterHairListEvent extends BaseEvent {
}
private async handleEvent(data: IPayload, callback: (response: CharacterHair[]) => void): Promise<void> {
const items: CharacterHair[] = await characterHairRepository.getAllSelectable()
await Database.getEntityManager().populate(items, ['sprite'])
callback(items)
try {
const characterHairRepository = new CharacterHairRepository()
const items: CharacterHair[] = await characterHairRepository.getAllSelectable(['sprite'])
return callback(items)
} catch (error) {
this.logger.error('character:hair:list error', error)
return callback([])
}
}
}

View File

@ -1,69 +1,70 @@
import { BaseEvent } from '#application/base/baseEvent'
import Database from '#application/database'
import ZoneManager from '#managers/zoneManager'
import { UUID } from '#application/types'
import MapManager from '#managers/mapManager'
import CharacterHairRepository from '#repositories/characterHairRepository'
import CharacterRepository from '#repositories/characterRepository'
import TeleportService from '#services/teleportService'
interface CharacterConnectPayload {
characterId: number
characterHairId?: number
characterId: UUID
characterHairId?: UUID
}
export default class CharacterConnectEvent extends BaseEvent {
private readonly characterHairRepository = new CharacterHairRepository()
private readonly characterRepository = new CharacterRepository()
public listen(): void {
this.socket.on('character:connect', this.handleEvent.bind(this))
}
/**
* Handle character connect event
* @TODO:
* 1. Check if character is already connected
* 2. Update character hair if provided
* 3. Emit character connect event
* 4. Let other clients know of new character
* @param data
* @param callback
* @private
*/
private async handleEvent(data: CharacterConnectPayload, callback: (response: any) => void): Promise<void> {
if (!this.socket.userId) {
this.emitError('User not authenticated')
return
}
try {
if (await this.checkForActiveCharacters()) {
this.emitError('You are already connected to another character')
return
}
const character = await CharacterRepository.getByUserAndId(this.socket.userId, data.characterId)
const character = await this.characterRepository.getByUserAndId(this.socket.userId!, data.characterId)
if (!character) {
this.emitError('Character not found or does not belong to this user')
return
}
// Populate character with characterType and characterHair
await this.characterRepository.getEntityManager().populate(character, ['characterType', 'characterHair'])
// Set character id
this.socket.characterId = character.id
// Set character hair
if (data.characterHairId !== undefined && data.characterHairId !== null) {
const characterHair = await CharacterHairRepository.getById(data.characterHairId)
await character.setCharacterHair(characterHair).update()
const characterHair = await this.characterHairRepository.getById(data.characterHairId)
await character.setCharacterHair(characterHair).save()
}
// Emit character connect event
callback({ character })
// @TODO: Teleport character into zone
// wait 300 ms, @TODO: Find a better way to do this, race condition
await new Promise((resolve) => setTimeout(resolve, 500))
await TeleportService.teleportCharacter(character.id, {
targetMapId: character.map.id,
targetX: character.positionX,
targetY: character.positionY,
rotation: character.rotation,
isInitialJoin: true,
character
})
} catch (error) {
this.handleError('Failed to connect character', error)
}
}
private async checkForActiveCharacters(): Promise<boolean> {
const characters = await CharacterRepository.getByUserId(this.socket.userId!)
return characters?.some((char) => ZoneManager.getCharacterById(char.id)) ?? false
const characters = await this.characterRepository.getByUserId(this.socket.userId!)
return characters?.some((char) => MapManager.getCharacterById(char.id)) ?? false
}
}

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@ -4,6 +4,7 @@ import { BaseEvent } from '#application/base/baseEvent'
import { ZCharacterCreate } from '#application/zodTypes'
import { Character } from '#entities/character'
import CharacterRepository from '#repositories/characterRepository'
import MapRepository from '#repositories/mapRepository'
import UserRepository from '#repositories/userRepository'
export default class CharacterCreateEvent extends BaseEvent {
@ -16,29 +17,38 @@ export default class CharacterCreateEvent extends BaseEvent {
try {
data = ZCharacterCreate.parse(data)
const user = await UserRepository.getById(this.socket.userId!)
const userRepository = new UserRepository()
const characterRepository = new CharacterRepository()
const mapRepository = new MapRepository()
const user = await userRepository.getById(this.socket.userId!)
if (!user) {
return this.socket.emit('notification', { message: 'User not found' })
}
// Check if character name already exists
const characterExists = await CharacterRepository.getByName(data.name)
const characterExists = await characterRepository.getByName(data.name)
if (characterExists) {
return this.socket.emit('notification', { message: 'Character name already exists' })
}
let characters: Character[] = await CharacterRepository.getByUserId(user.getId())
let characters: Character[] = await characterRepository.getByUserId(user.getId())
if (characters.length >= 4) {
return this.socket.emit('notification', { message: 'You can only have 4 characters' })
}
const newCharacter = new Character()
await newCharacter.setName(data.name).setUser(user).save()
// @TODO: Change to default location
const map = await mapRepository.getFirst()
if (!newCharacter) return this.socket.emit('notification', { message: 'Failed to create character. Please try again (later).' })
const newCharacter = new Character()
await newCharacter.setName(data.name).setUser(user).setMap(map!).save()
if (!newCharacter) {
return this.socket.emit('notification', { message: 'Failed to create character. Please try again (later).' })
}
characters = [...characters, newCharacter]

View File

@ -1,14 +1,13 @@
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import { Character } from '#entities/character'
import { Zone } from '#entities/zone'
import CharacterRepository from '#repositories/characterRepository'
type TypePayload = {
characterId: number
characterId: UUID
}
type TypeResponse = {
zone: Zone
characters: Character[]
}
@ -19,12 +18,9 @@ export default class CharacterDeleteEvent extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: TypeResponse) => void): Promise<any> {
try {
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, data.characterId)
if (character) {
await character.delete()
}
const characters: Character[] = await CharacterRepository.getByUserId(this.socket.userId!)
const characterRepository = new CharacterRepository()
await (await characterRepository.getByUserAndId(this.socket.userId!, data.characterId))?.delete()
const characters: Character[] = await characterRepository.getByUserId(this.socket.userId!)
this.socket.emit('character:list', characters)
} catch (error: any) {

View File

@ -1,5 +1,4 @@
import { BaseEvent } from '#application/base/baseEvent'
import Database from '#application/database'
import { Character } from '#entities/character'
import CharacterRepository from '#repositories/characterRepository'
@ -10,8 +9,11 @@ export default class CharacterListEvent extends BaseEvent {
private async handleEvent(data: any): Promise<void> {
try {
const characters: Character[] = await CharacterRepository.getByUserId(this.socket.userId!)
await Database.getEntityManager().populate(characters, ['characterType', 'characterHair'])
const characterRepository = new CharacterRepository()
let characters: Character[] = await characterRepository.getByUserId(this.socket.userId!)
// Populate characters with characterType and characterHair
await characterRepository.getEntityManager().populate(characters, ['characterType', 'characterHair'])
this.socket.emit('character:list', characters)
} catch (error: any) {

View File

@ -13,22 +13,11 @@ export default class AlertCommandEvent extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'alert')) {
return
}
// Check if command is alert
if (!ChatService.isCommand(data.message, 'alert')) return
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return callback(false)
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return callback(false)
}
if (!(await this.isCharacterGM())) return
const args = ChatService.getArgs('alert', data.message)

View File

@ -14,22 +14,11 @@ export default class SetTimeCommand extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'time')) {
return
}
// Check if command is time
if (!ChatService.isCommand(data.message, 'time')) return
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
// Check if character exists and is GM
if (!(await this.isCharacterGM())) return
// Get arguments
const args = ChatService.getArgs('time', data.message)

View File

@ -1,9 +1,9 @@
import { BaseEvent } from '#application/base/baseEvent'
import ZoneManager from '#managers/zoneManager'
import zoneManager from '#managers/zoneManager'
import ZoneCharacter from '#models/zoneCharacter'
import ZoneRepository from '#repositories/zoneRepository'
import { UUID } from '#application/types'
import MapManager from '#managers/mapManager'
import MapRepository from '#repositories/mapRepository'
import ChatService from '#services/chatService'
import TeleportService from '#services/teleportService'
type TypePayload = {
message: string
@ -14,75 +14,82 @@ export default class TeleportCommandEvent extends BaseEvent {
this.socket.on('chat:message', this.handleEvent.bind(this))
}
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void) {
try {
// Check if character exists
const zoneCharacter = ZoneManager.getCharacterById(this.socket.characterId!)
if (!zoneCharacter) {
this.logger.error('chat:message error', 'Character not found')
return
}
const character = zoneCharacter.character
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
// Check if command is teleport
if (!ChatService.isCommand(data.message, 'teleport')) return
// Check if character exists and is GM
if (!(await this.isCharacterGM())) return
const character = await this.getCharacter()
if (!character) return
const args = ChatService.getArgs('teleport', data.message)
if (!args || args.length !== 1) {
this.socket.emit('notification', { title: 'Server message', message: 'Usage: /teleport <zoneId>' })
if (!args || args.length === 0 || args.length > 3) {
this.socket.emit('notification', {
title: 'Server message',
message: 'Usage: /teleport <mapId> [x] [y]'
})
return
}
const zoneId = parseInt(args[0], 10)
if (isNaN(zoneId)) {
this.socket.emit('notification', { title: 'Server message', message: 'Invalid zone ID' })
const mapId = args[0] as UUID
const targetX = args[1] ? parseInt(args[1], 10) : 0
const targetY = args[2] ? parseInt(args[2], 10) : 0
if (!mapId || isNaN(targetX) || isNaN(targetY)) {
this.socket.emit('notification', {
title: 'Server message',
message: 'Invalid parameters. X and Y coordinates must be numbers.'
})
return
}
const zone = await ZoneRepository.getById(zoneId)
if (!zone) {
this.socket.emit('notification', { title: 'Server message', message: 'Zone not found' })
const mapRepository = new MapRepository()
const map = await mapRepository.getById(mapId)
if (!map) {
this.socket.emit('notification', {
title: 'Server message',
message: 'Map not found'
})
return
}
if (character.zoneId === zone.id) {
this.socket.emit('notification', { title: 'Server message', message: 'You are already in that zone' })
if (character.map.id === map.id && targetX === character.positionX && targetY === character.positionY) {
this.socket.emit('notification', {
title: 'Server message',
message: 'You are already at that location'
})
return
}
// Remove character from current zone
zoneManager.removeCharacter(character.id)
this.io.to(character.zoneId.toString()).emit('zone:character:leave', character.id)
this.socket.leave(character.zoneId.toString())
// Add character to new zone
zoneManager.getZoneById(zone.id)?.addCharacter(character)
this.io.to(zone.id.toString()).emit('zone:character:join', character)
this.socket.join(zone.id.toString())
character.zoneId = zone.id
character.positionX = 0
character.positionY = 0
zoneCharacter.isMoving = false
this.socket.emit('zone:character:teleport', {
zone,
characters: ZoneManager.getZoneById(zone.id)?.getCharactersInZone()
const success = await TeleportService.teleportCharacter(character.id, {
targetMapId: map.id,
targetX,
targetY,
rotation: character.rotation
})
this.socket.emit('notification', { title: 'Server message', message: `You have been teleported to ${zone.name}` })
this.logger.info('teleport', `Character ${character.id} teleported to zone ${zone.id}`)
if (!success) {
return this.socket.emit('notification', {
title: 'Server message',
message: 'Failed to teleport'
})
}
this.socket.emit('notification', {
title: 'Server message',
message: `Teleported to ${map.name} (${targetX}, ${targetY})`
})
this.logger.info('teleport', `Character ${character.id} teleported to map ${map.id} at position (${targetX}, ${targetY})`)
} catch (error: any) {
this.logger.error(`Error in teleport command: ${error.message}`)
this.socket.emit('notification', { title: 'Server message', message: 'An error occurred while teleporting' })
this.socket.emit('notification', {
title: 'Server message',
message: 'An error occurred while teleporting'
})
}
}
}

View File

@ -14,22 +14,11 @@ export default class ToggleFogCommand extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'fog')) {
return
}
// Check if command is fog
if (!ChatService.isCommand(data.message, 'fog')) return
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
// Check if character exists and is GM
if (!(await this.isCharacterGM())) return
await WeatherManager.toggleFog()
} catch (error: any) {

View File

@ -14,22 +14,11 @@ export default class ToggleRainCommand extends BaseEvent {
private async handleEvent(data: TypePayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!ChatService.isCommand(data.message, 'rain')) {
return
}
// Check if command is rain
if (!ChatService.isCommand(data.message, 'rain')) return
// Check if character exists
const character = await CharacterRepository.getByUserAndId(this.socket.userId!, this.socket.characterId!)
if (!character) {
this.logger.error('chat:alert_command error', 'Character not found')
return
}
// Check if the user is the GM
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to set time but is not a game master.`)
return
}
// Check if character exists and is GM
if (!(await this.isCharacterGM())) return
await WeatherManager.toggleRain()
} catch (error: any) {

View File

@ -1,6 +1,6 @@
import { BaseEvent } from '#application/base/baseEvent'
import ZoneManager from '#managers/zoneManager'
import ZoneRepository from '#repositories/zoneRepository'
import MapManager from '#managers/mapManager'
import MapRepository from '#repositories/mapRepository'
import ChatService from '#services/chatService'
type TypePayload = {
@ -18,21 +18,22 @@ export default class ChatMessageEvent extends BaseEvent {
return callback(false)
}
const zoneCharacter = ZoneManager.getCharacterById(this.socket.characterId!)
if (!zoneCharacter) {
const mapCharacter = MapManager.getCharacterById(this.socket.characterId!)
if (!mapCharacter) {
this.logger.error('chat:message error', 'Character not found')
return callback(false)
}
const character = zoneCharacter.character
const character = mapCharacter.character
const zone = await ZoneRepository.getById(character.zone?.id!)
if (!zone) {
this.logger.error('chat:message error', 'Zone not found')
const mapRepository = new MapRepository()
const map = await mapRepository.getById(character.map.id)
if (!map) {
this.logger.error('chat:message error', 'Map not found')
return callback(false)
}
if (await ChatService.sendZoneMessage(this.io, this.socket, data.message, character.id, zone.id)) {
if (await ChatService.sendMapMessage(character.getId(), map.getId(), data.message)) {
return callback(true)
}

View File

@ -1,12 +1,12 @@
import { BaseEvent } from '#application/base/baseEvent'
import ZoneManager from '#managers/zoneManager'
import MapManager from '#managers/mapManager'
export default class DisconnectEvent extends BaseEvent {
public listen(): void {
this.socket.on('disconnect', this.handleEvent.bind(this))
}
private async handleEvent(data: any): Promise<void> {
private async handleEvent(): Promise<void> {
try {
if (!this.socket.userId) {
this.logger.info('User disconnected but had no user set')
@ -15,24 +15,14 @@ export default class DisconnectEvent extends BaseEvent {
this.io.emit('user:disconnect', this.socket.userId)
const zoneCharacter = ZoneManager.getCharacterById(this.socket.characterId!)
if (!zoneCharacter) {
const mapCharacter = MapManager.getCharacterById(this.socket.characterId!)
if (!mapCharacter) {
this.logger.info('User disconnected but had no character set')
return
}
const character = zoneCharacter.character
// Save character position and remove from zone
zoneCharacter.isMoving = false
await zoneCharacter.savePosition()
ZoneManager.removeCharacter(this.socket.characterId!)
await mapCharacter.disconnect(this.socket, this.io)
this.logger.info('User disconnected along with their character')
// Inform other clients that the character has left
this.io.in(character.zone!.id.toString()).emit('zone:character:leave', character.id)
this.io.emit('character:disconnect', character.id)
} catch (error: any) {
this.logger.error('disconnect error: ' + error.message)
}

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@ -1,28 +1,22 @@
import { BaseEvent } from '#application/base/baseEvent'
import { CharacterHair } from '#entities/characterHair'
import characterRepository from '#repositories/characterRepository'
export default class CharacterHairCreateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:characterHair:create', this.handleEvent.bind(this))
}
private async handleEvent(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise<void> {
private async handleEvent(data: undefined, callback: (response: boolean) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
if (!(await this.isCharacterGM())) return
const newCharacterHair = new CharacterHair()
await newCharacterHair.setName('New hair').save()
callback(true, newCharacterHair)
return callback(true)
} catch (error) {
console.error('Error creating character hair:', error)
callback(false)
return callback(false)
}
}
}

View File

@ -1,9 +1,9 @@
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import CharacterHairRepository from '#repositories/characterHairRepository'
import characterRepository from '#repositories/characterRepository'
interface IPayload {
id: number
id: UUID
}
export default class characterHairDeleteEvent extends BaseEvent {
@ -12,20 +12,13 @@ export default class characterHairDeleteEvent extends BaseEvent {
}
private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
const characterHair = await CharacterHairRepository.getById(data.id)
if (characterHair) {
await characterHair.delete()
}
if (!(await this.isCharacterGM())) return
callback(true)
const characterHair = await CharacterHairRepository.getById(data.id)
await (await CharacterHairRepository.getById(data.id))?.delete()
return callback(true)
} catch (error) {
this.logger.error(`Error deleting character type ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
callback(false)

View File

@ -1,7 +1,6 @@
import { BaseEvent } from '#application/base/baseEvent'
import { CharacterHair } from '#entities/characterHair'
import characterHairRepository from '#repositories/characterHairRepository'
import characterRepository from '#repositories/characterRepository'
import CharacterHairRepository from '#repositories/characterHairRepository'
interface IPayload {}
@ -11,19 +10,17 @@ export default class characterHairListEvent extends BaseEvent {
}
private async handleEvent(data: IPayload, callback: (response: CharacterHair[]) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) {
this.logger.error('gm:characterHair:list error', 'Character not found')
try {
if (!(await this.isCharacterGM())) return
const characterHairRepository = new CharacterHairRepository()
const items = await characterHairRepository.getAll()
await characterHairRepository.getEntityManager().populate(items, ['sprite'])
return callback(items)
} catch (error) {
this.logger.error('gm:characterHair:list error', error)
return callback([])
}
if (character.role !== 'gm') {
this.logger.info(`User ${character.id} tried to list character hair but is not a game master.`)
return callback([])
}
// get all objects
const items = await characterHairRepository.getAll()
callback(items)
}
}

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@ -2,11 +2,10 @@ import { BaseEvent } from '#application/base/baseEvent'
import { CharacterGender } from '#application/enums'
import { UUID } from '#application/types'
import CharacterHairRepository from '#repositories/characterHairRepository'
import characterRepository from '#repositories/characterRepository'
import SpriteRepository from '#repositories/spriteRepository'
type Payload = {
id: number
id: UUID
name: string
gender: CharacterGender
isSelectable: boolean
@ -19,21 +18,18 @@ export default class CharacterHairUpdateEvent extends BaseEvent {
}
private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
const sprite = await SpriteRepository.getById(data.spriteId)
const characterHair = await CharacterHairRepository.getById(data.id)
if (!(await this.isCharacterGM())) return
if (characterHair) {
await characterHair.setName(data.name).setGender(data.gender).setIsSelectable(data.isSelectable).setSprite(sprite!).update()
}
const spriteRepository = new SpriteRepository()
const sprite = await spriteRepository.getById(data.spriteId)
if (!sprite) return callback(false)
const characterHairRepository = new CharacterHairRepository()
const characterHair = await characterHairRepository.getById(data.id)
if (!characterHair) return callback(false)
await characterHair.setName(data.name).setGender(data.gender).setIsSelectable(data.isSelectable).setSprite(sprite).save()
return callback(true)
} catch (error) {
this.logger.error(`Error updating character hair: ${error instanceof Error ? error.message : String(error)}`)

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@ -1,41 +1,22 @@
import { CharacterGender, CharacterRace } from '@prisma/client'
import { Server } from 'socket.io'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
export default class CharacterTypeCreateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
import { BaseEvent } from '#application/base/baseEvent'
import { CharacterType } from '#entities/characterType'
export default class CharacterTypeCreateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:characterType:create', this.handleEvent.bind(this))
}
private async handleEvent(data: undefined, callback: (response: boolean, characterType?: any) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (!(await this.isCharacterGM())) return
if (character.role !== 'gm') {
return callback(false)
}
const newCharacterType = new CharacterType()
await newCharacterType.setName('New character type').save()
const newCharacterType = await prisma.characterType.create({
data: {
name: 'New character type',
gender: CharacterGender.MALE,
race: CharacterRace.HUMAN
}
})
callback(true, newCharacterType)
return callback(true, newCharacterType)
} catch (error) {
console.error('Error creating character type:', error)
callback(false)
return callback(false)
}
}
}

View File

@ -1,41 +1,29 @@
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
interface IPayload {
id: number
id: UUID
}
export default class CharacterTypeDeleteEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class CharacterTypeDeleteEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:characterType:remove', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
const characterType = await CharacterTypeRepository.getById(data.id)
if (!(await this.isCharacterGM())) return
const characterTypeRepository = new CharacterTypeRepository()
const characterType = await characterTypeRepository.getById(data.id)
if (!characterType) return callback(false)
await characterType.delete()
callback(true)
return callback(true)
} catch (error) {
gameMasterLogger.error(`Error deleting character type ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
callback(false)
this.logger.error(`Error deleting character type ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
return callback(false)
}
}
}

View File

@ -1,37 +1,26 @@
import { CharacterType } from '@prisma/client'
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { CharacterType } from '#entities/characterType'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
interface IPayload {}
export default class CharacterTypeListEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class CharacterTypeListEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:characterType:list', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: CharacterType[]) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) {
gameMasterLogger.error('gm:characterType:list error', 'Character not found')
try {
if (!(await this.isCharacterGM())) return
const characterTypeRepository = new CharacterTypeRepository()
const items = await characterTypeRepository.getAll()
await characterTypeRepository.getEntityManager().populate(items, ['sprite'])
return callback(items)
} catch (error) {
this.logger.error('gm:characterType:list error', error)
return callback([])
}
if (character.role !== 'gm') {
gameMasterLogger.info(`User ${character.id} tried to list character types but is not a game master.`)
return callback([])
}
// get all objects
const items = await CharacterTypeRepository.getAll()
callback(items)
}
}

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@ -1,53 +1,41 @@
import { CharacterGender, CharacterRace } from '@prisma/client'
import { Server } from 'socket.io'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { CharacterGender, CharacterRace } from '#application/enums'
import { UUID } from '#application/types'
import CharacterTypeRepository from '#repositories/characterTypeRepository'
import SpriteRepository from '#repositories/spriteRepository'
type Payload = {
id: number
id: UUID
name: string
gender: CharacterGender
race: CharacterRace
isSelectable: boolean
spriteId: string
spriteId: UUID
}
export default class CharacterTypeUpdateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class CharacterTypeUpdateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:characterType:update', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
await prisma.characterType.update({
where: { id: data.id },
data: {
name: data.name,
gender: data.gender,
race: data.race,
isSelectable: data.isSelectable,
spriteId: data.spriteId
}
})
if (!(await this.isCharacterGM())) return
callback(true)
const characterTypeRepository = new CharacterTypeRepository()
const characterType = await characterTypeRepository.getById(data.id)
if (!characterType) return callback(false)
const spriteRepository = new SpriteRepository()
const sprite = await spriteRepository.getById(data.spriteId)
if (!sprite) return callback(false)
await characterType.setName(data.name).setGender(data.gender).setRace(data.race).setIsSelectable(data.isSelectable).setSprite(sprite).save()
return callback(true)
} catch (error) {
console.error(error)
callback(false)
return callback(false)
}
}
}

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@ -1,42 +1,22 @@
import { Server } from 'socket.io'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
export default class ItemCreateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
import { BaseEvent } from '#application/base/baseEvent'
import { Item } from '#entities/item'
export default class ItemCreateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:item:create', this.handleEvent.bind(this))
}
private async handleEvent(data: undefined, callback: (response: boolean, item?: any) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (!(await this.isCharacterGM())) return
if (character.role !== 'gm') {
return callback(false)
}
const newItem = new Item()
await newItem.setName('New Item').setItemType('WEAPON').setStackable(false).setRarity('COMMON').setSprite(null).save()
const newItem = await prisma.item.create({
data: {
name: 'New Item',
itemType: 'WEAPON',
stackable: false,
rarity: 'COMMON',
spriteId: null
}
})
callback(true, newItem)
return callback(true, newItem)
} catch (error) {
console.error('Error creating item:', error)
callback(false)
return callback(false)
}
}
}

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@ -1,41 +1,30 @@
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import ItemRepository from '#repositories/itemRepository'
interface IPayload {
id: string
id: UUID
}
export default class ItemDeleteEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class ItemDeleteEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:item:remove', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
await prisma.item.delete({
where: { id: data.id }
})
if (!(await this.isCharacterGM())) return
callback(true)
const itemRepository = new ItemRepository()
const item = await itemRepository.getById(data.id)
if (!item) return callback(false)
await item.delete()
return callback(true)
} catch (error) {
gameMasterLogger.error(`Error deleting item ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
callback(false)
this.logger.error(`Error deleting item ${data.id}: ${error instanceof Error ? error.message : String(error)}`)
return callback(false)
}
}
}

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@ -1,37 +1,25 @@
import { Item } from '@prisma/client'
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import itemRepository from '#repositories/itemRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { Item } from '#entities/item'
import ItemRepository from '#repositories/itemRepository'
interface IPayload {}
export default class ItemListEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class ItemListEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:item:list', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: Item[]) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) {
gameMasterLogger.error('gm:item:list error', 'Character not found')
try {
if (!(await this.isCharacterGM())) return
const itemRepository = new ItemRepository()
const items = await itemRepository.getAll()
return callback(items)
} catch (error) {
this.logger.error('gm:item:list error', error)
return callback([])
}
if (character.role !== 'gm') {
gameMasterLogger.info(`User ${character.id} tried to list items but is not a game master.`)
return callback([])
}
// get all items
const items = await itemRepository.getAll()
callback(items)
}
}

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@ -1,55 +1,41 @@
import { ItemType, ItemRarity } from '@prisma/client'
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { ItemType, ItemRarity } from '#application/enums'
import { UUID } from '#application/types'
import ItemRepository from '#repositories/itemRepository'
import SpriteRepository from '#repositories/spriteRepository'
type Payload = {
id: string
id: UUID
name: string
description: string | null
description: string
itemType: ItemType
stackable: boolean
rarity: ItemRarity
spriteId: string | null
spriteId: UUID
}
export default class ItemUpdateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class ItemUpdateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:item:update', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
await prisma.item.update({
where: { id: data.id },
data: {
name: data.name,
description: data.description,
itemType: data.itemType,
stackable: data.stackable,
rarity: data.rarity,
spriteId: data.spriteId
}
})
if (!(await this.isCharacterGM())) return
const itemRepository = new ItemRepository()
const item = await itemRepository.getById(data.id)
if (!item) return callback(false)
const spriteRepository = new SpriteRepository()
const sprite = await spriteRepository.getById(data.spriteId)
if (!sprite) return callback(false)
await item.setName(data.name).setDescription(data.description).setItemType(data.itemType).setStackable(data.stackable).setRarity(data.rarity).setSprite(sprite).save()
return callback(true)
} catch (error) {
gameMasterLogger.error(`Error updating item: ${error instanceof Error ? error.message : String(error)}`)
console.error(error)
return callback(false)
}
}

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@ -0,0 +1,26 @@
import { BaseEvent } from '#application/base/baseEvent'
import { MapObject } from '#entities/mapObject'
import MapObjectRepository from '#repositories/mapObjectRepository'
interface IPayload {}
export default class MapObjectListEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:mapObject:list', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: MapObject[]) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
// Get all map objects
const mapObjectRepository = new MapObjectRepository()
const mapObjects = await mapObjectRepository.getAll()
return callback(mapObjects)
} catch (error) {
this.logger.error('gm:mapObject:list error', error)
return callback([])
}
}
}

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@ -0,0 +1,39 @@
import fs from 'fs'
import { BaseEvent } from '#application/base/baseEvent'
import Storage from '#application/storage'
import { UUID } from '#application/types'
import MapObjectRepository from '#repositories/mapObjectRepository'
interface IPayload {
mapObjectId: UUID
}
export default class MapObjectRemoveEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:mapObject:remove', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
// remove the tile from the disk
const finalFilePath = Storage.getPublicPath('map_objects', data.mapObjectId + '.png')
fs.unlink(finalFilePath, async (err) => {
if (err) {
this.logger.error(`Error deleting object ${data.mapObjectId}: ${err.message}`)
callback(false)
return
}
const mapObjectRepository = new MapObjectRepository()
await (await mapObjectRepository.getById(data.mapObjectId))?.delete()
return callback(true)
})
} catch (error) {
this.logger.error(`Error deleting object ${data.mapObjectId}: ${error instanceof Error ? error.message : String(error)}`)
return callback(false)
}
}
}

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@ -0,0 +1,48 @@
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import MapObjectRepository from '#repositories/mapObjectRepository'
type Payload = {
id: UUID
name: string
tags: string[]
originX: number
originY: number
isAnimated: boolean
frameRate: number
frameWidth: number
frameHeight: number
}
export default class MapObjectUpdateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:mapObject:update', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
const mapObjectRepository = new MapObjectRepository()
const mapObject = await mapObjectRepository.getById(data.id)
if (!mapObject) return callback(false)
await mapObject
.setName(data.name)
.setTags(data.tags)
.setOriginX(data.originX)
.setOriginY(data.originY)
.setIsAnimated(data.isAnimated)
.setFrameRate(data.frameRate)
.setFrameWidth(data.frameWidth)
.setFrameHeight(data.frameHeight)
.save()
return callback(true)
} catch (error) {
console.error(error)
return callback(false)
}
}
}

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@ -0,0 +1,54 @@
import fs from 'fs/promises'
import { writeFile } from 'node:fs/promises'
import sharp from 'sharp'
import { BaseEvent } from '#application/base/baseEvent'
import Storage from '#application/storage'
import { MapObject } from '#entities/mapObject'
interface IObjectData {
[key: string]: Buffer
}
export default class MapObjectUploadEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:mapObject:upload', this.handleEvent.bind(this))
}
private async handleEvent(data: IObjectData, callback: (response: boolean) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
const public_folder = Storage.getPublicPath('map_objects')
// Ensure the folder exists
await fs.mkdir(public_folder, { recursive: true })
const uploadPromises = Object.entries(data).map(async ([key, objectData]) => {
// Get image dimensions
const metadata = await sharp(objectData).metadata()
const width = metadata.width || 0
const height = metadata.height || 0
// Create new map object and save it to database
const mapObject = new MapObject()
await mapObject.setName('New map object').setTags([]).setOriginX(0).setOriginY(0).setFrameWidth(width).setFrameHeight(height).save()
// Save image to disk
const uuid = mapObject.getId()
const filename = `${uuid}.png`
const finalFilePath = Storage.getPublicPath('map_objects', filename)
await writeFile(finalFilePath, objectData)
this.logger.info('gm:mapObject:upload', `Object ${key} uploaded with id ${uuid}`)
})
await Promise.all(uploadPromises)
return callback(true)
} catch (error: any) {
this.logger.error('gm:mapObject:upload error', error.message)
return callback(false)
}
}
}

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@ -1,32 +0,0 @@
import { Object } from '@prisma/client'
import { Server } from 'socket.io'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import ObjectRepository from '#repositories/objectRepository'
interface IPayload {}
export default class ObjectListEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('gm:object:list', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: Object[]) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback([])
if (character.role !== 'gm') {
return callback([])
}
// get all objects
const objects = await ObjectRepository.getAll()
callback(objects)
}
}

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@ -1,59 +0,0 @@
import fs from 'fs'
import { Server } from 'socket.io'
import { gameLogger, gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { getPublicPath } from '#application/storage'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
interface IPayload {
object: string
}
export default class ObjectRemoveEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('gm:object:remove', this.handleEvent.bind(this))
}
private async handleEvent(data: IPayload, callback: (response: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
await prisma.object.delete({
where: {
id: data.object
}
})
// get root path
const public_folder = getPublicPath('objects')
// remove the tile from the disk
const finalFilePath = getPublicPath('objects', data.object + '.png')
fs.unlink(finalFilePath, (err) => {
if (err) {
gameMasterLogger.error(`Error deleting object ${data.object}: ${err.message}`)
callback(false)
return
}
callback(true)
})
} catch (error) {
gameLogger.error(`Error deleting object ${data.object}: ${error instanceof Error ? error.message : String(error)}`)
callback(false)
}
}
}

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@ -1,59 +0,0 @@
import { Server } from 'socket.io'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
type Payload = {
id: string
name: string
tags: string[]
originX: number
originY: number
isAnimated: boolean
frameRate: number
frameWidth: number
frameHeight: number
}
export default class ObjectUpdateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('gm:object:update', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
try {
const object = await prisma.object.update({
where: {
id: data.id
},
data: {
name: data.name,
tags: data.tags,
originX: data.originX,
originY: data.originY,
isAnimated: data.isAnimated,
frameRate: data.frameRate,
frameWidth: data.frameWidth,
frameHeight: data.frameHeight
}
})
callback(true)
} catch (error) {
console.error(error)
callback(false)
}
}
}

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@ -1,73 +0,0 @@
import fs from 'fs/promises'
import { writeFile } from 'node:fs/promises'
import sharp from 'sharp'
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { getPublicPath } from '#application/storage'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
interface IObjectData {
[key: string]: Buffer
}
export default class ObjectUploadEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
public listen(): void {
this.socket.on('gm:object:upload', this.handleEvent.bind(this))
}
private async handleEvent(data: IObjectData, callback: (response: boolean) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return callback(false)
}
const public_folder = getPublicPath('objects')
// Ensure the folder exists
await fs.mkdir(public_folder, { recursive: true })
const uploadPromises = Object.entries(data).map(async ([key, objectData]) => {
// Get image dimensions
const metadata = await sharp(objectData).metadata()
const width = metadata.width || 0
const height = metadata.height || 0
const object = await prisma.object.create({
data: {
name: key,
tags: [],
originX: 0,
originY: 0,
frameWidth: width,
frameHeight: height
}
})
const uuid = object.id
const filename = `${uuid}.png`
const finalFilePath = getPublicPath('objects', filename)
await writeFile(finalFilePath, objectData)
gameMasterLogger.info('gm:object:upload', `Object ${key} uploaded with id ${uuid}`)
})
await Promise.all(uploadPromises)
callback(true)
} catch (error: any) {
gameMasterLogger.error('gm:object:upload error', error.message)
callback(false)
}
}
}

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@ -1,79 +1,39 @@
import { Server } from 'socket.io'
import type { Prisma } from '@prisma/client'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import CharacterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import { Sprite } from '#entities/sprite'
import SpriteRepository from '#repositories/spriteRepository'
interface CopyPayload {
id: string
id: UUID
}
export default class SpriteCopyEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class SpriteCopyEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:sprite:copy', this.handleEvent.bind(this))
}
private async handleEvent(payload: CopyPayload, callback: (success: boolean) => void): Promise<void> {
try {
if (!(await this.validateGameMasterAccess())) {
if (!(await this.isCharacterGM())) return
const spriteRepository = new SpriteRepository()
const sourceSprite = await spriteRepository.getById(payload.id)
if (!sourceSprite) {
this.logger.error('gm:sprite:copy error', 'Source sprite not found')
return callback(false)
}
const sourceSprite = await prisma.sprite.findUnique({
where: { id: payload.id },
include: {
spriteActions: true
}
})
// Populate source sprite with spriteActions
await spriteRepository.getEntityManager().populate(sourceSprite, ['spriteActions'])
if (!sourceSprite) {
throw new Error('Source sprite not found')
}
const newSprite = new Sprite()
await newSprite.setName(`${sourceSprite.getName()} (Copy)`).setSpriteActions(sourceSprite.getSpriteActions()).save()
const newSprite = await prisma.sprite.create({
data: {
name: `${sourceSprite.name} (Copy)`,
spriteActions: {
create: sourceSprite.spriteActions.map((action) => ({
action: action.action,
sprites: action.sprites as Prisma.InputJsonValue,
originX: action.originX,
originY: action.originY,
isAnimated: action.isAnimated,
isLooping: action.isLooping,
frameWidth: action.frameWidth,
frameHeight: action.frameHeight,
frameRate: action.frameRate
}))
}
}
})
callback(true)
return callback(true)
} catch (error) {
this.handleError(error, payload.id, callback)
this.logger.error(`Error copying sprite:`, String(error))
return callback(false)
}
}
private async validateGameMasterAccess(): Promise<boolean> {
const character = await CharacterRepository.getById(this.socket.characterId!)
return character?.role === 'gm'
}
private handleError(error: unknown, spriteId: string, callback: (success: boolean) => void): void {
gameMasterLogger.error(`Error copying sprite ${spriteId}: ${this.getErrorMessage(error)}`)
callback(false)
}
private getErrorMessage(error: unknown): string {
return error instanceof Error ? error.message : String(error)
}
}

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@ -1,51 +1,36 @@
import fs from 'fs/promises'
import { Server } from 'socket.io'
import prisma from '#application/prisma'
import { getPublicPath } from '#application/storage'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
export default class SpriteCreateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
import { BaseEvent } from '#application/base/baseEvent'
import Storage from '#application/storage'
import { Sprite } from '#entities/sprite'
export default class SpriteCreateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:sprite:create', this.handleEvent.bind(this))
}
private async handleEvent(data: undefined, callback: (response: boolean) => void): Promise<void> {
try {
const character = await characterRepository.getById(this.socket.characterId!)
if (!character) return callback(false)
if (!(await this.isCharacterGM())) return
if (character.role !== 'gm') {
return callback(false)
}
const public_folder = getPublicPath('sprites')
const public_folder = Storage.getPublicPath('sprites')
// Ensure the folder exists
await fs.mkdir(public_folder, { recursive: true })
const sprite = await prisma.sprite.create({
data: {
name: 'New sprite'
}
})
const sprite = new Sprite()
await sprite.setName('New sprite').save()
const uuid = sprite.id
// Create folder with uuid
const sprite_folder = getPublicPath('sprites', uuid)
const sprite_folder = Storage.getPublicPath('sprites', uuid)
await fs.mkdir(sprite_folder, { recursive: true })
callback(true)
return callback(true)
} catch (error) {
console.error('Error creating sprite:', error)
callback(false)
return callback(false)
}
}
}

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@ -1,62 +1,41 @@
import fs from 'fs'
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { getPublicPath } from '#application/storage'
import { TSocket } from '#application/types'
import CharacterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import Storage from '#application/storage'
import { UUID } from '#application/types'
import SpriteRepository from '#repositories/spriteRepository'
type Payload = {
id: string
id: UUID
}
export default class GMSpriteDeleteEvent {
private readonly public_folder: string
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {
this.public_folder = getPublicPath('sprites')
}
export default class GMSpriteDeleteEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:sprite:delete', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (response: boolean) => void): Promise<void> {
const character = await CharacterRepository.getById(this.socket.characterId!)
if (character?.role !== 'gm') {
return callback(false)
}
try {
await this.deleteSpriteFolder(data.id)
await this.deleteSpriteFromDatabase(data.id)
if (!(await this.isCharacterGM())) return
gameMasterLogger.info(`Sprite ${data.id} deleted.`)
callback(true)
await this.deleteSpriteFolder(data.id)
const spriteRepository = new SpriteRepository()
await (await spriteRepository.getById(data.id))?.delete()
this.logger.info(`Sprite ${data.id} deleted.`)
return callback(true)
} catch (error: any) {
gameMasterLogger.error('gm:sprite:delete error', error.message)
callback(false)
this.logger.error('gm:sprite:delete error', error.message)
return callback(false)
}
}
private async deleteSpriteFolder(spriteId: string): Promise<void> {
const finalFilePath = getPublicPath('sprites', spriteId)
const finalFilePath = Storage.getPublicPath('sprites', spriteId)
if (fs.existsSync(finalFilePath)) {
await fs.promises.rmdir(finalFilePath, { recursive: true })
}
}
private async deleteSpriteFromDatabase(spriteId: string): Promise<void> {
await prisma.sprite.delete({
where: {
id: spriteId
}
})
}
}

View File

@ -1,32 +1,27 @@
import { Sprite } from '@prisma/client'
import { Server } from 'socket.io'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { Sprite } from '#entities/sprite'
import SpriteRepository from '#repositories/spriteRepository'
interface IPayload {}
export default class SpriteListEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class SpriteListEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:sprite:list', this.handleEvent.bind(this))
}
private async handleEvent(data: any, callback: (response: Sprite[]) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId!)
if (!character) return callback([])
private async handleEvent(data: IPayload, callback: (response: Sprite[]) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
if (character.role !== 'gm') {
// Get all sprites
const spriteRepository = new SpriteRepository()
const sprites = await spriteRepository.getAll()
await spriteRepository.getEntityManager().populate(sprites, ['spriteActions'])
return callback(sprites)
} catch (error) {
this.logger.error('gm:sprite:list error', error)
return callback([])
}
// get all sprites
const sprites = await SpriteRepository.getAll()
callback(sprites)
}
}

View File

@ -1,15 +1,11 @@
import { writeFile, mkdir } from 'node:fs/promises'
import sharp from 'sharp'
import { Server } from 'socket.io'
import type { Prisma, SpriteAction } from '@prisma/client'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { getPublicPath } from '#application/storage'
import { TSocket } from '#application/types'
import CharacterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import Storage from '#application/storage'
import { SpriteAction } from '#entities/spriteAction'
import SpriteRepository from '#repositories/spriteRepository'
// Constants
const ISOMETRIC_CONFIG = {
@ -41,7 +37,7 @@ interface SpriteActionInput extends Omit<SpriteAction, 'id' | 'spriteId' | 'fram
interface UpdatePayload {
id: string
name: string
spriteActions: Prisma.JsonValue
spriteActions: SpriteAction[]
}
interface ProcessedSpriteAction extends SpriteActionInput {
@ -62,21 +58,14 @@ interface SpriteAnalysis {
contentBounds: ContentBounds
}
export default class SpriteUpdateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class SpriteUpdateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:sprite:update', this.handleEvent.bind(this))
}
private async handleEvent(payload: UpdatePayload, callback: (success: boolean) => void): Promise<void> {
try {
if (!(await this.validateGameMasterAccess())) {
return callback(false)
}
if (!(await this.isCharacterGM())) return
const parsedActions = this.validateSpriteActions(payload.spriteActions)
@ -111,11 +100,6 @@ export default class SpriteUpdateEvent {
}
}
private async validateGameMasterAccess(): Promise<boolean> {
const character = await CharacterRepository.getById(this.socket.characterId!)
return character?.role === 'gm'
}
private validateSpriteActions(actions: Prisma.JsonValue): SpriteActionInput[] {
try {
const parsed = JSON.parse(JSON.stringify(actions)) as SpriteActionInput[]
@ -314,13 +298,13 @@ export default class SpriteUpdateEvent {
}
private async saveSpritesToDisk(id: string, actions: ProcessedSpriteAction[]): Promise<void> {
const publicFolder = getPublicPath('sprites', id)
const publicFolder = Storage.getPublicPath('sprites', id)
await mkdir(publicFolder, { recursive: true })
await Promise.all(
actions.map(async (action) => {
const spritesheet = await this.createSpritesheet(action.buffersWithDimensions)
await writeFile(getPublicPath('sprites', id, `${action.action}.png`), spritesheet)
await writeFile(Storage.getPublicPath('sprites', id, `${action.action}.png`), spritesheet)
})
)
}
@ -375,6 +359,8 @@ export default class SpriteUpdateEvent {
}
}
})
await (await SpriteRepository.getById(id))?.setName(name).setSpriteActions(actions).update()
}
private mapActionToDatabase(action: ProcessedSpriteAction) {
@ -392,7 +378,7 @@ export default class SpriteUpdateEvent {
}
private handleError(error: unknown, spriteId: string, callback: (success: boolean) => void): void {
gameMasterLogger.error(`Error updating sprite ${spriteId}: ${this.getErrorMessage(error)}`)
this.logger.error(`Error updating sprite ${spriteId}: ${this.getErrorMessage(error)}`)
callback(false)
}

View File

@ -1,69 +1,47 @@
import fs from 'fs/promises'
import { Server } from 'socket.io'
import { gameMasterLogger } from '#application/logger'
import prisma from '#application/prisma'
import { getPublicPath } from '#application/storage'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import Storage from '#application/storage'
import { UUID } from '#application/types'
import TileRepository from '#repositories/tileRepository'
type Payload = {
id: string
id: UUID
}
export default class GMTileDeleteEvent {
private readonly public_folder: string
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {
this.public_folder = getPublicPath('tiles')
}
export default class GMTileDeleteEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:tile:delete', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (response: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return
}
try {
gameMasterLogger.info(`Deleting tile ${data.id}`)
await this.deleteTileFromDatabase(data.id)
if (!(await this.isCharacterGM())) return
this.logger.info(`Deleting tile ${data.id}`)
await this.deleteTileFile(data.id)
gameMasterLogger.info(`Tile ${data.id} deleted successfully.`)
callback(true)
} catch (error: any) {
gameMasterLogger.error('gm:tile:delete error', error.message)
callback(false)
}
}
const tileRepository = new TileRepository()
await (await tileRepository.getById(data.id))?.delete()
private async deleteTileFromDatabase(tileId: string): Promise<void> {
await prisma.tile.delete({
where: {
id: tileId
}
})
this.logger.info(`Tile ${data.id} deleted successfully.`)
return callback(true)
} catch (error: unknown) {
this.logger.error('gm:tile:delete error', error)
return callback(false)
}
}
private async deleteTileFile(tileId: string): Promise<void> {
const finalFilePath = getPublicPath('tiles', `${tileId}.png`)
const finalFilePath = Storage.getPublicPath('tiles', `${tileId}.png`)
try {
await fs.unlink(finalFilePath)
} catch (error: any) {
if (error.code !== 'ENOENT') {
throw error
}
gameMasterLogger.warn(`File ${finalFilePath} does not exist.`)
this.logger.warn(`File ${finalFilePath} does not exist.`)
}
}
}

View File

@ -1,32 +1,25 @@
import { Tile } from '@prisma/client'
import { Server } from 'socket.io'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { Tile } from '#entities/tile'
import TileRepository from '#repositories/tileRepository'
interface IPayload {}
export default class TileListEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class TileListEven extends BaseEvent {
public listen(): void {
this.socket.on('gm:tile:list', this.handleEvent.bind(this))
}
private async handleEvent(data: any, callback: (response: Tile[]) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return
private async handleEvent(data: IPayload, callback: (response: Tile[]) => void): Promise<void> {
try {
if (!(await this.isCharacterGM())) return
if (character.role !== 'gm') {
return
// Get all tiles
const tileRepository = new TileRepository()
const tiles = await tileRepository.getAll()
return callback(tiles)
} catch (error) {
this.logger.error('gm:tile:list error', error)
return callback([])
}
// get all tiles
const tiles = await TileRepository.getAll()
callback(tiles)
}
}

View File

@ -1,48 +1,32 @@
import { Server } from 'socket.io'
import prisma from '#application/prisma'
import { TSocket } from '#application/types'
import characterRepository from '#repositories/characterRepository'
import { BaseEvent } from '#application/base/baseEvent'
import { UUID } from '#application/types'
import TileRepository from '#repositories/tileRepository'
type Payload = {
id: string
id: UUID
name: string
tags: string[]
}
export default class TileUpdateEvent {
constructor(
private readonly io: Server,
private readonly socket: TSocket
) {}
export default class TileUpdateEvent extends BaseEvent {
public listen(): void {
this.socket.on('gm:tile:update', this.handleEvent.bind(this))
}
private async handleEvent(data: Payload, callback: (success: boolean) => void): Promise<void> {
const character = await characterRepository.getById(this.socket.characterId as number)
if (!character) return callback(false)
if (character.role !== 'gm') {
return
}
try {
const Tile = await prisma.tile.update({
where: {
id: data.id
},
data: {
name: data.name,
tags: data.tags
}
})
if (!(await this.isCharacterGM())) return
callback(true)
const tileRepository = new TileRepository()
const tile = await tileRepository.getById(data.id)
if (!tile) return callback(false)
await tile.setName(data.name).setTags(data.tags).save()
return callback(true)
} catch (error) {
console.error(error)
callback(false)
return callback(false)
}
}
}

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